Felix Schultz - German Tier IX Destroyer 1938

Felix Schultz

GERMAN NAVY FLAGRESEARCHABLE DDFelix Schultz - German Tier IX Destroyer 1938

A further development of the project for a destroyer that was intended to operate in the Atlantic (Type 1938A). In terms of her size, the ship was nearly as large as a cruiser. One specific feature of the project was that all of her main battery guns were placed in twin turrets.

Ship Details:

Ship Name:  german Flagicon Felix Schultz
WG Introduction:  Jan 14th 2021
Is Paper Ship:  Yes
Tier:  IX (9)
Class:   Destroyer
Status when Final:  icon Researchable Ship
Status During 0.10.3 - 0.10.4:  SPECIAL SHIPSpecial Ship
Ship release:  0.10.3
Resource Purchase 0.10.3: Random Bundles (Armory)
Resource Purchase 0.10.5: XP/SHIP XPXP CREDITSCredits
Nation:  GERMANYGermany
Permoflage:  CAMOUFLAGEType 19  Value 4000 DOUBLOONSDoubloons
Current Status:  Released

SHIP ARMOUR:

Hit Points:  24.200 hp
Overall :  19 mm

MAIN BATTERY:

3 x 2 150 mm:
Max Range:  12.0 km
Reload:  7.8 s
180° Turn Time:  22.5 s
Dispersion at Max Range:  57 m
Sigma:  2.0σ 

SHELL TYPES:

HE SHELLS
6 x 150 mm:
Alpha Damage:  1,700
Alpha Piercing HE:  38 mm
Muzzle Velocity:  960 m/s
Burn Probability:  8%
 
AP SHELLS
6 x 150 mm:
Alpha Damage:  3,700
Muzzle Velocity:  960 m/s

TORPEDO ARMAMENT:

2 x 4 533 mm: 
Reload:  90 s
180° Turn Time:  7.2 s
Range:  10 km
Damage:  16,533 hp
Speed:  50 kts
Visibility Distance:  1.2 km

AA DEFENCE:

LONG RANGE
3 x 2 150.0 mm
Action Zone:  ~6.9 km
Hit Probability:  100 %
Damage Within an Explosion:  1680
Continuous Damage Per Second:  46
Number of Explosions Per Salvo:  2
Continuous damage:  154
MID RANGE
1 x 2 55.0 mm
AA Damage:  46
Hit Probability:  100%
Action Radius:  ~4.0 km
SHORT RANGE
6 x 4 30.0 mm
AA Damage:  196
Hit Probability:  95%
Action Radius:  ~3.0 km

MANOEUVRABILITY:

Maximum Speed:  36.5 kts
Turning Circle Radius:  800   m
Rudder Shift Time:  5.3 s

CONCEALMENT:

Surface Detectability:  8.1 km
Air Detectability:  4.3 km
Detectability after Firing Main Guns in Smoke:  3.5 km

CONSUMABLES:

Slot 1:  Damage Control Party:
Work Time:  5 s
Reload Time:  40 s
Slot 2: Smoke Generator:
Charges:  3
Action time:  20 s
Reload time:  160 s
Lifetime:  73 s
Slot 3: Def AA:
Charges:  3
Action time:  40 s
Reload time:  80 s

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