AL Azuma - Azur Lane Japanese Tier IX Premium Heavy Cruiser 1940

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flag AL Azuma - Azur Lane Japanese Tier IX Premium Heavy Cruiser 1940

Azuma is one of the most powerful cruisers of the Sakura Empire. She belongs to the so-called "large cruiser" type. From the Azur Lane game.

 
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azur lane
AL Azuma Flag From the Azur Lane game
I am Large Cruiser Azuma. I was designed to lead torpedo squadrons into night battles, but I never saw any actual combat. I'm quite good at commanding night battles, but torpedoes are another story... Ahahaha...

 

AL Azuma Info:

Ship Name: flagpremium cruiser IX AL Azuma
Tier:  IX (9)
Paper ship: Yes
Class:  Heavy Cruiser
WG introduction:  April 20, 2022
Status: premium cruiserPremium Ship
Ship release:  0.11.4
Nation:  flag Japan
Camouflage:   Azur AL Azuma - Type 10 Free
Current development status: Released
Base value:  19,000  Doubloons

AL Azuma Armor:

Health Points: 58 350 hp
Overall: 13~305 mm
Superstructure: 16 mm
Fore Athwartships: 21 mm
Citadel Fore Athwartships: 101-195 mm
Aft Athwartships: 21 mm
Citadel Aft Athwartships: 101-195 mm
Armor Belt: 27 mm
Citadel Armor Belt: 96-178 mm
Citadel Deck: 125 mm
Citadel Armored Deck Slopes: 125 mm
Citadel Bottom: 40 mm
Turret Plating: 102-305 mm
Conning Tower: 215 mm
Torpedo Protection: 22%
Tonnage: 34,689 t

Main Battery Armament:

3 × 3 310 mm/50 Type 0 in a triple turret:
Max Range: 19.1 km
Reload: 20.0 s
180° Turn Time: 36.0 s
Dispersion at Max Range: 196 m
Sigma: 2.05σ

Shell Types:

HE Shells: 9x 310 mm HE Type92:
Alpha Damage: 5100
Ammo Type: High Explosive
Alpha Piercing HE: 52.0 mm
Shell Air Drag: 0.337
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 310 mm
Shell Krupp: 1.0
Shell Mass: 448.8 kg
Shell Ricochet At: 91.0°
Velocity: 836.0 m/s
Burn Probability: 27%
 
AP Shells: 9x 310 mm AP Type92:
Alpha Damage: 8650
Ammo Type: Armor Piercing
Shell Air Drag: 0.244
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 52.0 mm
Shell Diameter: 310 mm
Shell Krupp: 2365.0
Shell Mass: 448.8 kg
Shell Ricochet At: 45.0°
Velocity: 836.0 m/s

Secondaries:

8× 2: 100 mm HE Type98:
Max HE Shell Damage: 1700
Range: 7.0 km
Reload: 3.0 s
Ammo Type: High Explosive
Alpha Piercing HE: 30.0 mm
Shell Air Drag: 0.331
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 100 mm
Shell Krupp: 480.0
Shell Mass: 13.0 kg
Shell Ricochet At: 91.0°
Velocity: 1000.0 m/s
Burn Probability: 6%

AA Defence:

Long Range:
8× 2: 100 mm/65 Type 98 on a Model A mount:
Firing range:  ~5.8 km
Hit Probability:  90 %
Damage Within an Explosion:  1470
Damage by long range AA guns:  207
Continuous Damage:  261
Number of Explosions Per Salvo:  8
Action Zone:  3.5 - 5.8 km
Short Range:
24× 3: 25 mm/60 Type 96 on a triple mount:
6× 2: 25 mm/60 Type 96 on a twin mount:
Firing range:  2.5 km
Hit Probability:  85 %
Damage by Zone Area AA:  203
Action Zone:  0.1 - 2.5 km

Depth Charges Airstrike:

Aircraft HP: 2000
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Bombs Type: 100 lb Depth Bomb Mk 52
Bombs in Payload: 3
Max Bomb Damage: 1600
Max Range: 7 km
Reload: 37 s

Mobility:

Maximum Speed: 34.0 kts
Turning Circle Radius: 920 m
Rudder Shift Time: 13.9 s
Propulsion: 170,000 hp

Visibility:

Surface Detectability:  15.1 km
Detectability by depths:  0~10.7 km
Air Detectability:  10.7 km
Detectability after Firing Main Guns in Smoke: 11.8 km

Consumables:

Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Defensive AA:
Charges: 3
Action Time: 40 s
Reload Time: 80 s
Slot 2: Hydroacoustic Search:
Charges: 3.
Action time: 100 s.
Reload time: 120 s.
Torpedo detection range: 3.0 km.
Ship detection range: 5.0 km.
Submarine spotting range max depth: 5.0 km.
Slot 3: Spotting Aircraft:
Charges: 4.
Action Time: 100 s.
Reload time: 240 s.
Range: +20%.
Slot 4: Repair Party:
Charges: 4
Action time: 28 s
Reload Time: 40 s
HP Per sec: +291 hp/s
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

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