10 x New European Destroyers 1 x New European Cruiser World of Warships

10 x New European Destroyers 1 x New European Cruiser

A researchable European Tier I cruiser, Tier II-X destroyers, as well as a European special Tier X destroyer 'Småland' will be added to the game in the upcoming super test session. Polish, Austro-Hungarian and Swedish ships are among them.

Currently, the concept of European destroyers brings the following features:
  • Very fast torpedoes with relatively low damage and long range;
  • Artillery is similar to that of American destroyers: quite effective in close combat but weaker than that of artillery-focused destroyers;
  • The speed of the new destroyers is relatively low: 35 knots at Tiers VII - X. It can be increased by an Engine Boost consumable found in a dedicated slot, giving a standard bonus of 8%;
  • Starting from Tier VII, the AA defense of European destroyers has a large area of effect and deals good damage;
  • Presence of Repair Party: at Tiers V - VIII it is the same as on British destroyers, and at Tiers IX and X this consumable will be active for 4 seconds longer;
  • Starting from Tier VIII, ships are equipped with Surveillance Radar in a dedicated slot. It has an action time of 15 seconds and a range of up to 7.5 km;
  • Lack of Smoke Generator and relatively high detection range: when fighting with other destroyers for key areas it's better to rely on Surveillance Radar and torpedoes.
Tier I European Cruiser Gryf
Hit points – 7550. Plating - 6 mm.

Main battery - 4x1 120 mm. Firing range - 10.7 km. Maximum HE shell damage – 850. Chance to cause fire – 8%. HE initial velocity - 900 m/s. Reload time - 4.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 96 m. Sigma – 2.00.

Maximum speed - 20.0 kt. Turning circle radius - 360 m. Rudder shift time – 3.8 s. Surface detectability – 7.4 km. Air detectability – 5.4 km. Detectability after firing main guns in smoke – 2.6 km.

Available consumables:
1 slot - Damage Control Party

Tier II European Destroyer Tátra
Hit points – 8100. Plating - 6 mm.

Main battery - 2x1 100 mm. Firing range - 9.1 km. Maximum HE shell damage – 1450. Chance to cause fire – 6%. HE initial velocity - 880 m/s. Maximum AP shell damage - 1650. AP initial velocity - 880 m/s. Reload time - 5.0 s. 180 degree turn time - 18.0 s. Maximum dispersion - 83 m. Sigma – 2.00.

Torpedo tubes - 2x3 450 mm. Maximum damage - 5100. Range - 8.0 km. Speed - 55 kt. Reload time - 40 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.2 km.

Maximum speed - 32.5 kt. Turning circle radius - 460 m. Rudder shift time – 2.1 s. Surface detectability – 6.2 km. Air detectability – 2.4 km. Detectability after firing main guns in smoke – 2.0 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost

Tier III European Destroyer Romulus
Hit points – 7700. Plating - 6 mm.

Main battery - 3x1 120 mm. Firing range - 9.5 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. HE initial velocity - 800 m/s. Maximum AP shell damage - 2000. AP initial velocity - 800 m/s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 86 m. Sigma – 2.00.

Torpedo tubes - 1x2, 1x4 450 mm. Maximum damage - 5100. Range - 8.0 km. Speed - 55 kt. Reload time - 40 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.2 km.

Maximum speed - 34.0 kt. Turning circle radius - 440 m. Rudder shift time – 2.1 s. Surface detectability – 6.9 km. Air detectability – 2.3 km. Detectability after firing main guns in smoke – 2.5 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost

Tier IV European Destroyer Klas Horn
Hit points – 8000. Plating - 10 mm.

Main battery - 1x2, 2x1 120 mm. Firing range - 9.5 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. HE initial velocity - 800 m/s. Maximum AP shell damage - 2000. AP initial velocity - 800 m/s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 86 m. Sigma – 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 7533. Range - 9.0 km. Speed - 65 kt. Reload time - 55 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.4 km.

Maximum speed - 37.8 kt. Turning circle radius - 500 m. Rudder shift time – 2.1 s. Surface detectability – 7.1 km. Air detectability – 2.8 km. Detectability after firing main guns in smoke – 2.5 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost

Tier V European Destroyer Visby
Hit points – 9600. Plating - 10 mm.

Main battery - 1x1, 2x2 120 mm. Firing range - 9.5 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. HE initial velocity - 900 m/s. Maximum AP shell damage - 2200. AP initial velocity - 900 m/s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 86 m. Sigma – 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 7533. Range - 9.0 km. Speed - 65 kt. Reload time - 55 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.4 km.

AA defense: 2x1 40.0 mm, 8x1 20.0 mm, 1x2 40.0 mm.
AA defense short-range: continuous damage per second - 91, hit probability - 95 %, action zone 0.1-2.0 km;
AA defense mid-range: continuous damage per second - 67, hit probability - 100 %, action zone 0.1-3.5 km;

Maximum speed - 39.0 kt. Turning circle radius - 540 m. Rudder shift time – 2.5 s. Surface detectability – 7.1 km. Air detectability – 2.8 km. Detectability after firing main guns in smoke – 2.5 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost
3 slot - Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

Tier VI European Destroyer Västerås
Hit points – 12100. Plating - 16 mm.

Main battery - 3x2 120 mm. Firing range - 9.9 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. HE initial velocity - 900 m/s. Maximum AP shell damage - 2200. AP initial velocity - 900 m/s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 89 m. Sigma – 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 7533. Range - 10.0 km. Speed - 65 kt. Reload time - 55 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.4 km.

AA defense: 2x1 25.0 mm, 3x2 40.0 mm.
AA defense short-range: continuous damage per second - 18, hit probability - 95 %, action zone 0.1-2.5 km;
AA defense mid-range: continuous damage per second - 88, hit probability - 100 %, action zone 0.1-3.5 km;

Maximum speed - 38.0 kt. Turning circle radius - 590 m. Rudder shift time – 3.0 s. Surface detectability – 7.7 km. Air detectability – 3.2 km. Detectability after firing main guns in smoke – 2.8 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost
3 slot - Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

Tier VII European Destroyer Skåne
Hit points — 13000. Plating — 16 mm.

Main battery — 2x2 120 mm. Firing range — 10.1 km. Maximum HE shell damage — 1700. Chance to cause fire — 7%. HE initial velocity — 850 m/s. Maximum AP shell damage — 2150. AP initial velocity — 850 m/s. Reload time — 3.5 s. 180 degree turn time — 18.0 s. Maximum dispersion — 91 m. Sigma — 2.00.

Torpedo tubes — 2x3 533 mm. Maximum damage — 7533. Range — 12.0 km. Speed — 76 kt. Reload time — 55 s. Launcher 180 degree turn time — 7.2 s. Torpedo detectability — 1.6 km.

AA defense: 3x2 40.0 mm, 4x2 25.0 mm, 2x2 120.0 mm.
AA defense short-range: continuous damage per second — 39, hit probability — 95 %, action zone 0.1–2.5 km;
AA defense mid-range: continuous damage per second — 67, hit probability — 100 %, action zone 0.1–3.5 km;
AA defense long-range: continuous damage per second — 70, hit probability — 100 %, action zone 0.1–6.0 km;

Number of explosions in a salvo — 2, damage within an explosion — 1470, action zone 3.5–6.0 km.
Maximum speed — 35.0 kt. Turning circle radius — 610 m. Rudder shift time — 3.2 s. Surface detectability — 7.7 km. Air detectability — 3.5 km. Detectability after firing main guns in smoke — 2.8 km.

Available consumables:
1 slot — Damage Control Party
2 slot — Engine Boost
3 slot — Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];


European destroyer Öland, tier VIII
Hit points – 14100. Plating - 19 mm.

Main battery - 2x2 120 mm. Firing range - 10.1 km. Maximum HE shell damage – 1700. Chance to cause fire – 7%. HE initial velocity - 850 m/s. Maximum AP shell damage - 2150. AP initial velocity - 850 m/s. Reload time - 3.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 91 m. Sigma – 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 10700. Range - 12.0 km. Speed - 76 kt. Reload time - 70 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.6 km.

AA defense: 2x1 40.0 mm, 7x1 25.0 mm, 3x2 40.0 mm, 2x2 120.0 mm.
AA defense short-range: continuous damage per second - 46, hit probability - 95 %, action zone 0.1-2.5 km;
AA defense mid-range: continuous damage per second - 161, hit probability - 100 %, action zone 0.1-3.5 km;
AA defense long-range: continuous damage per second - 63, hit probability - 100 %, action zone 0.1-6.0 km;

Number of explosions in a salvo - 4, damage within an explosion - 1540, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 610 m. Rudder shift time – 3.4 s. Surface detectability – 8.0 km. Air detectability – 3.5 km. Detectability after firing main guns in smoke – 2.9 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost
3 slot - Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];
4 slot - Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

Tier IX European Destroyer Östergötland
Hit points – 15800. Plating - 19 mm.

Main battery - 2x2 120 mm. Firing range - 10.2 km. Maximum HE shell damage – 1700. Chance to cause fire – 7%. HE initial velocity - 850 m/s. Maximum AP shell damage - 2150. AP initial velocity - 850 m/s. Reload time - 3.0 s. 180 degree turn time - 18.0 s. Maximum dispersion - 91 m. Sigma – 2.00.

Torpedo tubes - 1x3, 1x5 533 mm. Maximum damage - 10700. Range - 15.0 km. Speed - 86 kt. Reload time - 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.8 km.

AA defense: 7x1 40.0 mm, 2x2 120.0 mm.

AA defense mid-range: continuous damage per second - 326, hit probability - 100 %, action zone 0.1-3.5 km;

AA defense long-range: continuous damage per second - 70, hit probability - 100 %, action zone 0.1-6.0 km;

Number of explosions in a salvo - 4, damage within an explosion - 1610, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 610 m. Rudder shift time – 3.7 s. Surface detectability – 8.0 km. Air detectability – 3.5 km. Detectability after firing main guns in smoke – 2.9 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost
3 slot - Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];
4 slot - Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

Tier X European Destroyer Halland
Hit points – 19200. Plating - 19 mm.

Main battery - 2x2 120 mm. Firing range - 10.4 km. Maximum HE shell damage – 1750. Chance to cause fire – 8%. HE initial velocity - 825 m/s. Maximum AP shell damage - 2100. AP initial velocity - 825 m/s. Reload time - 2.5 s. 180 degree turn time - 7.2 s. Maximum dispersion - 93 m. Sigma – 2.00.

Torpedo tubes - 2x5 533 mm. Maximum damage - 10700. Range - 15.0 km. Speed - 86 kt. Reload time - 110 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.8 km.

AA defense: 6x1 40.0 mm, 1x2 57.0 mm, 2x2 120.0 mm.

AA defense mid-range: continuous damage per second - 337, hit probability - 100 %, action zone 0.1-5.0 km;

AA defense long-range: continuous damage per second - 140, hit probability - 100 %, action zone 0.1-6.0 km;

Number of explosions in a salvo - 6, damage within an explosion - 1890, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 660 m. Rudder shift time – 4.3 s. Surface detectability – 8.9 km. Air detectability – 4.0 km. Detectability after firing main guns in smoke – 3.3 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Engine Boost
3 slot - Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];
4 slot - Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

Tier X Premium European Destroyer SMALAND
CLICK HERE FOR SMALAND FULL STATS.


IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.

😃Thank you for your comment, it will be added asap.✅

Post a Comment (0)
Previous Post Next Post

Share This

invite code banner
 
eu link button na link button asia link button