ARP Yamato Japanese Tier X Battleship 1941

Oct 13 2020
* Released

SPECIAL BATTLESHIPARP Yamato Japanese Tier X Battleship 1941

A Heavy Battleship of the "Fleet of Fog," modelled after the lead ship of the Imperial Japanese Navy's Yamato-class series of battleships. This warship has been specially designed for World of Warships, and is modelled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-".

Belfast ARP Yamato Permaflage
Modelled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-"..

SHIP DETAILS:
Ship Name:   ARP Yamato.
Tier:   X (10).
Paper ship:   Yes.
Class:   Battleship (BB).
WG introduction:   October 7th 2020.
Bundle Cost:   34,950 icon Doubloons
Mega Bundle Cost:  55,950 icon Doubloons Includes Cruiser Arp Maya Bundle and Perma Arp Camo for Battleship Musashi
Status:   Special Ship
Nation:   Japan.
Permaflage:  ARP Yamato Free.
Current Status:   Released
  
HULL:
Health points:   97,200.
Armour:   19~650 mm.
Citadel  fore athwartships:   100~350 mm.
Citadel  aft athwartships:  76~350 mm.
Citadel fore armour slopes:   108~340 mm.
Citadel aft armour slopes:   100~340 mm.
Citadel Armor belt:   80~410 mm.
Citadel deck:   200 mm.
Citadel bottom:  50~80 mm.
Turret plating:  190~650 mm.
Conning tower:   500 mm.
Torpedo Damage Reduction:  55%.
Tonnage:   72,800 t.

MAIN BATTERY:
3 x 3 460 mm/45 Type94:
Firing Range:   26.6 km.
Reload Time:   30 s.
180 Degree Turn Time:   60 s.
Maximum Dispersion:   276 m.
Sigma Value:   2.10σ.

SHELL TYPES:
HE SHELLS:
9 x 460 mm HE Type0:
Alpha Damage:  7300
Alpha Piercing HE:  77 mm
Ammo Type:  HE
Air Drag Coefficient:  0.543
Always Ricochet at:  60.0°
Normalisation:  8°
Fusetime:  0.001 s
Detonator Threshold:  2.0 mm
Shell Diameter:  0.46 m
Krupp:  240.0
Mass:  1360.0 kg
Start Ricochet:  91.0°
Muzzle Velocity:  805  m/s
Burn Probability:  35%

AP SHELLS:
9 x 460 mm AP/APC Type91:
Alpha Damage:  14800
Ammo Type:  AP
Air Drag Coefficient:  0.292
Always Ricochet at:  60.0°
Normalisation:  6.0°
Fusetime:  0.033 s
Detonator Threshold:  77.0 mm
Shell Diameter:  0.46 m
Krupp:  2574.0
Mass:  1460.0 kg
Start Ricochet:  45.0°
Muzzle Velocity:  780 m/s

SECONDARIES:
2 x 3 155 mm/60 3rd Year Type:
Maximum HE shell damage:   2600.
Range:   7 km.
Reload:   12 s.
Alpha Piercing HE:   26 mm.
HE initial velocity:   925 m/s.
COF:   10%.
6 x 2 127 mm/40 Type89 A1:
6 x 2 127 mm/40 Type89 A1 mod. 3:
Maximum HE shell damage:   2100.
Range:   7 km.
Reload:   5 s.
Alpha Piercing HE:   21 mm.
HE initial velocity:   725 m/s.
COF:   8%.

AA DEFENCE:
LONG RANGE:
‎6 x 2 127 mm/40 Type89 A1 mod. 3:
6 x 2 127 mm/40 Type89 A1:
Action Zone:   ~5.8 km.
Hit Probability:   75 %.
Damage Caused by Shell Explosions:   1610.
Continuous zone damage per second:   147
Continuous damage:   253
Number of Explosions Per Salvo:   6.
SHORT RANGE:
6 x 1 25 mm/60 Type96 mod. 1:
28 x 3 25 mm/60 Type96 Triple:
8 x 3 25 mm/60 Type96 Triple:
‎16 x 3 25 mm/60 Type96 Triple:
2 x 2 13.2 mm/76 Type93 Twin:
Action Zone:   ~2.5 km.
Hit Probability:   85 %.
Continuous zone damage per second:   389

MANOEUVRABILITY:
Maximum speed:   27.0 kt.
Turning circle radius:   900 m.
Rudder shift time:   22.1 s.
Propulsion: 150,000 hp.

CONCEALMENT:
Surface Detectability:   18.0 km.
Air Detectability:   12.8 km.
Detectability after Firing Main Guns in Smoke:   19.3 km.

CONSUMABLES:
Slot 1: Damage Control Party
Action Time:   10 s.
Reload Time:   80 s.

Slot 2: Repair Party
Charges:   4.
Action Time:   28 s.
Reload Time:   80 s.
HP per Second:   486 hp.
(Total hp regenerated per charge:   ~13,608 hp).

Slot 3: Spotting Aircraft
Charges:   4.
Action Time:   100 s.
Reload time:   240 s.
Boost Range:   +20%.

Slot 3: Fighter
Charges:   3.
Action Time:   60 s.
Reload time:   90 s.
Range:   3 km.
Fighters:  x4


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