Italian Battleship 
VIII AL Littorio 1942
The second Vittorio Veneto-class warship to be built, and one of the most powerful battleships in the Mediterranean. From the game Azur Lane
![]() | Azur Littorio Flag Littorio was the second Vittorio Veneto-class warship to be built, and the most powerful ship in the Mediterranean. From the game Azur Lane. |
![]() | Commander Azur Littorio |
![]() | AL Littorio Permoflage |
ship details
Ship Name: AL Littorio
Tier: VIII (8)
Class: Battleship (BB)
Ship Release: ~0.9.6
Nation:
Italy
hull
Hit Points: 65,400 hp
Overall: 13~380 mm
Torpedo Protection: 38%
main battery
3 x 3 381 mm/50 OTO 1934:
Max Range: 18.1 km
Reload: 30 s
180° Turn Time: 30 s
Dispersion at Max Range: 244 m
Sigma: 1.80σ
shell types
secondaries
4 x 3 152 mm/55 OTO 1936:
Range: 5.0 km
Damage: 2100 hp
Chance of Fire: 7%
Reload: 12 s
HE Armour Penetration: 25 mm
Shell Velocity: 950 m/s
Shell Mass: 44.3 kg
12 x 1 90 mm/50 OTO 1939:
Range: 5.0 km
Damage: 1300 hp
Chance of Fire: 5%
Reload: 4 s
HE Armour Penetration: 15 mm
Shell Velocity: 860 m/s
Shell Mass: 10 kg
aa defence
LONG RANGE
12 x 1 90 mm/50 OTO 1939:
Action Zone: ~3.5-4.6 km
Hit Probability: 75 %
Damage Caused by Shell Explosions: 1190
Damage by Zone Area AA: 144
Number of Explosions Per Salvo: 6
Priority Sector Reinforcement: 35%
MID RANGE
4 x 1 37 mm/54 Breda 1939:
8 x 2 37 mm/54 Breda 1932:
Action Zone: ~3.5 km
Hit Probability: 75 %
Continuous Damage Per Second: 228
Short RANGE
16 x 2 20 mm/65 Breda 1935:
Action Zone: ~2.0 km
Hit Probability: 70 %
Continuous Damage Per Second: 116
MANOEUVRABILITY
Maximum Speed: 30 kts
Turning Circle Radius: 810 m
Rudder Shift Time: 15.6 s
Propulsion: 128,200 hp
CONCEALMENT
Surface Detectability: 14.5 km
Air Detectability: 10.7 km
Detectability after Firing Main Guns in Smoke: 13.7 km
CONsumablesSlot 1: Damage Control Party:
Work Time: 10 s
Reload Time: 80 s
Slot 2: Repair Party.
Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +327 hp/s
(Total hp regenerated per charge ~9,156 hp)
Slot 3: Spotting Aircraft.
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%
Slot 3: Fighter.
Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Fighters per Charge: x3
Ship Name: AL Littorio
Tier: VIII (8)
Class: Battleship (BB)
Status:
Premium Ship
WG Introduction: Mar 10th 2020
Ship Release: ~0.9.6
Nation:

hull
Hit Points: 65,400 hp
Overall: 13~380 mm
Torpedo Protection: 38%
main battery
3 x 3 381 mm/50 OTO 1934:
Max Range: 18.1 km
Reload: 30 s
180° Turn Time: 30 s
Dispersion at Max Range: 244 m
Sigma: 1.80σ
shell types
HE SHELLS
381 mm proiettili HE:
Alpha Damage: 5100
Alpha Piercing HE: 64.0 mm
Ammo Type: HE
Shell Air Drag: 0.275
Shell Detonator: 0.003
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 824.3
Shell Speed: 880.0 m/s
Burn Probability: 24%
Alpha Piercing HE: 64.0 mm
Ammo Type: HE
Shell Air Drag: 0.275
Shell Detonator: 0.003
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 824.3
Shell Speed: 880.0 m/s
Burn Probability: 24%
AP SHELLS
381 mm proiettili AP:
Alpha Damage: 12000
Ammo Type: AP
Shell Air Drag: 0.2954
Shell Detonator: 0.033
Shell Krupp: 2434.0
Shell Mass: 884.8
Shell Speed: 850.0 m/s
Ammo Type: AP
Shell Air Drag: 0.2954
Shell Detonator: 0.033
Shell Krupp: 2434.0
Shell Mass: 884.8
Shell Speed: 850.0 m/s
secondaries
4 x 3 152 mm/55 OTO 1936:
Range: 5.0 km
Damage: 2100 hp
Chance of Fire: 7%
Reload: 12 s
HE Armour Penetration: 25 mm
Shell Velocity: 950 m/s
Shell Mass: 44.3 kg
12 x 1 90 mm/50 OTO 1939:
Range: 5.0 km
Damage: 1300 hp
Chance of Fire: 5%
Reload: 4 s
HE Armour Penetration: 15 mm
Shell Velocity: 860 m/s
Shell Mass: 10 kg
aa defence
LONG RANGE
12 x 1 90 mm/50 OTO 1939:
Action Zone: ~3.5-4.6 km
Hit Probability: 75 %
Damage Caused by Shell Explosions: 1190
Damage by Zone Area AA: 144
Number of Explosions Per Salvo: 6
Priority Sector Reinforcement: 35%
MID RANGE
4 x 1 37 mm/54 Breda 1939:
8 x 2 37 mm/54 Breda 1932:
Action Zone: ~3.5 km
Hit Probability: 75 %
Continuous Damage Per Second: 228
Short RANGE
16 x 2 20 mm/65 Breda 1935:
Action Zone: ~2.0 km
Hit Probability: 70 %
Continuous Damage Per Second: 116
MANOEUVRABILITY
Maximum Speed: 30 kts
Turning Circle Radius: 810 m
Rudder Shift Time: 15.6 s
Propulsion: 128,200 hp
CONCEALMENT
Surface Detectability: 14.5 km
Air Detectability: 10.7 km
Detectability after Firing Main Guns in Smoke: 13.7 km
CONsumables
Work Time: 10 s
Reload Time: 80 s
Slot 2: Repair Party.
Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +327 hp/s
(Total hp regenerated per charge ~9,156 hp)
Slot 3: Spotting Aircraft.
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%
Slot 3: Fighter.
Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Fighters per Charge: x3