Luca Tarigo - Italian Tier VII Destroyer 1929

 Luca Tarigo Italian Tier VII Destroyer 1929

The Navigatori-class destroyers were a series of large warships with an unconventional layout design, initially classed as esploratori or scouts. These ships were built for the Regia Marina in response to the large French contre-torpilleurs.

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Luca Tarigo Info:

Ship Name:   VII Luca Tarigo
Tier:  VII (7)
Paper ship:  True
Class:  Navigatori-class Destroyer
WG introduction:  Dec 02, 2021
Status on 0.11.2-3: battleshipSpecial Ship
Status on 0.11.4: Researchable Ship
Nation:  Italian
Camouflage:   Type 17 2000
Current development status: Released on 0.11.2
 
Research Purchase: ?  ? >    VII Luca Tarigo will be available at the 5th sequential bundle for a total of  3400 Italian Tokens,. The Hot Wind camo shown on the header image above, is the 4th sequential bundle.
When Update 0.11.4 goes live, the Italian destroyers will become available for all players to research.
 

Ship Armor:

Health Points: 15 100 hp
Armour: 6~16 mm

Main Battery Armament:

3 x 2 120 mm:
Max Range: 7.5 km
Reload: 6.5 s
180° Turn Time: 12.9 s
Dispersion at Max Range: 71 m
Sigma: 2.00Οƒ

Shell Types:

HE Shells: 6x 120 mm HE:
Alpha Damage: 1700
Ammo Type: High Explosive
Alpha Piercing HE: 20.0 mm
Shell Air Drag: 0.3812
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 120 mm
Shell Krupp: 480.0
Shell Mass: 23.15 kg
Shell Ricochet At: 91.0°
Velocity: 950.0 m/s
Burn Probability: 7%
 
SAP Shells: 6x 120 mm CS:
Alpha Damage: 2850
Alpha Piercing CS: 34.2 mm
Ammo Type: Semi Armor Piercing
Shell Air Drag: 0.3812
Shell Always Ricochet At: 75.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 120 mm
Shell Krupp: 3.0
Shell Mass: 23.15 kg
Shell Ricochet At: 60.0°
Velocity: 950.0 m/s

Torpedoes:

2 x 3 533 mm:
Reload:  70 s
180° Turn Time:  7.2 s
Range:  10.0 km
Damage:  10000 hp
Speed:  56 kts
Visibility Distance:  1.1 km

AA Defence:

Mid Range:
2 x 2 37.0 mm
Firing range:  3.5 km
Hit Probability:  100 %
Damage by Zone Area AA:  67
Action Zone:  0.1 - 3.5 km
Short Range:
8 x 2 13.2 mm
Firing range:  1.5 km
Hit Probability:  95 %
Damage by Zone Area AA:  112
Action Zone:  0.1 - 1.5 km

Depth Charges:

Maximum damage: 3200
Charges: 2
Bombs per charge: 10
Reload time: 40 s

Mobility:

Maximum Speed: 38.0 kts
Turning Circle Radius: 610 m
Rudder Shift Time: 3.6 s
Propulsion: 50 000 hp

Visibility:

Surface Detectability:  7.3 km
Detectability by depths:  0~3.2 km
Air Detectability:  3.2 km

Consumables:

Slot 1Damage control party
Charges:  infinite.
Action Time:  5 s.
Reload Time:  40 s.
Slot 2Exhaust Smoke Generator
Charges:  3.
Action Time:  25 s.
Reload Time:  90 s.
Radius:  450 m .
Dispersion time:  10 s.
Slot 3Emergency Engine Power
Charges:  4.
Action Time:  25 s.
Reload Time:  160 s.
Maximum speed: +25%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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