HMS Undine - British Tier VI Submarine 1938

undine header image
 

flag shipicon HMS Undine - British Tier VI Submarine 1938

A series of small submarines (Type U) armed with six torpedo tubes placed in the bow. They were initially only intended for training purposes.
 
Changes to flag shipicon VI HMS Undine - October 19, 2022
  • Stock torpedoes changed:
    • Range increased: 7 to 9 km
    • Maximum damage increased: 4,630 to 5,700
    • Chance to cause flooding reduced: 77 to 29%
  • Researchable torpedoes changed:
    • Range increased: 8 to 10 km
    • Maximum damage increased: 4,630 tΠΎ 6,267
    • Chance to cause flooding reduced: 77 to 32%
 
 
update
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Short turntable YouTube video https://youtu.be/ffMl8JcnXNc?t=81
 
 Key Features of British Submarines

Key Features of British Submarines

Key Features of British Submarines
The main armament of the newcomers is represented exclusively by acoustic torpedoes. There is a large number of torpedoes per salvo, and they have a fast reload, but low damage. Also, Undine and Sturdy have a 76mm secondary battery gun, and Thrasher is armed with a 102mm main battery gun that can be directly controlled by the player. All of these guns fire SAP shells.
 
British submarines have a large dive capacity, but low manoeuvrability. They will be able to stay underwater for long periods of time, but it will be difficult to quickly change direction or retreat if detected. Attacks should also be executed with extreme caution, as the new submarines have a small HP pool, even compared to other nations' submarines. 
 
They perform best in close- and medium-range combat. It will be difficult for British subs to do effective damage from a very close range: acoustic torpedoes have low damage, and the submarines themselves have a low HP pool. Therefore, you should play British submarines more carefully, considering the torpedo range and large dive capacity.
 Undine Info

Undine Info

Ship Name: flag shipicon VI HMS Undine
Tier:  6
Paper ship:  No
Class: U-class submarine
WG introduction:  September 01, 2022
Status during testing: shipiconSpecial Ship
Stus when final: shipicon Researchable ship
Estimated Ship release:  ~0.11.11
Nation:  flag Britain
Current development status:  Work in progress
 Undine Survivability

Undine Survivability

Hit Points: 9,600 hp
Plating: 16-25 mm
Fore / Middle / Aft Light Hull Plating: 19 mm
Fore / Middle / Aft Pressure Hull Plating: 25 mm
Deck Plating: 16 mm
Tonnage: 630
Secondary Armament

Secondary Armament

1 x 1 76 mm:
Max Range:  4.0 km
Reload:  5.0 s
180° Turn Time:  3.0 s
Sigma:  1.00Οƒ
 
Shell Types:
SAP Shells 1 x 76 mm:
Max SAP Shell Damage: 1500
Alpha Piercing CS: 22.7
Ammo Type: Semi Armor Piercing
Shell Air Drag: 0.47
Shell Always Ricochet At: 85.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0 mm
Shell Krupp: 3.0
Shell Mass: 7.5 kg
Shell Ricochet At: 80.0°
Shell Speed: 640.0 m/s
Sonar

Sonar

Reload:  6.5 s
Duration of a ping effect on a highlighted sector:  once 22 s/ twice 50 s
Ping velocity:  500 m/s
Ping width:  15 m
Max Range:  8.0 km
torpedoes Torpedoes

Torpedoes

Bow torpedo tubes: 1x6 533 mm Mk VIII Mod 0
Max Damage: 6267
Range: 10.0 km
Reload: 45 s
Speed: 75 kts
Torpedo detectability: 1.7 km
Chance of causing Flooding: 32%
    Dive Capacity

Dive Capacity

Dive capacity: 300 units
Dive capacity depletion whilst submerged: 1.0 units/s
Dive capacity recharge rate whilst surfaced: 0.6 units/s
Mobility

Mobility

Surfaced
Maximum speed: 20 knots
Turning circle radius: 410 m
Rudder shift time: 5.9 s
Propulsion: 825 hp
Submerged
Maximum speed: 16 knots
Drive plane shift time: 9.1 s
Dive and ascent speed: 2.6 m/s
Visibility

Visibility

Surface Detectability: 5.5 km
Air Detectability: 2.0 km
Detectability by depths: 0-2.0 km
Available Consumables

Available Consumables

Slot 1: Damage Control Party:
Charges: 3
Work time: 15 s
Reload time:  60 s
Slot 2:  Hydrophone:
Charges: 4
Ship bearing:  6 km
Interval between pings: 4 s
Consumable action time:  30 s
Reload time:  30 s
Slot 3:  Submarine Surveillance:
Charges infinite
Detection of submarines:  6 km
Consumable preparation time:  330 s
Consumable action time:  60 s
Reload time:  120 s
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.
 

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