0.10.4: Updated Commander Skills System - Swift in Silence replaces Dead Eye

0.10.4: Updated Commander Skills System - Swift in Silence replaces Dead Eye

This will be WG's first set of changes in the updated commander skills system, and about future plans. With the statistics collected, new directions have been identified for improving the skill system. Below is a list of the first planned changes and about the further stages of the development of the Commander's skill system.


In Update 0.10.4, WG plan to make the following balance changes:
 
Cruiser Skills:
iconSurvivability Expert
The hit point bonus for each ship tier has been increased from 350 to 450.
The enhanced skill has increased its hit point bonus from 400 to 500.
Destroyer's skills:
iconExtra Heavy AP Shells
Damage of main battery AP shells increased from 5 to 7.5%
iconFearless Brawler
Removed the penalty to the ship's detectability.
Aircraft Carrier's Skills:
iconEnhanced Reactions
The 25% penalty to the action time of the "Patrol Fighters" or "Interceptor" consumables has been replaced with a 25% bonus.
Battleship Skills:
iconSuper Heavy AP Shells
Damage of main battery AP shells increased from 5 to 7.5%.
Fire extinguishing time and flooding recovery time reduced from 30 to 25%.
iconDead Eye
Skill changed to "Swift in Silence": Increases your ship's speed by 10% while she remains undetected.
WG decided to replace "Dead Eye" with a skill that enhances the battleship's positioning capabilities.
"Swift in Silence" will allow battleships to quickly enter the battle or change positions during the battle.
With the release of 0.10.4, all commanders who have learned
"Dead Eye" will have Battleship skills reset for free. Skills of Cruisers, Destroyers, Aircraft Carriers will not be reset.


WG Statement
We have strengthened the foregoing skills, as they were conceded to other skills of similar cost in terms of combat effectiveness, which also affected their popularity.
Further Steps:
The next skill changes are not planned until autumn, as improvements and reworks take time to develop and test. We will work to balance a number of skills, and try to improve or replace the most unpopular skills. Over the last few updates we have been collecting statistics and feedback on how the updated skills have affected the game balance. 
After the changes in 0.10.4, we plan to focus on the state of individual ships most affected by the skill system update, and make changes if needed.
As part of these changes, we are planning a free skill reset for all players.
👊😎
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as FINAL on our WGB website.

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