Chumphon Tier VII Pan-Asian Light Cruiser 1941
Chumphons design is based on the light American-built Atlanta-class cruiser and designed for use in joint operations with destroyers. Compared with the initial project, she had enhanced short-range AA armament at the cost of a reduced number of main battery turrets.
Chumphon Info:
Ship Name: VII Chumphon
Tier: VII (7)
Class: Light Cruiser
WG introduction: Sept 17, 2021
Status: Researchable Ship
Ship release: ~0.11.0
Research Purchase: 72,000 5.700,000
Nation: Pan-Asian
Current development status: Released
Ship Armor:
Health Points: 26 400 hp
Armour: 6~89 mm
Tonnage: 8100 tn
Main Battery Armament:
6 × 2 127 mm/38 Mk.12 on a Mk.29 mount:
Max Range: 14.2 km
Reload: 6.1 s
180° Turn Time: 7.2 s
Dispersion at Max Range: 130 m
Sigma: 2.00σ
Shell Types:
HE Shells: 12 x 127 mm HE Mk32:
Alpha Damage: 1800
Ammo Type: High Explosive
Alpha Piercing HE: 21.0 mm
Shell Air Drag: 0.32
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 1350.0
Shell Mass: 24.5 kg
Shell Ricochet At: 91.0°
Velocity: 792.0 m/s
Burn Probability: 5%
AP Shells: 12 x 127 mm AP/SC Mk38:
Alpha Damage: 2100
Ammo Type: Armor Piercing
Shell Air Drag: 0.32
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 21.0 mm
Shell Diameter: 127 mm
Shell Krupp: 2598.0
Shell Mass: 25.0 kg
Shell Ricochet At: 45.0°
Velocity: 792.0 m/s
Torpedoes:
2 x 4 533 mm Mk15 mod. 3:
Reload: 90 s
180° Turn Time: 7.2 s
Range: 10.5 km
Damage: 16633 hp
Speed: 59 kts
Visibility Distance: 0.7 km
AA Defence:
Long Range:
6 × 2 127 mm/38 Mk.12 on a Mk.29 mount:
Firing range: 5.8 km
Hit Probability: 90 %
Damage by Zone Area AA: 130
Damage Caused by Shell Explosions: 1470
Number of Explosions Per Salvo: 5
Action Zone: 3.5 - 5.8 km
Mid Range:
8 × 2 40 mm Bofors Mk1:
Firing range: 3.5 km
Hit Probability: 90 %
Damage by Zone Area AA: 168
Action Zone: 0.1 - 3.5 km
Depth Charges:
Maximum damage: 1700
Charges: 2
Bombs per charge: 8
Reload time: 40 s
Mobility:
Maximum Speed: 32.5 kts
Turning Circle Radius: 610 m
Rudder Shift Time: 7.2 s
Propulsion: 75 000 hp
Visibility:
Surface Detectability: 10.6 km
Detectability by depths: 0~6.5 km
Air Detectability: 6.5 km
Detectability after Firing Main Guns in Smoke: 4.4 km
Consumables:
Slot 1: Damage control party
Charges: infinite.
Action Time: 5 s.
Reload Time: 60 s.
Slot 2: Smoke Generator
Charges: 3.
Action Time: 30 s.
Reload Time: 110 s.
Radius: 450 m .
Life time: 70 s.
Slot 3: Defensive AA Fire
Charges: 3.
Action Time: 40 s.
Reload Time: 80 s.
Continuous Damage: +50%
Damage from Shell Explosions: +300%
Slot 4: Torpedo Reload Booster
Charges: 2.
Action Time: 1 s.
Reload Time: 300 s.
Torpedo Reload Time: 8 s.