Star Kitakaze - Japanese Tier IX Destroyer 1942 (Bounty Hunt Event - How to Obtain)
A space crystal captures the ship. Created by a celestial body to communicate with humans, Andromeda's avatar realizes that its behavior is becoming aggressive and tries to help humanity find out why the crystal came down to Earth.
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STAR Kitakaze Info
Ship Name: IX STAR Kitakaze
Level: 9
Paper ship: Yes
Class: V7 project destroyer
WG introduction: February 10, 2023
Status when final: Premium Ship
Ship release: 12.2 - Re-Release 13.0
Base Value: 19,000 doubloons
Nation: Japan
Current development status: Released
How to Obtain
Possible Random Bundles Contents
24x Zero Gravity Bundles
2x +2400% Rare Free XP
5x +600% Special Free XP
21,600 Elite Commander XP
24x Stardust Bundles
2x +160% Rare Credits
5x +40% Special Credits
7,200 Free XP
24x Dark Matter Bundles
2x +800% Rare Ship XP
5x +200% Special Ship XP
2,880 Coal
24x Solar Wind Bundles
2x +800% Rare Commander XP
5x +200% Special Commander XP
432,000 Credits
Bundle Price: 600 doubloons each as single purchases, discount prices below
Discounts:
- 1-9 Bundles = 600 doubloons = (0%)
- 10-24 Bundles = 570 doubloons = (5%)
- 25-49 Bundles = 540 doubloons = (10%)
- 50-100 Bundles = 510 doubloons = (15%)
The Bounty Hunt Event Armory for EU and Asia Will be available soon.
Click the regional links above to enter your region armory
Survivability
Hit Points: 20,700 hp
Overall: 13-20 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 13 mm
Superstructure: 13 mm
Tonnage: 3.888 t
Main Battery Armament
4x2 100 mm/65 Type 98 on a Model A mount:
Max Range: 12.5 km
Reload: 3.0 s
180° Turn Time: 11.3 s
Dispersion at Max Range: 108 m
Sigma: 2.00σ
Shell Types:
HE Shells 8x 100 mm HE Type98:
Max HE Shell Damage: 1200
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3137
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 13.0 kg
Shell Ricochet: 91.0°
Shell Speed: 1000.0 m/s
Burn Probability: 5%
AP Shells: 8x 100 mm AP Type98:
Max AP Shell Damage: 1700
Ammo Type: Armor Piercing
Shell Air Drag: 0.3137
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 17.0
Shell Krupp: 2154.0
Shell Mass: 13.0 kg
Ricochet: 45.0°
Shell Speed: 1000.0 m/s
Depth Charges
Maximum damage: 4600
Charges: 2
Bombs per charge: 12
Reload time: 40 s
Torpedoes
1x6 610 mm Sextuple/Type F3:
Max Damage: 21,367
Range: 8.0 km
Reload: 157 s
Speed: 76 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.8 km
Enemy response time after spotting these torps: 9.11 s
Anti Aircraft Defence
Long Range:
4x2 100 mm/65 Type 98 on a Model A mount:
Action Zone: 3.5-5.8 km
Hit Probability: 100 %
Damage Within an Explosion: 1470
Damage by Zone Area AA: 109
Continuous Damage: 214
Number of Explosions Per Salvo: 5
Mid Range:
6x2 40 mm/60 Type 5 on a twin mount:
Firing range: 3.5 km
Hit Probability: 100 %
Damage by Zone Area AA: 123
Short Range:
18x1 25 mm/60 Type 96 on a single mount:
Firing range: 2.5 km
Hit Probability: 95 %
Damage by Zone Area AA: 74
Mobility
Maximum speed: 36.0 knots
Turning circle radius: 730 m
Rudder shift time: 4.6 s
Propulsion: 52,000 hp
Visibility
Surface Detectability: 7.5 km
Air Detectability: 3.7 km
Detectability by enemy subs: 0-3.7 km
Detectability whilst firing in smoke: 2.5 km
Available Consumables
Slot 1: Damage Control Party:
Charges: infinite
Action Time: 5 s
Reload Time: 40 s
Slot 2: Smoke Generator:
Charges: 3
Action Time: 20 s
Smoke screen dispersion time: 93 s
Radius: 450.0 m
Reload Time: 160 s
Slot 3: Engine Boost:
Charges: 3
Action Time: 120 s
Reload Time: 120 s
Boost: +8%
Slot 4: Torpedo Reload:
Charges: 3
Action Time: 1 s
Reload Time: 160 s
Torpedoe Tube Reload Time: 5 s