German Battleship VIII Odin
VIII Odin Flag Odin is the supreme god in German-Scandinavian mythology master of Valhalla and the leader of the Valkyries. Often depicted wielding a spear named Gungnir, and riding his eight-legged horse called Sleipnir. | |
VIII Odin Viking "Nordic" Perm Camo. Quenched in the heart of the volcano, polished by seawater and wind. -3% to surface detectability range. +4% to maximum dispersion of shells fired by the enemy at your ship. -10% to the cost of ship's post-battle service. +50% to experience earned in the battle. | |
VIII Odin "War Paint" Dock Perm Camo. -3% to surface detectability range. +4% to maximum dispersion of shells fired by the enemy at your ship. -10% to the cost of ship's post-battle service. +50% to experience earned in the battle. |
Odin's Main Features:
ship detailsOne of the variants of a relatively small and fast battleship that led to the construction of the Scharnhorst-class ships. She's notable for her powerful main battery with 305 mm guns.
* Nine 305 mm guns with good ballistics and a reload time that's fast for a battleship.
* Trademark German secondary battery with a long firing range.
* Two quadruple-tube torpedo launchers at her aft.
* Hydroacoustic Search that is capable of detecting torpedoes at distances of up to 3.5 km.
* Odin earns more credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the cost of the ship's post-battle service by 10%.
* Nine 305 mm guns with good ballistics and a reload time that's fast for a battleship.
* Trademark German secondary battery with a long firing range.
* Two quadruple-tube torpedo launchers at her aft.
* Hydroacoustic Search that is capable of detecting torpedoes at distances of up to 3.5 km.
* Odin earns more credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the cost of the ship's post-battle service by 10%.
Ship Name: Odin
Tier: VIII (8)
Paper Ship: Yes
Class: Battleship (BB)
Type: Premium Ship
WG Introduction: Jan 14th 2020
Ship Release: 0.9.5
Directives and Missions: Dockyard Ship - 6 Directives <<LINK
Nation: Germany
Permoflage:
Odin Viking
Type 10 Free
Odin War Paint Dock: Value 5000
Current Status: Released
hull
Hit Points: 52,800 hp
Overall: 16~360 mm
Citadel Fore Athwartship: 19~220 mm
Citadel Aft Athwartship: 19~150 mm
Citadel Torpedo Bulkhead: 45 mm
Citadel Deck: 80~90 mm
Citadel Bottom: 50 mm
Turrets: 75~150 mm
Conning Tower: 350 mm
Turrets: 130~360 mm
Torpedo Damage Protection: 22%
Tonnage: 35,850 tn
main battery
3 x 3 305 mm l/56 sk c/39:
Max Range: 19.1 km
Reload: 23 s
180° Turn Time: 26.9 s
Dispersion at Max Range: 251 m
Hit Accuracy at 5 km: 51%
Hit Accuracy at Max Range: 12.2%
Sigma: 2.05σ
shell types
HE SHELLS
305 mm P.Spr.Gr. L/4.9:
Alpha Damage: 3600
Alpha Piercing HE: 76.0 mm
Ammo Type: HE
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 415.0
Shell Ricochet At: 91.0°
Shell Speed: 865.0 m/s
Burn Probability: 29%
Alpha Piercing HE: 76.0 mm
Ammo Type: HE
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 415.0
Shell Ricochet At: 91.0°
Shell Speed: 865.0 m/s
Burn Probability: 29%
AP SHELLS
305 mm Spr.Gr. L/3.8:
Alpha Damage: 9400
Ammo Type: AP
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51.0 mm
Shell Diameter: 305 mm
Shell Krupp: 2450.0
Shell Mass: 415.0
Shell Ricochet At: 45.0°
Shell Speed: 865.0 m/s
Cost: 90 CR Per Shell
Ammo Type: AP
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51.0 mm
Shell Diameter: 305 mm
Shell Krupp: 2450.0
Shell Mass: 415.0
Shell Ricochet At: 45.0°
Shell Speed: 865.0 m/s
Cost: 90 CR Per Shell
secondaries
2 x 3 150 mm L/60 SK C/25:
Range: 9.0 km
Damage: 1700 hp
Chance of Fire: 10%
Reload: 7 s
HE Armour Penetration: 38 mm
Shell Velocity: 960 m/s
Shell Mass: 45.5 kg
6 x 2 128 mm L/61 KM40:
Range: 7.7 km
Damage: 1500 hp
Chance of Fire: 7%
Reload: 3.4 s
HE Armour Penetration: 32 mm
Shell Velocity: 900 m/s
Shell Mass: 26 kg
TORPEDO ARMAMENT
*2 x 4 533 mm Vierling/G7a T1:
Reload: 90 s
180° Turn Time: 7.2 s
Range: 6 km
Damage: 13700 hp
Speed: 64 kts
Visibility Distance: 1.3 km
Reaction Time: 7.6 s
Chance of Flood: ~227%
* Same Torpedoes used on Scharnhorst, Tirpitz, Prinz Eugen, Hindenburg.
aa defence
LONG RANGE
6 x 2 128 mm L/61 KM40
Action Zone: ~3.5-6.0 km
Hit Probability: 75 %
Damage Within an Explosion: 1690
Continuous Damage Per Second: 74
Continuous AA Damage: 258
Number of Explosions Per Salvo: 5
MID RANGE
8 x 2 55 mm L/77 Gerät 58 Zwilling
Action Zone: ~4.0 km
Hit Probability: 75 %
Continuous Damage Per Second: 333
Short RANGE
4 x 2 20 mm Flakzwilling 38
6 x 4 20 mm Flakvierling 38
Action Zone: ~2.0 km
Hit Probability: 70 %
Continuous Damage Per Second: 109
MANOEUVRABILITY
Maximum Speed: 30 kts
Turning Circle Radius: 790 m
Rudder Shift Time: 14.1 s
Propulsion: 137,300 hp
CONCEALMENT
Surface Detectability: 13.4 km
* Detectability After Firing MB Guns: 19.1 km
* Detectability After Firing Secondary Guns: 13.4 km
* Detectability With Ship on Fire: 15.4 km
Air Detectability: 8.9 km
* Detectability After Firing Secondary Guns: 8.9 km
* Detectability With Ship on Fire: 11.9 km
Detectability after Firing Main Guns in Smoke: 11.9 km
CONsumables
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party.
Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +264 hp/s
(Total hp regenerated per charge ~7,392 hp)
Slot 3: Spotting Aircraft.
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%
Slot 3: Fighter.
Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Slot 2: Hydroacoustic Search.
Charges: 3
Action time: 100 s
Reload Time: 120 s
Detection Range Torpedoes: 3.5 km
Detection Range Ships: 5.0 km
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