Omono - Japanese Tier VII Light Cruiser 1944

omono header image

flag warship Omono - Japanese Tier VII Light Cruiser 1944

A light cruiser armed with twelve 155 mm guns. The ship's AA defences were reinforced through the use of the latest 100 mm dual-purpose mounts.
 
 
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 Omono Info

Omono Info

omono birdseye
Ship Name:  flag  VII Omono.
Tier: VII (7).
Paper Ship: Yes.
Class: Large Light Cruiser.
WG introduction:  August 4, 2022.
Status:   Researchable ship.
Research Cost: image 72 000  credits 5 700 000.
How to obtain in Early Access: Complete in-game Mission set 5 in Japanese Cruisers
Nation:  flag Japan.
Current development status: Released
 Survivability

Survivability

omono armour
Hit Points: 32,200 hp
Armour: 16 mm
Fires Duration: 30 s
Fore Athwartships: 16 mm
Aft Athwartships: 16 mm
Citadel Fore Athwartships: 25-60 mm
Citadel Aft Athwartships: 25-60 mm
Plating: 16 mm
Magazine Armor: 75 mm
Armor Belt: 76 mm
Superstructure: 10 mm
Citadel Torpedo bulkhead: 16-60 mm
Citadel Deck: 30-50 mm
Citadel Bottom: 30 mm
Turret Plating: 25 mm
Tonnage: 11,600
 Main Battery Armament

Main Battery Armament

4 x 3 155 mm/60 3rd Year Type in a triple turret:
Max Range:  17.6 km
Reload:  11.5 s
180° Turn Time:  30.0 s
Dispersion at Max Range:  154 m
Sigma:  2.00σ
 
Shell Types:
HE Shells 12x 155 mm HE Type0:
Max HE Shell Damage: 2450
Alpha Piercing HE: 26.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.335
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 300.0
Shell Mass: 55.87 kg
Shell Ricochet At: 91.0°
Shell Velocity: 925.0 m/s
Burn Probability: 10%
 
AP Shells: 12x 155 mm AP/APC Type91:
Max AP Shell Damage: 3300
Ammo Type: Armor Piercing
Shell Air Drag: 0.335
Shell Always Ricochet At: 60.0°
Normalization: 7.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 26.0 mm
Shell Krupp: 2429.0
Shell Mass: 55.87 kg
Shell Ricochet At: 45.0°
Shell Velocity: 925.0 m/s
Secondary Armament

Secondary Armament

4 x 2 100 mm HE Type98:
Max HE Shell Damage: 1700
Range: 5.6 km
Reload: 2.86 s
Sigma: 1.00σ
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Velocity: 1000.0 m/s
Burn Probability: 6%
torpedoes Torpedoes

Torpedoes

The torpedo tubes for Omono, have the turning mechanics previously introduced on the new British battlecruisers. Torpedoes can be fired at angles that torpedo tubes cannot physically traverse to immediately after launch, the torpedoes will turn to the chosen direction, and then go in a straight line along the given course.
2 x 4 610 mm Type 93:
Reload:  120.0 s
180° Turn Time:  7.2 s
Range:  13.0 km
Damage:  20,967 hp
Speed:  57 kts
Visibility Distance:  1.7 km
Enemy response time after spotting these torps: 11.47 s
Anti Aircraft Defence

Anti Aircraft Defence

Long Range:
4 x 2  100 mm/65 Type 98 on a Model A mount:
Firing range:  5.8 km
Hit Probability:  90 %
Damage Within an Explosion:  1330
Damage by long range AA guns:  116
Number of Explosions Per Salvo:  4
Continuous damage: soon
Action Zone:  3.5 - 5.8 km
Short Range:
26 x 3  25 mm/60 Type 96 on a triple mount:
6 x 1  25 mm/60 Type 96 on a single mount:
Firing range: 2.5 km
Hit Probability: 85 %
Damage by Zone Area AA: 221
 Depth Charge Airstrike

Depth Charge Airstrike

Reload: 30 s
Available Flights: 1
No of Aircraft in Attacking Flight: 1
Max Range: 6 km
Bombs in Payload: 3 × EXPERIMENTAL 45 KG
Max Bomb Damage: 1600
 Mobility

Mobility

Maximum speed: 33.0 knots
Turning circle radius: 740 m
Rudder shift time: 8.8 s
Propulsion: 110,000 hp
 Visibility

Visibility

Surface Detectability: 11.9 km
Air Detectability: 6.5 km
Detectability by depths: 0-6.5 km
Detectability after Firing Main Guns in Smoke:  6.0 km
Available Consumables

Available Consumables

Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time:  60 s
Slot 2: Hydroacoustic Search:
Charges:  3
Action time:  100 s
Reload time:  120 s
Torpedo detection range 3.0 km
Ship detection range 4.0 km
Slot 2Defensive AA Fire:
Charges:  4
Action Time:  40 s
Reload Time:  80 s
Slot 3: Fighter:
Charges:  3
Action Time:  60 s
Reload Time:  90 s
Radius :  +3.0 km
Fighters:  x3
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 

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