Hayate - Japanese Tier X Destroyer 1945

Hayate_Coal_Ship

flagshipicon Hayate - Japanese Tier X Destroyer 1945 (13.1 Changes)

A destroyer design that was equipped with perfectly dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.
 
 
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13.1 Changes

  • Main battery reload time decreased: 4 to 3.7s
  • Torpedo reload booster consumable moved to a separate slot
 

ship details

Ship Name:   flag Hayate
WG Introduction:   Jun 5th, 2019
Paper Ship:   Yes
Tier:   X (10)
Status:    Special Ship
Ship Release:   Update 0.9.3.1
12.4 Resource Cost: coal 238,000 Coal - coal 178,000 Coal with Coupon
Nation:   Flag Japan
Current Status:   Released

hull

Hit Points:   20,800 hp
Overall:   6~20 mm
Armor Belt:   19 mm
Hull Fore:   19 mm
Hull Aft:   19 mm
Hull Mid:   19 mm
Deck Fore:   19 mm
Deck Aft:   19 mm
Deck Mid:   19 mm
Superstructure:   13 mm
Turrets:   6 mm
Tonnage:   3,824 tn

main battery

3 x 2 127 mm/50 Type5:
Max Range:   11.6 km
Reload:   3.7 s
180° Turn Time:   10.0 s
Dispersion:   102 m
Sigma:   2.0σ

shell types

 HE SHELLS
127 mm Type1 HE:
Alpha Damage:   2.150
Chance of Fire:   9%
HE Armour Penetration:   21 mm
Shell Velocity:   915 m/s
Air Drag:   0.334
Shell Krupp:   450
Shell Mass:   23 kg
 
AP SHELLS
127 mm AP Type0 AP:
Alpha Damage:   2,200
Detonator Threshold:   21 mm
Shell Speed:   915 m/s
Air drag:   0.334
Shell Krupp:   2,266
Shell Mass:   23 kg

TORPEDO ARMAMENT

2x5 610 mm Quintuple/Type93 mod. 3:
Reload:   153 s
180° Turn Time:   7.2 s
Range:   12 km
Damage:   23,767 hp
Speed:   67 kts
Visibility Distance:   1.7 km
Reaction Time:   9.758 s

Depth Charges

Maximum damage: 4600
Charges: 2
Bombs per charge: 12
Reload time: 40 s

aa defence

LONG RANGE 
3 x 2 127 mm/50 Type5:
Action Zone:   ~3.5-5.8 km
Hit Probability:   100 %
Damage Within an Explosion:   1610
Continuous Damage Per Second:   63
Continuous Damage:   145
Number of Explosions Per Salvo:   3
Priority Sector Reinforcement:   35%
MID RANGE
5 x 2 40 mm/60 Type5:
Action Zone:   ~3.5 km
Hit Probability:   100 %
Continuous Damage Per Second:   112
short RANGE
8 x 1 25 mm/60 Type96 mod. 1:
Action Zone:   ~2.5 km
Hit Probability:   95 %
Continuous Damage Per Second:   35

MANOEUVRABILITY

Maximum Speed:   37.0 kts
Turning Circle Radius:   750 m
Rudder Shift Time:   4.6 s
Propulsion:   79,500 hp

CONCEALMENT

Surface Detectability:   7.7 km
Air Detectability:   3.8 km
Detectability after Firing Main Guns in Smoke:   2.9 km

CONsumables

Slot 1:  Damage Control Party:
Work Time:   5 s
Reload Time:   40 s

Slot 2: Smoke Generator:
Charges:   3.
Action time:    20 s.
Smoke screen life time:   97 s.
Reload time:   160 s.
Smoke Radius:  450.0 m.

Slot 3:  Torpedo Reload Boost:
Charges 3
Action time 1 s
Reload time 240 s
Torpedo Reload time 8 s

Slot 4:  Engine Boost:
Charges:   3
Action time:   120 s
Reload Time:   120 s
Speed Boost:   +8%

2 Comments

😃Thank you for your comment, it will be added asap.✅

  1. I have never gotten into the Hayate. It is short of firepower, so not exactly a gunship, but the torps leave me wanting, so not a Shima either. It seems to fit in between both and are great at neither. I play it some, but not one of my go-to ships in the higher ranks.

    ReplyDelete
    Replies
    1. Shima used to be my go to ship back in the day, not so much anymore.

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