Vittorio Cuniberti - Tier VIII Italian Destroyer

 Vittorio Cuniberti Tier VIII Italian Destroyer

A Project of a destroyer, which is an evolution of Maestrale class with more powerful artillery and torpedo armament.

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More data added when available
 

Vittorio Cuniberti Info:

Ship Name:   VIII Vittorio Cuniberti
Tier:  VIII (8)
Paper ship:  True
Class:  Destroyer
WG introduction:  Dec 02, 2021
Status: Researchable Ship
Ship release:  ~0.11.1/2
Research Purchase: ?  ?
Nation:  Italian
Camouflage:   Type 18 3000
Current development status: Work in Progress

Ship Armor:

Health Points: 16 700 hp
Armour: ~19 mm

Main Battery Armament:

3 x 2 120 mm:
Max Range: 7.1 km
Reload: 4.0 s
180° Turn Time: 12.9 s
Dispersion at Max Range: 68 m
Sigma: 2.00¤â

Shell Types:

HE Shells: 6 x 120 mm HE:
Alpha Damage: 1700
Ammo Type: High Explosive
Alpha Piercing HE: 20.0 mm
Shell Air Drag: soon
Shell Always Ricochet At: soon°
Normalization: soon°
Shell Detonator: soon
Shell Detonator Threshold: soon
Shell Diameter: 120 mm
Shell Krupp: soon
Shell Mass: soon kg
Shell Ricochet At: soon°
Velocity: 950.0 m/s
Burn Probability: 7%
 
SAP Shells: 6 x 120 mm CS:
Alpha Damage: 2850
Alpha Piercing CS: 34.0 mm
Ammo Type: Semi Armor Piercing
Shell Air Drag: soon
Shell Always Ricochet At: soon°
Normalization: soon°
Shell Detonator: soon
Shell Detonator Threshold: soon mm
Shell Diameter: 120 mm
Shell Krupp: soon
Shell Mass: soon kg
Shell Ricochet At: soon°
Velocity: 950.0 m/s
 
More data added when available
 

Torpedoes:

2 x 4 533 mm:
Reload:  90 s
180° Turn Time:  7.2 s
Range:  12.0 km
Damage:  10000 hp
Speed:  56 kts
Visibility Distance:  1.1 km

AA Defence:

Mid Range:
2 x 1 37.0 mm
Firing range:  3.5 km
Hit Probability:  100 %
Damage by Zone Area AA:  49
Action Zone:  0.1 - 3.5 km
Short Range:
4 x 6 20.0 mm
Firing range:  2.0 km
Hit Probability:  95 %
Damage by Zone Area AA:  84
Action Zone:  0.1 - 2.0 km

Mobility:

Maximum Speed: 39.0 kts
Turning Circle Radius: 650 m
Rudder Shift Time: 3.9 s
Propulsion: soon hp

Visibility:

Surface Detectability:  8.2 km
Detectability by depths:  0~3.1 km
Air Detectability:  3.1 km
Detectability after Firing Main Guns in Smoke: 3.0 km

Consumables:

Slot 1Damage control party
Charges:  infinite.
Action Time:  5 s.
Reload Time:  40 s.
Slot 2Exhaust Smoke Generator
Charges:  6.
Action Time:  40 s.
Reload Time:  90 s.
Radius:  450 m .
Dispersion time:  10 s.
Slot 3Emergency Engine Power
Charges:  6.
Action Time:  25 s.
Reload Time:  160 s.
Maximum speed: +25%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

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