POLTAVA Tier VII Premium Soviet Battleship
Poltava Flag. The very first ship to receive a name in honor of the victory in the Battle of Poltava was laid down personally by Peter the Great just a few months after the battle. This fact was recorded in the Tsar’s Travel Book: “On December 6, the Tsar himself laid down the ship named Poltava in St. Petersburg, in memory of the deeds at Poltava." The name Poltava has since become traditional in the Russian Navy. | |
Tier VII Premium Soviet Battleship POLTAVA (1938) A Type B battleship project equipped with 356 mm guns was developed simultaneously with a larger Type A battleship. The main purpose of the ship was to oppose enemy cruisers and Scharnhorst-class battleships. |
COST: 9.500 Doubloons (In the Premium Shop) [EU] [NA] [RU] [ASIA]
Armour: 16~425 mm.
Aft-Fore Plating: 25 mm.
Citadel Armour: 290-370 mm.
Mid Deck Plating: 40 mm.
Superstructure: 16 mm.
Turret Plating: 100-425 mm.
Propulsion: 134,000 hp.
Weight in Tons: 41,000 tn.
Flood Duration: 40 s.
3 X 3 356 mm/54 Model 1938 TP-1:
Firing range: 18.3 km.
Reload time: 28 s.
180 degree turn time: 45 s.
Maximum dispersion: 226 m.
Sigma value: 1.70σ.
SHELL TYPES:
356 mm Model 1938 HE:
HE Velocity: 895 m/s.
HE shell damage: 5300 hp.
Alpha Piercing HE: 59 mm.
COF: 41%.
Explosion Size: 2.18.
Air Drag: 0.345.
Projectile Krupp: 385.
Projectile Mass: 750.
356 mm Model 1938 AP:
AP Velocity: 895 m/s.
AP shell damage: 11250 hp.
Detonator Threshold: 59.
Air Drag: 0.345.
Projectile Mass: 750.
8 X 2 130 mm/55 B-2-U HE:
Range: 5 km.
Speed: 900 m/s.
DPS: 1900.
Alpha Piercing HE: 22 mm.
Reload: 5 s.
COF: 8%.
Action Zone | 0.1 - 6.0 km |
Hit Probability | 75% |
Continuous Action Zone Area DPS | 126 |
Shell Explosion Radius DPS | 1400 |
Explosions Per Salvo | 5 |
Action Zone | 0.1 - 3.5 km |
Hit Probability | 75% |
Continuous Action Zone Area DPS | 179 |
Action Zone | 0.1 - 2.0 km |
Hit Probability | 70% |
Continuous Action Zone Area DPS | 46 |
Maximum Speed: 29 kt.
Turning Circle Radius: 1000 m.
Rudder Shift Time: 14.8 s.
Surface detectability: 14 km.
Air detectability: 12.02 km.
Detectability after firing main guns in smoke: 12.07 km.
Slot 1:Damage Control Party:
Action time 10 s.
Reload time 60 (40) s.
Slot 2:Repair Party:
Charges 2 (3).
Action time 28 s.
Reload time 120 (80) s.
HP per second +0.5%.
Slot 3:Catapult Fighter:
Charges 2 (3).
Action time 60 s.
Reload time 135 (90) s.
Area Fighter Radius 3 km.
() Brackets denotes upgraded consumables.