Karl XIV Johan - European Tier IX Premium Battleship 1952

image of warship Karl XIV Johan

flag shipicon Karl XIV Johan - European Tier IX Premium Battleship 1952

Under the Treaty of Versailles, the German Navy was limited to ships with a displacement of no more than 10,000 tons; however, these restrictions did not extend to the construction of ships intended for other nations. After World War I, Germany was left with several hundred unfinished ships. Some of them were completed and sold abroad. Sweden, driven by its aim to bolster its naval forces, could explore the possibility of acquiring and completing a German battleship.

 
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Changes to flagpremium cruiser IX Karl XIV Johan
  • Main battery reload time increased: 23 to 25s.
 
 
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HSwMS Karl XIV Johan Commemorative Flag
Karl XIV Johan was the King of the Swedish-Norwegian Union who ruled in the first half of the 19th century. He was born in France, where he participated in the Revolutionary and Napoleonic wars. The first ship of the Swedish Navy named after Karl XIV Johan entered service during the reign of this King.
 
 

Key Features

> Karl XIV Johan is armed with twelve (12) 305mm main battery guns which have a quick reload time but low damage per salvo and short range.
> The ship is also armed with sixteen torpedo tubes which have wide launching angles.
> She also has a well-protected citadel and good concealment values but a rather low HP pool for a battleship.
> Consumables are represented by Hydroacoustic Search and Repair Party with improved settings.

 

Ship Name: flagpremium cruiser IX Karl XIV Johan
Level: 9
Paper ship: Yes
Class: WG Project Battleship
WG introduction: June 17, 2023
Status during testing and early access: warshpicon Special Ship
Status when final: premium cruiser Premium Ship
Estimated ship release: 12.8
Base Value: resource 19,300
With 12.8 Resource cost for standard bundle in the near future: resource 19,300 or Admiral Bundle for resource 33,500.
Admiral Pack includes a 10-pt commander, the "Interdimensional Shift" Skin, Memorable Flag, and a chunk of Credits, Camos, and Boosters.
Nation: flag Europe (Sweden)
Current development status: Released with 12.8

12.8 Armory Only
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Karl XIV Johan Armor:

Image of Karl Johan Armor Stats
Hit Points: 72,900 hp
Armour: 19-360 mm
Side plating fore/mid/aft: 32-35/32-330/32-95 mm
Deck plating fore/mid/aft: 32/32/32 mm
Fore Athwartships: 100-250 mm
Aft Athwartships: 150-200 mm
Citadel Fore Athwartships: 100-250 mm
Citadel Aft Athwartships: 30-200 mm
Superstructure: 19 mm
Armor Belt: 150-330 mm
Citdel Torpedo Bulkhead: 50 mm
Armored Deck Slopes: 50 mm
Citadel Deck: 50 mm
Turret Plating: 130-360 mm
Citadel Bottom: 50 mm
Conning Tower: 340 mm
Tonnage: 52,500
Torpedo Protection, Damage Reduction: 20%

Main Battery Armament:

Main Battery
4x3 305 mm/56 SK C/39 in a turret:
Max Range: 19,1 km
Reload: 25.0 s
Minimum Shell Type Switching Time: 23.0 s
180° Turn Time: 30.0 s
Dispersion at Max Range: 251 m
Sigma: 1.80ฯƒ
 

Shell Types

HE Shells 12x 305 mm Spr.Gr. L/4.9:
Max HE Shell Damage: 4,350
Alpha Piercing HE: 51.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2789
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 415.0 kg
Shell Ricochet At: 91°
Shell Velocity: 865.0 m/s
Burn Probability: 28%
 
AP Shells: 12x 305 mm P.Spr.Gr. L/3.8:
Max AP Shell Damage: 8,400
Ammo Type: Armor Piercing
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51.0
Shell Krupp: 2450.0
Shell Mass: 415.0 kg
Ricochet: 45.0°
Shell Speed: 865.0 m/s

Secondaries:

14x1 150 mm/45 SK C/09 on a casemate mount/
Max HE Shell Damage: 2200
Range: 7.0 km
Reload: 7.5 s
Alpha Piercing HE: 25 mm
Ammo Type: High Explosive
Shell Air Drag: 0.4047
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 45.3 kg
Shell Ricochet At: 91.0°
Shell Speed: 835.0 m/s
Burn Probability: 13%
6x2 120 mm/50 Model 1942 in a turret/
Max HE Shell Damage: 1700
Range: 7.0 km
Reload: 3.0 s
Alpha Piercing HE: 20.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3344
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 590.0
Shell Mass: 23.5 kg
Shell Ricochet At: 91.0°
Shell Speed: 850.0 m/s
Burn Probability: 7%

Torpedoes:

4x4 533 mm Quad/Torped M1943 mod 1:
Max Damage: 10,700
Range: 13.5 km
Reload: 86 s
Speed: 86 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.6 km
Enemy response time after spotting these torps: 7.16 s

Depth Charge Airstrike:

Maximum bomb damage: 4200
Available flights: 2
Attack aircraft per flight: 1
Aircraft HP: 2000
Range: 10 km
Bombs per payload: 2x SC 150
Reload time: 30 s

AA Defence:

Long Range:
6x2 120.0 mm:
Firing range: 6.0 km
Hit Probability: 75 %
Damage by Zone Area AA: 165
Damage Caused by Shell Explosions: 1610
Number of Explosions Per Salvo: 7
Action Zone: 3.5 - 6.0 km
Continuous Damage: 416
Mid Range:
16x1 40.0 mm:
Firing range:  3.5 km
Damage by mid-range AA guns:  669
Hit Probability:  75%

Mobility:

Maximum speed: 30.5 knots
Turning circle radius: 890 m
Rudder shift time: 16.4 s
Propulsion: 152,000 hp

Visibility:

Surface Detectability: 13.0 km
Air Detectability: 11.3 km
Detectability by enemy subs: 0-11.3 km
Detectability whilst firing in smoke: 10.3 km

Consumables:

Slot 1: Damage Control Party:
Charges: infinite
Action Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action time: 28 s
Reload Time: 80s
Regenerated hp per Second: +364.5 hp/s
Slot 3: Hydroacoustic Search:
Charges:  3
Action time:  100 s
Reload time:  120 s
Detection of Torps:  3.5 km
Detection of Ships:  5.0 km
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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