Anhalt - German Tier VIII Premium Battleship 1944

anhalt header image
 

flagwarship Anhalt - German Tier VIII Premium Battleship 1944

Battleship Anhalt was created with an unconventional layout design, armed with 15 x 350 mm main battery guns in 5 turrets, and 4 x 700 mm torpedo launchers.
 
 
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Anhalt Commemorative Flag.
The Free State of Anhalt as part of Germany was formed in 1918 on the territory of the duchy of the same name and formally existed until 1946. Its coat of arms was a symbol of the city of Bernburg, the oldest possession of the Dukes of Anhalt.
 
 Key Features:

Key Features:

Anhalt's relatively small calibre guns are compensated by their number, high salvo weight, and high armour penetration of high-explosive shells. The ship is well protected against both HE and SAP shells.
However, her citadel is quite vulnerable to enemy shells compared to the typical armour scheme of German battleships.
In close combat, Anhalt can surprise the enemy with her powerful 700mm torpedoes mounted in four single tube torpedo tubes.
At the same time, unlike most German battleships, she has no Hydroacoustic Search.
 Anhalt Info

Anhalt Info

anhalt birdseye image
Image courtesy of Gamesmodel3d
Ship Name: flag shipicon VIII Anhalt
Tier: VIII (8)
Paper ship:  Yes
Class:  Battleship
WG introduction:  June 10, 2022
Status when final: battleship Premium Ship
Ship release:  0.11.8 - September 16th
Anhalt cost is doubloon 12 800 doubloons (Basic Bundle) and doubloon 24 750 doubloons (Admirals Pack) in the Armory and Premium shop
Nation:  flag Germany
Current development status:  Released
 
 Anhalt Armor

Anhalt Armor

anhalt armor
Image courtesy of Gamesmodel3d
Hit Points: 69,500 hp
Armour: 19-350 mm
Fore Athwartships: 250 mm
Aft Athwartships: 250 mm
Citadel Fore Athwartships: 32-250 mm
Citadel Aft Athwartships: 32 mm
Armor Belt: 170-350 mm
Superstructure: 19 mm
Citadel Torpedo bulkhead: 50 mm
Armoured Deck Slopes: 30 mm
Citadel Deck: 30 mm
Citadel Bottom: 50 mm
Turret Plating: 110-320 mm
Torpedo Protection, Damage Reduction: 20%
Tonnage: 49,600
 Main Battery Armament

Main Battery Armament

5 x 3 350 mm/45 SK C/14 on a Drh LC/1919 mount:
Max Range:  21.1 km
Reload:  30.0 s
180° Turn Time:  45.0 s
Dispersion at Max Range:  271 m
Sigma:  1.70σ
 

Shell Types:

HE Shells 15x 350 mm Spr.Gr. L/4.2 Bdz:
Max HE Shell Damage: 4000
Alpha Piercing HE: 88.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.4075
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 385.0
Shell Mass: 600.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 815.0 m/s
Burn Probability: 27%
 
AP Shells: 15x 350 mm P.Spr.Gr. L/3.6:
Max AP Shell Damage: 9500
Ammo Type: Armor Piercing
Shell Air Drag: 0.33
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 59.0 mm
Shell Krupp: 2700.0
Shell Mass: 490.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 815.0 m/s
Secondary Armament

Secondary Armament

8 x 1 150 mm HE K Gr 18:
Max HE Shell Damage: 1800
Range: 7.6 km
Reload: 8.6 s
Alpha Piercing HE: 38.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.4074
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 45.3 kg
Shell Ricochet At: 91.0°
Shell Speed: 835.0 m/s
Burn Probability: 10%
16 x 2 105 mm Spr.Gr. Kz.:
Max HE Shell Damage: 1200
Range: 7.6 km
Reload: 3.4 s
Alpha Piercing HE: 26.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.33
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 590.0
Shell Mass: 15.1 kg
Shell Ricochet At: 91.0°
Shell Speed: 900.0 m/s
Burn Probability: 5%
torpedoes Torpedoes

Torpedoes

4 × 1 700 mm J9:
Alpha Damage: 20 633
Range: 6.0 km
Reload: 45 s
Speed: 54 kts
180 degree turn time: 15.0 s
Torpedo detectability: 1.7 km
Enemy response time after spotting these torps: 12.11 s
Anti Aircraft Defence

Anti Aircraft Defence

Long Range:
6 × 2   105 mm/65 SK C/33 on a Dop. L. C/37 mount:
Firing range:  5.2 km
Hit Probability:  75 %
Damage Within an Explosion:  1400
Damage by long range AA guns:  123
Number of Explosions Per Salvo:  6
Continuous damage: 263
Action Zone:  3.5 - 5.2 km
Mid Range:
10 × 2   37 mm/69 Flak M42 on an LM/42 mount:
Firing range:  3.5 km
Hit Probability:  75%
Damage by mid range AA guns:  182
Short Range:
16 × 4   20 mm/65 C/38 on a Flak 35 Vierling L/38 mount:
14 × 1   20 mm/65 C/38 on an L/30 single mount:
Firing range: 2.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 294
Depth Charge Airstrike

Depth Charge Airstrike

Plane: Blohm & Voss BV.138C/Level 6
Bombs per payload: 3 × SC-150
Maximum bomb damage: 4200
Available flights: 2
Attack aircraft per flight: 1
Range: 10 km
Reload time: 30 s
Chance of Fire: 21%
 Mobility

Mobility

Maximum speed: 25 knots
Turning circle radius: 900 m
Rudder shift time: 16.0 s
Propulsion: 100,000 hp
 Visibility

Visibility

Surface Detectability: 15.5 km
Air Detectability: 11.5 km
Detectability by depths: 0-11.5 km
Detectability after Firing Main Guns in Smoke:  13.3 km
Available Consumables

Available Consumables

Slot 1: Damage Control Party:
Charges: infinite
Work Time: 15 s
Reload Time:  80 s
Slot 2:  Repair Party:
Charges 4
Action Time:  28 s
Reload Time:  80 s
HP per Second: +347 hp/s
Slot 3: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload time: 240 s
Firing distance: +20%
Slot 3: Fighter:
Charges: 3
Action time: 60 s
Reload time: 90 s
Radius: 3 km
Fighters: x3
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 

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