STAR Edinburgh - Tier VIII British Cruiser 1939

star_edinburgh

flag STAR Edinburgh - Tier VIII British Cruiser 1939

A ship captured by a space crystal. To communicate with people, the celestial body uses Triangulum, its humanoid incarnation. Over time, the crystal's behaviour becomes more unpredictable, and its avatar grows aware of its individuality and tries to break the connection with it.
 
 
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 STAR Edinburgh Info

STAR Edinburgh Info

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Ship Name: flag VIII STAR Edinburgh
Level: 8
Paper ship: Yes
Class:  Fantasy Ship
WG introduction: February 10, 2023
Status during testing and early access:  Special Ship
Status when final:  Premium Ship
Estimated ship release: 12.4
Estimated resource cost when final: resource 11,000 doubloons
Nation: flag British
Current development status: Work in Progress
 Survivability

Survivability

Hit Points: 36,400
Overall: 16-152 mm
Deck: 16/19-51/16 mm
Plating: 19-114 mm
Fore Athwartships: 19 mm
Aft Athwartships: 19 mm
Citadel Fore Athwartships: 63 mm
Citadel Aft Athwartships: 63 mm
Armor Belt: 114 mm
Torpedo Bulkhead: 25 mm
Citadel Deck: 6-76 mm
Superstructure: 13 mm
Citadel Bottom: 25 mm
Turrets: 51-102 mm
Tonnage: 13,720 t
 Main Battery Armament

Main Battery Armament

4x3 152 mm/50 BL Mk.XXIII on a Mk.XXIII mount:
Max Range: 15.4 km
Reload: 7.5 s
180° Turn Time: 25.7 s
Dispersion at Max Range: 139 m
Sigma: 2.00σ
 

Shell Types:

AP Shells: 12x 152 mm AP 6crh Mk IV:
Max AP Shell Damage: 3100
Ammo Type: Armor Piercing
Shell Air Drag: 0.3297
Shell Always Ricochet At: 75.0°
Normalization: 8.5°
Shell Detonator: 0.005
Shell Detonator Threshold: 12.0
Shell Krupp: 2609.0
Shell Mass: 50.8 kg
Ricochet: 60.0°
Shell Speed: 841.0 m/s
Secondary Armament

Secondary Armament

6 x 2 102 mm HE 35 lb:
Range: 6.6 km
Reload: 3.0 s
Alpha Damage: 1500
Alpha Piercing HE: 17.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.33
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 100 mm
Shell Krupp: 3.0
Shell Mass: 15.88 kg
Shell Ricochet At: 91.0°
Shell Velocity: 811.0 m/s
Burn Probability: 6%
depthcharge Depth Charges

Depth Charges

Maximum damage: 5000
Charges: 2
Bombs per charge: 3
Reload time: 40 s
Chance of fire: 20%
torpedoes Torpedoes

Torpedoes

2x3 533 mm TR Mk IV/533 mm Mk IX**:
Max Damage: 15,533
Range: 10.0 km
Reload: 72 s
Speed: 62 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.3 km
Enemy response time after spotting these torps: 8.06 s
aadefence Anti Aircraft Defence

Anti Aircraft Defence

Long Range:
6x2 102 mm/45 QF Mk.XVI on a Mk.XIX mount:
Action Zone: 3.5-5.8 km
Hit Probability: 90 %
Damage Within an Explosion: 1330
Damage by Zone Area AA: 116
Continuous Damage: 221
Number of Explosions Per Salvo: 5
Mid Range:
3x6 40 mm/56 OQF Mk.IX on a Mk.VI mount:
Firing range: 3.5 km
Hit Probability: 90 %
Damage by Zone Area AA: 112
Short Range:
14x2 20 mm Oerlikon Mk.II on a Mk.V mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 189
 Mobility

Mobility

Maximum speed: 33.0 knots
Turning circle radius: 730 m
Rudder shift time: 9.6 s
Propulsion: 80,000 hp
 Visibility

Visibility

Surface Detectability: 11.4 km
Air Detectability: 7.2 km
Detectability by enemy subs: 0-7.2 km
Detectability whilst firing in smoke: 5.5 km
consumables Available Consumables

Available Consumables

Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Specialized Repair Teams:
Charges: 3
Action time: 20 s
Reload time: 80 s
Regeneration per second: +728 hp/s
Slot 3: Hydroacoustic Search:
Charges: 3
Action Time: 100 s
Reload Time: 120 s
Submarine Spotting Range at Max Depth: 2.0 km
Torpedo Detection Range: 3.5 km
Ship Detection Range: 5.0 km
Slot 4: Smoke Generator:
Charges: 3
Action Time: 20 s
Reload Time: 160 s
Lifetime: 120 s
Radius: 600 m
Slot 4: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload time: 240 s
Detection radius: +20%
Slot 4: Fighter:
Charges: 3
Action time: 60 s
Reload time: 90 s
Radius: 3 km
Slot 4: Surveillance Radar:
Charges: 3
Action time: 20 s
Reload time: 120 s
Ship detection radius: 12 km
 
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.
 
 

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