ARP Yamato - Japanese Tier X Battleship 1941 (In the Armory)

flag Arp Yamato - Japanese Tier X Battleship 1941

A Fleet of Fog heavy battleship modeled after the lead ship of the Imperial Japanese Navy's Yamato-class series of battleships. This warship has been modeled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-."
 
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Key Features of Arp Yamato:

Her main guns had overwhelming firepower. The ship maintained a very high level of survivability due to reliable armor and robust torpedo protection. Yamato’s AA capabilities were highly efficient due to carrying numerous AA artillery guns.
 

Arp Yamato Info:

arp_yamato_paint
Ship Name:  flagship X Arp Yamato
Level: 10
Paper ship: Yes
Class: Yamato-class battleship
WG introduction:  November 2020
Status: ship Special Ship
Ship released: 0.9.10 and again at some point, during 12.7
Will be available in 12.7 at a Cost of: 49,500  doubloons or Arpeggio of Blue Steel Containers at 1.5% chance of a drop.
Nation:  flag Japan
Current development status: Released

Arp Yamato Armor:

Health points: 97,200
Armour: 19~650 mm
Citadel fore athwartships: 100~350 mm
Citadel aft athwartships: 76~350 mm
Citadel fore armour slopes: 108~340 mm
Citadel aft armour slopes: 100~340 mm
Citadel Armor belt: 80~410 mm
Citadel deck: 200 mm
Citadel bottom: 50~80 mm
Turret plating: 190~650 mm
Conning tower: 500 mm
Torpedo Damage Reduction: 55%
Tonnage: 72,800 t

Main Battery Armament:

3x3 460 mm/45 Type94:
Firing Range:   26.6 km.
Reload Time:   30 s.
180 Degree Turn Time:   60 s.
Maximum Dispersion:   276 m.
Sigma Value:   2.10σ.
 

Shell Types:

HE Shells: 9x 460 mm HE Type0:
Alpha Damage:  7300
Alpha Piercing HE:  77 mm
Ammo Type:  HE
Air Drag Coefficient:  0.543
Always Ricochet at:  60.0°
Normalisation:  8°
Fusetime:  0.001 s
Detonator Threshold:  2.0 mm
Shell Diameter:  0.46 m
Krupp:  240.0
Mass:  1360.0 kg
Start Ricochet:  91.0°
Muzzle Velocity:  805  m/s
Burn Probability:  35%
 
AP Shells: 9x 460 mm AP/APC Type91:
Alpha Damage:  14800
Ammo Type:  AP
Air Drag Coefficient:  0.292
Always Ricochet at:  60.0°
Normalisation:  6.0°
Fusetime:  0.033 s
Detonator Threshold:  77.0 mm
Shell Diameter:  0.46 m
Krupp:  2574.0
Mass:  1460.0 kg
Start Ricochet:  45.0°
Muzzle Velocity:  780 m/s

Secondary Armament:

2x3  155 mm/60 3rd Year Type in a triple turret:
Max HE Shell Damage: 2600
Range: 7.3 km
Reload: 12.0 s
Alpha Piercing HE: 26.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.335
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 155 mm
Shell Krupp: 300.0
Shell Mass: 55.87 kg
Shell Ricochet At: 91.0°
Shell Speed: 925.0 m/s
Chance of causing fire: 10%
6 x 2 127 mm/40 Type89 A1 mod. 3:
Max HE Shell Damage: 2100
Range: 7.0 km
Reload: 5.0 s
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3395
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 500.0
Shell Mass: 23.45 kg
Shell Ricochet At: 91.0°
Shell Speed: 725.0 m/s
Chance of causing fire: 8%
6 x 2 127 mm/40 Type89 A1:
Max HE Shell Damage: 2100
Range: 7.0 km
Reload: 6.0 s
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3395
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 500.0
Shell Mass: 23.45 kg
Shell Ricochet At: 91.0°
Shell Speed: 725.0 m/s
Chance of causing fire: 8%

Depth Charges Airstrike:

Available Flights: 2
No of Aircraft in Attacking Flight: 1
Aircraft HP: 2000
Bombs in Payload: 2 × Type 1 No.25 MK 2 mod 1
Max Bomb Damage: 4900
Max Range: 11 km
Reload: 30 s

AA Defence:

Long Range:
6 × 2 127 mm/40 Type 89 on a Model A1 Mod.3 mount:
6 × 2 127 mm/40 Type 89 on a Model A1 mount:
Firing range:  ~5.8 km
Hit Probability:  75 %
Damage Within an Explosion:  1610
Damage by long range AA guns:  147
Number of Explosions Per Salvo:  6
Continuous damage:  253
Action Zone:  3.5 - 5.8 km
Short Range:
6 × 1 25 mm/60 Type 96 on a single mount:
52 × 3 25 mm/60 Type 96 on a triple mount:
2 × 2 13.2 mm/76 Type 93 on a twin mount:
Firing range: ~2.5 km
Hit Probability: 85 %
Damage by Zone Area AA: 389
Action Zone:  0.1 - 2.5 km

Mobility:

Maximum speed: 27.0 kt.
Turning circle radius: 900 m.
Rudder shift time: 22.1 s.
Propulsion: 150,000 hp.

Visibility:

Surface Detectability: 17.5 km
Air Detectability: 12.8 km
Detectability after Firing Main Guns in Smoke: 19.1 km

Consumables:

Slot 1: Damage Control Party:
Work Time: 10 s
Reload Time:  80 s
Slot 2: Repair Party:
Charges 4
Action Time:  28 s
Reload Time:  80 s
HP per Second: +486 hp/sec
Slot 3: Spotting Aircraft:
Charges: 4
Action Time: 100 s
Reload time: 240 s
Boost Range: +20%
Slot 3: Fighter:
Charges: 3
Action Time: 60 s
Reload time: 90 s
Range: 3 km
Fighters: x4
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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