February 25, 2020

Slava Tier X Soviet Battleship Detailed Stats

Stats Updated Feb 25th 2020
Please Note! The stats for this ship are not final, and will almost certainly change during testing and development. 
When or if this ship is ever finalised and then released, the final stats information will be published here as "Final Stats" and on the official WG regional portals.

Slava Tier X Premium Soviet Battleship

Wows Gamer Blog wichita X Slava Flag
Slava was the name of several Russian and Soviet ships, including a sailing frigate, squadron battleship, Project 26-bis cruiser, and Project 1164 missile cruiser.
Wows Gamer Blog wichita Soviet Battleship X Slava 1950
A battleship design developed after the end of World War II (Project 24). The ship constituted a further development of the Sovetsky Soyuz class, intended to counter US battleships of the Iowa and Montana classes.
Slava Preliminary Main Characteristics:
Slava was one of the design variants of a Soviet post-war battleship (Project 24) that was intended to counter American battleships of the Iowa and Montana classes. In World of Warships, this ship differs from other Soviet battleships in that her speciality is long-range encounters.
* Nine 406 mm main guns with a stock firing range of 24.7 km. In contrast to other Soviet battleships, you can mount Gun Fire Control System Modification 2 on Slava and extend the firing range of her main battery to 28.6 km.
* Her combination of accurate main guns, weaker survivability compared to other battleships, and only one charge of the Repair Party consumable, means that it is sensible to primarily focus on long-range engagements.
* Decent concealment for her tier and ship type.
* Thanks to her permanent camouflage, she gets +100% XP and +20% credits per battle and enjoys a discount of –50% on the cost of her post-battle service.

Ship Name:   Slava
WG Introduction:   Apr 19th 2019
Tier:   X (10)
Class:   Battleship (BB)
Type:   Premium Ship
Ship Release:   Update Unknown
WoWS Devs Value:     Unknown
Resource Purchase:    Unknown
Nation:   Soviet Union
Current Status:   *WIP (Unknown)

Hit Points:   91,800 hp
Overall:   19~550 mm
Armour Belt:   150~430 mm
Hull Aft/Fore:   32 mm
Hull Mid:   38 mm
Deck Fore:   32 mm
Deck Aft:   32 mm
Deck Mid:   32 mm
Superstructure:   19 mm
Turrets:   254~550 mm
Torpedo Damage Protection:   29%
Tonnage:   82,149 tn

main battery
3 x 3 406 mm/55 B-52:
Max Range:   24.7 km
Reload:   32 s
180° Turn Time:   45 s
Dispersion at Max Range:   228 m
Sigma:   1.90σ

shell types

B-37 HE:
Alpha Damage:   5800
Chance of Fire:   40%
HE Armour Penetration:   67 mm
Shell Velocity:   870 m/s
Air Drag:   0.22
Shell Krupp:   250
Shell Mass:   1108 kg

B-37 AP:
Alpha Damage:   13450
Detonator Threshold:   68 mm
Shell Speed:   870 m/s
Air drag:   0.237
Shell Krupp:   2,430
Shell Mass:   1108 kg

8 x 2 130 mm/60 BL-109A/HE-42:
Range:   6 km
Damage:   1800 hp
Chance of Fire:   8%
Reload:   4 s
HE Armour Penetration:   21 mm
Shell Velocity:   950 m/s
Shell Mass:   33.4 kg

aa defence
8 x 2 130 mm/60 BL-109A:
Action Zone:   ~6.6 km
Hit Probability:   75 %
Damage Within an Explosion:   1820
Continuous Damage Per Second:   245
Number of Explosions Per Salvo:   10
12 x 4 57 mm ZIF-75:
Action Zone:   ~4.0 km
Hit Probability:   75 %
Continuous Damage Per Second:   473
18 x 2 25 mm 2M-3:
Action Zone:   ~2.5 km
Hit Probability:   70 %
Continuous Damage Per Second:   200

Maximum Speed:   29.5 kts
Turning Circle Radius:   1090 m
Rudder Shift Time:   16.3 s
Propulsion:   280,000 hp

Surface Detectability:   16.7 km
Air Detectability:   13.7 km
Detectability after Firing Main Guns in Smoke:   16.2 km

Slot 1:  Damage Control Party:
Work Time:   15s
Reload Time:   120s (80s)

Slot 2:  Repair Party.
Charges:   1 (2)
Action time:   28 s
Reload Time:   120 (80s)
Regenerated hp per Second:   +459 hp/s
(Total hp regenerated per charge ~12,852 hp)

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.