Sun Yat-Sen - Pan-Asian Tier IX Premium Battleship 1955 (13.1 Lunar Ship)

Image of Warship Sun Yat-Sen

flag Sun Yat-Sen - Pan-Asian Tier IX Premium Battleship 1955 (13.1 Lunar Ship) 

A battleship that is in many respects close to the Sovetsky Soyuz-class ships but has a different artillery composition, Returns in Update 13.1 during Lunar New Year celebrations!
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Sun Yat-Sen Commemorative Flag.
The phoenix symbolizes tranquillity, the rice ear stands for wealth and prosperity, and the cup represents loyalty and respect. These symbols are believed to bring good luck. As such, they were embroidered on imperial robes in Ancient China.

Sun Yat-Sen Key Features:

Sun Yat-Sen is armed with six 457 mm main battery guns with good accuracy and range. She also has a healthy supply of HP and good armor. Her AA defences are average, but with the help of the Defensive AA fire consumable, she can deftly fend off enemy squadrons. The main con of the ship is the reduced number of guns. The ship’s consumables are represented by Damage Control Party, Repair Party, and Defensive AA fire.

Sun Yat-Sen Info:

Ship Name:  flagshipicon IX Sun Yat-Sen
Tier: IX (9)
Class: Battleship
WG introduction:  September 29, 2022
Status when final: shipiconPremium Ship
Release:  12.0
Base value: resource 19,000 doubloons
How to obtain: Returns in Update 13.1 during Lunar New Year celebrations!
Also available for resource 19,300 doubloons in the Armory.
Nation:  flag Pan-Asia
Current development status: Released

Sun Yat-Sen Armor:

Hit points: 80,900
Plating: 19-550 mm
Fore Athwartships: 25-230 mm
Aft Athwartships: 75 mm
Citadel Fore Athwartships: 230 mm
Citadel Aft Athwartships: 365 mm
Citadel Torpedo Bulkhead: 20-58 mm
Armor Belt: 60-420 mm
Citadel Deck: 50 mm
Citadel Bottom: 50 mm
Turret Plating: 251-550 mm
Torpedo protection: 35 %.

Main Battery Armament:

3 x 2 457 mm/48 B-45 in a turret:
Max Range:  19.2 km
Reload:  26.0 s
180° Turn Time:  30.0 s
Dispersion at Max Range:  209 m
Sigma:  1.90σ

Shell Types

HE Shells 6 x 457 mm HE Model 1946:
Max HE Shell Damage: 6,500
Alpha Piercing HE: 76.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.24
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 240.0
Shell Mass: 1373.0 kg
Shell Ricochet: 91.0°
Shell Speed: 800.0 m/s
Burn Probability: 45%
AP Shells: 6x 457 mm AP Model 1946 :
Max AP Shell Damage: 13,000
Ammo Type: Armor Piercing
Shell Air Drag: 0.205
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 76.0
Shell Diameter: 381 mm
Shell Krupp: 2830.0
Shell Mass: 1095.0 kg
Ricochet At: 45.0°
Shell Speed: 800.0 m/s


12x 152 mm OFU-35:
Max HE Shell Damage: 2200
Range: 7.0 km
Reload: 5.5 s
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.321
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 6.0
Shell Mass: 55.0 kg
Ricochet: 91.0°
Shell Speed: 950.0 m/s
Burn Probability: 12%

Depth Charge Airstrike:

Reload: 30 s
Available Flights: 2
Number of Aircraft in Attacking Flight: 1
Max Range: 10.0 km
Bombs in Payload: 2x Experimental 45kg
Max Bomb Damage: 4200

AA Defence:

Long Range:
6×2 152 mm BL-115 twin-gun turret:
Firing range:  5.8 km
Hit Probability:  75 %
Damage Within an Explosion:  1680
Damage by long range AA guns:  81
Number of Explosions Per Salvo:  4
Continuous Damage: 273
Action Zone:  3.5 - 5.8 km
Mid Range:
4 × 4 57 mm ZIF-75 mount:
8 × 2 57 mm ZIF-31B mount:
Firing range:  4.0 km
Damage by mid range AA guns:  410
Hit Probability:  75%


Maximum speed: 28.0 knots
Turning circle radius: 950 m
Rudder shift time: 14.9 s
Propulsion: 231,000 hp


Surface Detectability: 16.7 km
Air Detectability: 13.0 km
Detectability by depths: 0-13.0 km
Detectability whilst firing in smoke: 18.3 km


Slot 1: Damage Control Party:
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action Time: 28 s
Reload Time: 40 s
Regeneration: +404 hp/s
Slot 3: Defensive AA Fire:
Charges: 3
Action Time: 40 s
Reload Time: 80 s
Continuous Damage: +50%
Shell Explosion Damage: +300%
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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