
AL Sov. Rossiya - Tier IX Azur Lane Soviet Battleship 1939
Sovetskaya Rossiya, the pride of the Northern Parliament, one of the biggest and mightiest battleships at sea. She was designed and built during the Great War as part of the overall strategic plans. From the game Azur Lane
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Azur SovRussia Flag Sovetskaya Rossiya is the most powerful battleship of the Northern Parliament and one of the largest of her type. From the game Azur Lane. |
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Commander Azur SovRussia
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AL Sov. Rossiya Permoflage
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Ship Details
Ship Name: AL Sov. Rossiya
Tier: IX (9)
Class: Battleship (BB)
Status:
Premium Ship

Ship Release: Update ~0.9.6
Hull
Hit Points: 80,900 hp
Overall: 19~495 mm
Torpedo Protection: 35%.
Main Battery
3 x 3 406 mm/50 MK-1-406:Max Range: 19.4 km
Reload: 33 s
180° Turn Time: 45 s
Dispersion: 254 m
Sigma: 1.80σ
Shell Types
HE Shells
406 mm HE Model 1937:
Alpha Damage: 5800
Alpha Piercing HE: 68.0 mm
Shell Air Drag: 0.3045
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 250.0
Shell Mass: 1108.0
Shell Speed: 830.0 m/s
Burn Probability: 40%
AP Shells
406 mm AP Model 1937:
Alpha Damage: 13250
Shell Air Drag: 0.247
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0
Shell Krupp: 2300.0
Shell Mass: 1108.0
Shell Speed: 830.0 m/s
Secondaries
6 x 2 152 mm/57 MK-17/OFU-35:Range: 5.0 km
Damage: 2200 hp
Chance of Fire: 12%
Reload: 8 s
HE Armour Penetration: 25 mm
Shell Velocity: 950 m/s
Shell Mass: 55 kg
4 x 2 100 mm/56 MZ-14/HE-56:
Range: 5.0 km
Damage: 1400 hp
Chance of Fire: 6%
Reload: 3.8 s
HE Armour Penetration: 17 mm
Shell Velocity: 895 m/s
Shell Mass: 15.8 kg
4 x 2 100 mm/56 MZ-14:
AA Defence
Long Range:4 x 2 100 mm/56 MZ-14:
Action Zone: ~3.5-5.8 km
Hit Probability: 75 %
Damage Within an Explosion: 1400
Continuous Damage Per Second: 77
Number of Explosions Per Salvo: 4
Mid Range:
8 x 1 37 mm 70-K
Mid Range:
8 x 1 37 mm 70-K
8 x 4 37 mm 46-KR:
Action Zone: ~3.2 km
Hit Probability: 75 %
Continuous Damage Per Second: 266
Manoeuvrability:
Maximum Speed: 28 ktsTurning Circle Radius: 950 m
Rudder Shift Time: 14.9 s
Propulsion: 231,000 hp
Concealment:
Surface Detectability: 16.2 kmAir Detectability: 13.4 km
Detectability after Firing Main Guns in Smoke: 16.1 km
Consumables:
Slot 1: Damage Control Party:
Charges: 4
Work Time: 10 s
Reload Time: 40 s
Slot 2: Repair Party:
Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +404 hp/s
(Total hp regenerated per action ~11,312 hp)
Slot 3: Fighter:
Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Fighters: x4