STAR Kitakaze - Japanese Tier IX Destroyer 1942


flagshipicon Star Kitakaze - Japanese Tier IX Destroyer 1942 (Bounty Hunt Event - How to Obtain)

A space crystal captures the ship. Created by a celestial body to communicate with humans, Andromeda's avatar realizes that its behavior is becoming aggressive and tries to help humanity find out why the crystal came down to Earth.
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STAR Kitakaze Info

Ship Name: flagshipicon IX STAR Kitakaze
Level: 9
Paper ship: Yes
Class:  V7 project destroyer
WG introduction: February 10, 2023
Status when final: shipicon Premium Ship
Ship release: 12.2 - Re-Release 13.0
Base Value: resource 19,000 doubloons
Nation: flag Japan
Current development status: Released

How to Obtain

Possible Random Bundles Contents
star ship

1x flagshipicon IX STAR Kitakaze + Nubes Purpura Permaflage + Commander with 3 points.
star ship

1x 10-point STAR Kitakaze Commander Andromeda + Voiceover, can be used as commander for any Japanese ship.
star ship

1x flag VIII STAR Edinburgh + Adamas Viridis Permaflage + Commander with 3 points.
star ship

1x 10-point STAR Edinburgh Commander Triangulum + Voiceover, can be used as commander for any British ship.
star ship
24x Zero Gravity Bundles
2x Blue EB Free XP+2400% Rare Free XP
5x Green EB Free XP+600% Special Free XP
elite commander xp 21,600 Elite Commander XP
star ship
24x Stardust Bundles
2x Blue EB Free XP+160% Rare Credits
5x Green EB Free XP+40% Special Credits
freexp 7,200 Free XP
star ship
24x Dark Matter Bundles
2x Blue EB Ship XP+800% Rare Ship XP
5x Green EB Ship XP+200% Special Ship XP
Coal 2,880 Coal
star ship
24x Solar Wind Bundles
2x Blue EB Commander XP+800% Rare Commander XP
5x Green EB Commander XP+200% Special Commander XP
Credits 432,000 Credits

If you buy all 100 bundles, the cost will be resource51,000 doubloons (20% discount) for all of the items listed above.
Bundle Price: resource600 doubloons each as single purchases, discount prices below
  • 1-9 Bundles = resource600 doubloons = (0%)
  • 10-24 Bundles = resource570 doubloons = (5%)
  • 25-49 Bundles = resource540 doubloons = (10%)
  • 50-100 Bundles = resource510 doubloons = (15%)
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The Bounty Hunt Event Armory for EU and Asia Will be available soon.

Click the regional links above to enter your region armory 


Hit Points: 20,700 hp
Overall: 13-20 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 13 mm
Superstructure: 13 mm
Tonnage: 3.888 t

Main Battery Armament

4x2 100 mm/65 Type 98 on a Model A mount:
Max Range: 12.5 km
Reload: 3.0 s
180° Turn Time: 11.3 s
Dispersion at Max Range: 108 m
Sigma: 2.00σ

Shell Types:

HE Shells 8x 100 mm HE Type98:
Max HE Shell Damage: 1200
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3137
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 13.0 kg
Shell Ricochet: 91.0°
Shell Speed: 1000.0 m/s
Burn Probability: 5%
AP Shells: 8x 100 mm AP Type98:
Max AP Shell Damage: 1700
Ammo Type: Armor Piercing
Shell Air Drag: 0.3137
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 17.0
Shell Krupp: 2154.0
Shell Mass: 13.0 kg
Ricochet: 45.0°
Shell Speed: 1000.0 m/s

Depth Charges

Maximum damage: 4600
Charges: 2
Bombs per charge: 12
Reload time: 40 s


1x6 610 mm Sextuple/Type F3:
Max Damage: 21,367
Range: 8.0 km
Reload: 157 s
Speed: 76 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.8 km
Enemy response time after spotting these torps: 9.11 s

Anti Aircraft Defence

Long Range:
4x2 100 mm/65 Type 98 on a Model A mount:
Action Zone: 3.5-5.8 km
Hit Probability: 100 %
Damage Within an Explosion: 1470
Damage by Zone Area AA: 109
Continuous Damage: 214
Number of Explosions Per Salvo: 5
Mid Range:
6x2 40 mm/60 Type 5 on a twin mount:
Firing range: 3.5 km
Hit Probability: 100 %
Damage by Zone Area AA: 123
Short Range:
18x1 25 mm/60 Type 96 on a single mount:
Firing range: 2.5 km
Hit Probability: 95 %
Damage by Zone Area AA: 74


Maximum speed: 36.0 knots
Turning circle radius: 730 m
Rudder shift time: 4.6 s
Propulsion: 52,000 hp


Surface Detectability: 7.5 km
Air Detectability: 3.7 km
Detectability by enemy subs: 0-3.7 km
Detectability whilst firing in smoke: 2.5 km

Available Consumables

Slot 1: Damage Control Party:
Charges: infinite
Action Time: 5 s
Reload Time: 40 s
Slot 2: Smoke Generator:
Charges: 3
Action Time: 20 s
Smoke screen dispersion time: 93 s
Radius: 450.0 m
Reload Time: 160 s
Slot 3: Engine Boost:
Charges: 3
Action Time: 120 s
Reload Time: 120 s
Boost: +8%
Slot 4: Torpedo Reload:
Charges: 3
Action Time: 1 s
Reload Time: 160 s
Torpedoe Tube Reload Time: 5 s
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