Kremlin: Tier X Soviet Battleship

Kremlin: Tier X Soviet Battleship

Kremlin: Tier X Soviet Battleship

A battleship project developed at the end of World War II (Project 24). She was the evolution of the Sovetsky Soyuz-class ships and was designed to counter American Iowa-class and Montana-class battleships.


Resource Cost: 255,000  SXP  20.6 Million  Credits.
 
HULL:
  • Hit points: 108,300.
  • Armour: 19~550 mm.
  • Propulsion: 280.000.
  • Torpedo protection: 46%.
  • Max HP: 20 000.
  • Auto Repair Time: 30 s.
  • Regenerated HP per usage: +0.5% s.
 
MAIN BATTERY:
3 X 3 457 mm/48 B-45:
  • Firing range: 20.7 km.
  • Reload time: 33 s.
  • 180 degree turn time: 30 s.
  • Maximum dispersion: 274 m.
  • Sigma value: 1.90σ
SHELL TYPES:
457-mm HE/Model 1946:
  • HE initial velocity: 800 m/s.
  • Maximum HE shell damage: 6600.
  • Alpha piercing HE: 76 mm.
  • Air Drag; 0.24.
  • Chance Of Fire: 48%.
457 mm AP/Model 1946:
    • AP initial velocity: 800 m/s.
    • Maximum AP shell damage: 15500.
    • Air Drag; 0.256.
    • Projectile Krupp: 2450.
    • Detonator Threshold: 77 mm.

Sector of fire: 210°..150°

Sector of fire: 210°..150°

Sector of fire: 30°..330°
 
SECONDARY ARMAMENT:
130 mm/60 BL-109A.
8 x 2 130 mm HE-42:
  • Range 6 km.
  • HE initial velocity: 950 m/s.
  • Maximum HE shell damage: 1800.
  • Air Drag; 0.29.
  • Chance Of Fire: 8%.
  • CCPS: 5 Credits.
 
ANTI AIRCRAFT DEFENCE:
AA Long Range.
8 x 2 130 mm/60 BL-109A:
Action Zone: 3.5 - 6.6 km
Hit Probability: 75%
Continuous Area DPS: 424
Bubble/Radius Explosion DPS: 1820
Explosions Per Salvo: 10
AA Medium Range.
12 x 4 45 mm SM-20-ZIF:
Action Zone: 2.3 - 3.5 km
Hit Probability: 75%.
Continuous Area DPS: 634
Bubble/Radius Explosion DPS: 1120
Explosions Per Salvo: 11
AA Short Range.
18 x 4 25 mm 4M-120:
Action Zone: 0.1 - 2.3 km
Hit Probability: 70%
Continuous Area DPS: 864
Sector Reinforcement:
AA Sector Reinforcement: +25%
AA Sector Reinforcement Time: 12 s
AA Sector Reinforcement Shift Time: 12 s
AA Sector Reinforcement:
This value specifies the increment of continuous damage by AA mount in the reinforced AA sector zone.
AA Sector Reinforcement Time:
Time required to enable/disable AA sector (Port/Starboard) reinforcement.
AA Sector Reinforcement Shift Time:
Time required to shift AA sector reinforcement from one sector (port/starboard) to another.
 
MANOEUVRABILITY:
  • Maximum speed: 29.5 kt.
  • Turning circle radius: 1090 m.
  • Rudder shift time: 21.3 s.
 
CONCEALMENT:
  • Surface detectability: 17.04 km.
  • Air detectability: 13.92 km.
  • Detectability after firing in smokescreen: 18.1 km.
AVAILABLE CONSUMABLES:

Slot 1: Damage Control Party:

  • Action time 15 s; 
  • Reload time 120 (80) s;
Slot 2: Repair Party:
  • Charges 2 (3).
  • Action time 28 s; 
  • HP per second +0.5%; 
  • Reload time 120 (80) s; 

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