Oct 13 2020
* Released
* Released

ARP Yamato Japanese Tier X Battleship 1941
A Heavy Battleship of the "Fleet of Fog," modelled after the lead ship of the Imperial Japanese Navy's Yamato-class series of battleships. This warship has been specially designed for World of Warships, and is modelled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-". ![]() | ARP Yamato Permaflage Modelled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-".. |
SHIP DETAILS:
Ship Name: ARP Yamato.
Tier: X (10).
Paper ship: Yes.
Class: Battleship (BB).
WG introduction: October 7th 2020.
Bundle Cost: 34,950
Doubloons

Mega Bundle Cost: 55,950
Doubloons Includes Cruiser Arp Maya Bundle and Perma Arp Camo for Battleship Musashi

Status:
Special Ship

Nation:
Japan.

Permaflage:
ARP Yamato Free.

Current Status: Released
HULL:
Health points: 97,200.
Armour: 19~650 mm.
Citadel fore athwartships: 100~350 mm.
Citadel aft athwartships: 76~350 mm.
Citadel fore armour slopes: 108~340 mm.
Citadel aft armour slopes: 100~340 mm.
Citadel Armor belt: 80~410 mm.
Citadel deck: 200 mm.
Citadel bottom: 50~80 mm.
Turret plating: 190~650 mm.
Conning tower: 500 mm.
Torpedo Damage Reduction: 55%.
Tonnage: 72,800 t.
MAIN BATTERY:
3 x 3 460 mm/45 Type94:
Firing Range: 26.6 km.
Reload Time: 30 s.
180 Degree Turn Time: 60 s.
Maximum Dispersion: 276 m.
Sigma Value: 2.10σ.
SHELL TYPES:
HE SHELLS:
9 x 460 mm HE Type0:
Alpha Damage: 7300
Alpha Piercing HE: 77 mm
Ammo Type: HE
Air Drag Coefficient: 0.543
Always Ricochet at: 60.0°
Normalisation: 8°
Fusetime: 0.001 s
Detonator Threshold: 2.0 mm
Shell Diameter: 0.46 m
Krupp: 240.0
Mass: 1360.0 kg
Start Ricochet: 91.0°
Muzzle Velocity: 805 m/s
Burn Probability: 35%
AP SHELLS:
9 x 460 mm AP/APC Type91:
Alpha Damage: 14800
Ammo Type: AP
Air Drag Coefficient: 0.292
Always Ricochet at: 60.0°
Normalisation: 6.0°
Fusetime: 0.033 s
Detonator Threshold: 77.0 mm
Shell Diameter: 0.46 m
Krupp: 2574.0
Mass: 1460.0 kg
Start Ricochet: 45.0°
Muzzle Velocity: 780 m/s
SECONDARIES:
2 x 3 155 mm/60 3rd Year Type:
Maximum HE shell damage: 2600.
Range: 7 km.
Reload: 12 s.
Alpha Piercing HE: 26 mm.
HE initial velocity: 925 m/s.
COF: 10%.
6 x 2 127 mm/40 Type89 A1:
6 x 2 127 mm/40 Type89 A1 mod. 3:
Maximum HE shell damage: 2100.
Range: 7 km.
Reload: 5 s.
Alpha Piercing HE: 21 mm.
HE initial velocity: 725 m/s.
COF: 8%.
AA DEFENCE:
LONG RANGE:
6 x 2 127 mm/40 Type89 A1 mod. 3:
6 x 2 127 mm/40 Type89 A1:
Action Zone: ~5.8 km.
Hit Probability: 75 %.
Damage Caused by Shell Explosions: 1610.
Continuous zone damage per second: 147
Continuous damage: 253
Number of Explosions Per Salvo: 6.
SHORT RANGE:
6 x 1 25 mm/60 Type96 mod. 1:
28 x 3 25 mm/60 Type96 Triple:
8 x 3 25 mm/60 Type96 Triple:
16 x 3 25 mm/60 Type96 Triple:
2 x 2 13.2 mm/76 Type93 Twin:
Action Zone: ~2.5 km.
Hit Probability: 85 %.
Continuous zone damage per second: 389
MANOEUVRABILITY:
Maximum speed: 27.0 kt.
Turning circle radius: 900 m.
Rudder shift time: 22.1 s.
Propulsion: 150,000 hp.
CONCEALMENT:
Surface Detectability: 18.0 km.
Air Detectability: 12.8 km.
Detectability after Firing Main Guns in Smoke: 19.3 km.
CONSUMABLES:
Slot 1: Damage Control Party
Action Time: 10 s.
Reload Time: 80 s.
Slot 2: Repair Party
Charges: 4.
Action Time: 28 s.
Reload Time: 80 s.
HP per Second: 486 hp.
(Total hp regenerated per charge: ~13,608 hp).
Slot 3: Spotting Aircraft
Charges: 4.
Action Time: 100 s.
Reload time: 240 s.
Boost Range: +20%.
Slot 3: Fighter
Charges: 3.
Action Time: 60 s.
Reload time: 90 s.
Range: 3 km.