0.11.8: 7th Anniversary of World of Warships with Free Festive Rewards - Updated Operations and More - Dates and Times All Regions

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0.11.8: 7th Anniversary of World of Warships with Free Festive Rewards - Updated Operations and More - Dates and Times All Regions

0.11.8 brings the 7th anniversary of World of Warships with free festive rewards, a new collection called "Seven Seas", updated Operations and Mini Battleships and much more.

 
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Anniversary Menu

In honour of the 7th anniversary of World of Warships, players can expect to complete a new collection called "Seven Seas".
Collectibles can only be obtained from Seven Seas containers, which are themselves available for completing special chains of combat missions as well as in free daily bundles in the Armory. Opening all these containers will be enough to guarantee the full completion of the collection.

The collection consists of 4 sections with 4 items each. The reward for completing each section is 1 day of Premium Account. The reward for completing the entire collection is 3 Distant Voyages containers, a commemorative flag, and an achievement.

Also in honour of the holiday, we've added the following to the game:

  • The "Seven Seas" permanent camouflages for Mahan, Eendracht and Sinop;
  • Commanders "Master of the Seven Seas" and "Mistress of the Seven Seas".

Treasure Map Missions and Bonus Codes

Click on a map element and learn how to open it. Complete combat missions, collect gifts in articles on our website, and find bonus codes in YouTube videos.

  • Some mosaic elements will open as soon as you click on them.
  • To open other elements, you need to complete combat missions. Click on the related map elements to unlock the combat missions. You can find the conditions and description of the rewards under the Treasure Map tab which will appear in the Combat Missions section in your Port.
  • Look for bonus codes in videos that will be published on WG's YouTube channel during Update 0.11.8. Enter the codes here to obtain another piece of the mosaic.
  • Look for our survey in articles on the website during Update 0.11.8. Share your opinion, claim your gift, and unlock a map element.
  • A timer on a map element indicates the remaining time until the publication of the relevant article or video.
 
Unlock all 16 elements of the map: 1 day of Warships Premium Account is hidden in the bonus code on the map, while 2 days of Warships Premium Account and 3,000 Coal can be obtained by clicking a button below the map, which is activated when the last map element is opened.
 
The Seventh Anniversary is a special event. Therefore, we will draw a special prize among the winners of the final reward: an all-inclusive seven-day cruise for two! Open the Treasure Map elements and participate in the draw.
 Click on the related map elements to unlock the combat missions. 
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festive gift Festive Rewards

7th Anniversary Battle Performance Bonuses All Regions [UTC]
 

In honour of the 7th anniversary of World of Warships, gifts await players in the form of battle performance bonuses for achieving certain combat results on all their ships, starting from Tier V. But this time we are introducing an important improvement to this feature — the ability to receive several gifts at once in one battle!

If a player has 100 or more ships, they will be able to receive the standard gift for either winning a battle or reaching the 300 Base XP milestone with a certain ship, as well as a variable number of additional rewards for reaching higher Base XP thresholds.

The number of bonus gifts a player gets at the end of a battle depends on how many ships they have in their port and the amount of experience earned. For example, a player with more than 300 ships in the port will be able to earn 4 gifts in one battle: 1 for going into battle on a ship and 3 gifts for performance in battle. 

As in previous iterations of the mechanic, you cannot receive the same rewards for the same ship more than once.

rewards

For example, after achieving 1200 BXP or higher in one battle while you have 500+ ships in port, you will be able to select 5 additional stars to clear off of other ships of your choosing and receive those rewards.

Gifts Table

Below is a table with the conditions for receiving additional gifts.

Ships in port Condition for receiving the standard gift Number of bonus gifts  Condition for receiving bonus gifts
0-99 1 victory or earn at least 300 Base XP in one battle - -
100-199 1 Earn at least 400 Base XP in one battle
200-299 2 Earn at least 800 Base XP in one battle
300-399
3
Earn at least 1,000 Base XP in one battle
400-499 4 Earn at least 1,100 Base XP in one battle
500+ 5 Earn at least 1,200 Base XP in one battle

Depending on the Tier of the ship, you will receive various rewards, including new containers with economic bonuses:

  • for Tier V-VII ships – 1 "Special bonuses" container;
  • for Tier VIII-IX ships – 1 "Special bonuses" container and 1 "Rare bonuses" container;
  • for Tier X ships and superships - 1 "Supercontainer". 

New containers with economic bonuses have been added to the game.

Economic Bonus Container Contents

Common Special Rare Unique
common container special container rare container unique container
 "Common Bonuses" container includes Level 1 bonuses, five (5) of each type:
5x +20% Credits
5x +100% Ship XP
5x +100% Commander XP
5x +300% Free XP
 "Special Bonuses" container includes Level 2 bonuses, five (5) of each type:
5x +40% Credits
5x +200% Ship XP
5x +200% Commander XP
5x +600% Free XP
 "Rare Bonuses" container includes Level 3 bonuses, three (3) of each type:
3x +160% Credits
3x +800% Ship XP
3x +800% Commander XP
3x +2400% Free XP
 "Unique Bonuses" container includes Level 4 bonuses, three (3) of each type:
3x +320% Credits
3x +1600% Ship XP
3x +1600% Commander XP
3x +7200% Free XP

Updated Operations

In Update 0.11.8, we have updated all Operations in our game so that players can participate in operations on more of their favourite ships and earn valuable rewards for it.

Now, Tier VI-VIII ships will be able to go into battle together at the same time, and the final composition of the team going in will affect the strength of the bots and post-match earnings. In addition, the fee for re-entering the battle on the same ship will be removed.

The economics of Operations will also change. Previously, after completing an Operation, a player earned a variable number of stars based on performance, the rewards for which could only be received once. Now, the stars will be removed entirely, and rewards can instead be earned by completing special daily and weekly combat missions specifically designed for Operations, which will give Community Tokens as a reward.

Together with the update of the mode itself, three operations will return in Update 0.11.8: "The Ultimate Frontier", "Hermes," and "Cherry Blossom".

In Update 0.11.8, there will no longer be an operation of the week. When playing with a matchmaker-selected team, the Operation scenario itself will be randomly selected. It will, however, still be possible to independently choose which scenario you play when entering as part of a division.

Reload Mechanics Changes

The reloading mechanics when switching shell type have changed.

Now, when switching shell type while the “Gun Feeder” Commander skill is active, the loading of the new shell type will be accelerated even if not all main battery guns have finished loading, as the skill required previously.

Now, shells have a new parameter — shell change time.

  • If the current reload time of the gun is higher than this parameter - the shell type switch won't affect the gun reload time.
  • If the current reload time is less than the shell change time, then when switching shell type, the reload time will become equal to the shell change time.

The "Gun Feeder" skill bonus to projectile change time has itself been changed from -50% to -40%. The shell change time will be displayed in the ship parameters.

For example, let's take a gun with a base reload time of 30 seconds. With the “Gun Feeder” skill, the shell change time is 18 seconds.

  • If the gun has 20 seconds left to reload, then when switching shell type, the reload time will still be 20 seconds.
  • If the gun has 5 seconds left, then switching shell type, reloading will take 18 seconds.

This mechanic is applied to each turret separately.

In addition, all researchable Italian battleships will receive a built-in -30% bonus to shell type switch time, which will work even without using the "Gun Feeder" skill. When using the skill, the bonus will additionally increase.  

The frequent alternation between both available shell types is an important part of Italian battleship gameplay. An additional bonus will emphasize this feature and additionally increase the effectiveness of the "Gun Feeder" skill in comparison with the battleships of other nations.


Brawls

CHANGES TO BRAWLS — 0.11.8

The distribution of Divisions between teams in the current session of Brawls (12 vs. 12 aboard battleships) is not working correctly. Therefore, WG have decided to temporarily disable the ability to join Brawls as part of a division. This will apply to all remaining Brawl sessions in Update 0.11.8.

WG will notify you as soon as the issue has been solved.


In Update 0.11.8, 4 Brawls will take place in the following formats:

  • First Brawl - September 9-12: 
    • 3v3 on Tier VIII aircraft carriers.
  • Second Brawl - September 12-19:
    • 12v12 on Tier VIII battleships.
  • Third Brawl - September 19-26:
    • 12 vs 12 on Tier VIII cruisers.
  • Fourth Brawl - September 26 - October 3:
    • 12v12 on Tier VIII destroyers.
       

Adding and Editing Content

Added to the game:

  • "Sea Lord" permanent camouflage for Anhalt;
  • Commander "Unsinkable Sam" for German and British ships.
  • Commemorative flags for Tokachi and Admiral Schröder.

Alternative versions of the "Tactical" container have been added to the game, which will differ in the composition of rewards: "Tactical", "Small tactical", "Special tactical", "Large tactical", "Giant tactical".

Updated the portraits of standard German commanders and added a few new ones. 

The appearance of the "Gift" container has been updated.

  • VI Repulse
  • VI Béarn
  • VI Karl von Schönberg
  • VII Maya
  • VII FR25
  • VIII Brandenburg
  • VIII Chkalov
  • VIII Hornet
  • VIII Rochester
  • IX Dalian
  • IX Giuseppe Verdi
  • IX Tulsa
  • IX Kearsarge
  • IX Carnot
  • VI Repulse
  • VI Béarn
  • VI Karl von Schönberg
  • VII Maya
  • VII FR25
  • VIII Brandenburg
  • VIII Chkalov
  • VIII Hornet
  • VIII Rochester

We've changed the name and updated the contents and drop rates for the German Battleships container and German Battleships Premium container.

German Battleships Container

  • The new name of the container is German Squadron.
  • VIII Gustav-Julius Maerker has been replaced by IX Z-44.
  • If you already have all the items from the Ships group, you'll get 3,000 Free XP instead of 3x "Black, White, Red" camouflages.

German Battleships Premium Container

  • The new name of the Premium container is German Squadron.
  • VIII Gustav-Julius Maerker has been replaced by IX Z-44.
  • If you already have all the items from the Ships group, you'll get 35,000 Free XP instead of 21x "Black, White, Red" camouflages.
  • The required number of containers you need to open for a guaranteed drop of an item from the Ships group has been increased from 20 to 25 containers.

We've updated the contents of the Unsinkable Sam container and the Unsinkable Sam Premium container. Commander Unsinkable Sam for Germany and the U.K. has been added to the container and drop rates have been updated.

Contents of the Unsinkable Sam container

The percentage indicates the drop chances.

  • One item from the list below — 100%. Breakdown:
    • 100,000 Credits — 20%
    • 1,000 Coal — 10%
    • 1,500 Free XP — 35%
    • 5,000 Elite Commander XP — 31,7%
    • One of the following Commanders with 3 skill points and a unique voiceover: Unsinkable Sam for Germany, Unsinkable Sam for the U.K; one of the following ships and a Commander with 3 skill points: VIII Bismarck, VIII Cossack, VI Ark Royal; one of the following permanent camouflages: Unsinkable Sam for Cossack, Ark Royal, or Bismarck, Historical for Cossack, Ark Royal, or Bismarck — 3.3%
  • One item from the list below — 100%. Breakdown:
    • 3x common bonuses — Credits +20% — 25%
    • 3x common bonuses — Ship XP +100% — 25%
    • 3x common bonuses — Commander XP +100% — 25%
    • 3x common bonuses — Free XP +300% — 25%
  • One item from the list below — 100%. Breakdown:
    • 2x special bonuses — Credits +40% — 25%
    • 2x special bonuses — Ship XP +200% — 25%
    • 2x special bonuses — Commander XP +200% — 25%
    • 2x special bonuses — Free XP +600% — 25%

Contents of the Unsinkable Sam Premium Container

The percentage indicates the drop chances.

  • One item from the list below — 100%. Breakdown:
    • 1,200,000 Credits — 20%
    • 7,500 Coal — 10%
    • 20,000 Free XP — 20%
    • 60,000 Elite Commander XP — 17%
    • One of the following Commanders with 10 skill points and a unique voiceover: Unsinkable Sam for Germany, Unsinkable Sam for the U.K; one of the following ships with a Commander with 10 skill points: VIII Bismarck, VIII Cossack, VI Ark Royal; one of the following permanent camouflages: Unsinkable Sam for Cossack, Ark Royal, or Bismarck, Historical for Cossack, Ark Royal, or Bismarck — 33%
  • One item from the list below — 100%. Breakdown:
    • 6x special bonuses — Credits +40% — 25%
    • 6x special bonuses — Ship XP +200% — 25%
    • 6x special bonuses — Commander XP +200% — 25%
    • 6x special bonuses — Free XP +600% — 25%
  • One item from the list below — 100%. Breakdown:
    • 4x rare bonuses — Credits +160% — 25%
    • 4x rare bonuses — Ship XP +800% — 25%
    • 4x rare bonuses — Commander XP +800% — 25%
    • 4x rare bonuses — Free XP +2,400% — 25%

New Ships

The following ships have been added for testing by developers, supertesters, and community contributors: V Agano, VI Gokase, VII Omono, VIII Shimanto, IX Takahashi, X Yodo, VII Tokachi, IX Admiral Schröder, ★ Sekiryu, ★ Admiral Ushakov, and X Tromp.


Warship Strike (Battleships)

One of the new activities in 0.11.8 will be the Battleship mini-game available in the Armory. To participate, a player will need a special resource — Entry tickets, which can be obtained for completing special combat missions until the end of Update 0.11.8.
In this mini game, you play against an AI. Players will receive event tokens for sinking ships and for winning. These, in turn, can be exchanged at the Armory for permanent camouflages, permanent economic bonus packages for specific ships, economic bonuses, containers with signals and resources, and credits.

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