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June 26, 2020

Slava Tier X Soviet Battleship (Updated)

Slava

June 28th 2020
* 0.9.6 Icebreaker 25mm > Now On 0.9.5.1 Icebreaker 32mm
* Changes to Main Battery and AP and HE Shells
Previous/Updated Stats Changes: Colour
Old Stat - New Stat
Please Note! that all information in this article is preliminary and in some parts datamined, and will change during testing. After release of this ship, the final information will be published on the official WG portal.

Soviet Battleship X Slava 1950

A battleship design developed after the end of World War II (Project 24). The ship constituted a further development of the Sovetsky Soyuz class, intended to counter US battleships of the Iowa and Montana classes.
Wows Gamer Blog wichita X Slava Flag
Slava was the name of several Russian and Soviet ships, including a sailing frigate, squadron battleship, Project 26-bis cruiser, and Project 1164 missile cruiser.
Slava Main Characteristics:
Slava was one of the design variants of a Soviet post-war battleship (Project 24) that was intended to counter American battleships of the Iowa and Montana classes. In World of Warships, this ship differs from other Soviet battleships in that her speciality is long-range encounters.
Key Features:
* Nine 406 mm main guns with a stock firing range of 24.7 km. In contrast to other Soviet battleships, you can mount Gun Fire Control System Modification 2 on Slava and extend the firing range of her main battery to 28.6 km.
* Her combination of accurate main guns, weaker survivability compared to other battleships, and only one charge of the Repair Party consumable, means that it is sensible to primarily focus on long-range engagements.
* Decent concealment for her tier and ship type.
* Thanks to her permanent camouflage, she gets +100% XP and +20% credits per battle and enjoys a discount of –50% on the cost of her post-battle service.
SHIP DETAILS
Ship Name:   Slava
Tier:   X (10)
Is Paper Ship:   Yes
Class:   Battleship (BB)
WG Introduction:   Apr 19th 2019
Status:   Premium Ship
Status During testing:   Special Ship
Ship Release:   :   ~0.9.7-0.9.8
*Base Value:     Unknown
Resource Purchase:    Unknown
Nation:   USSR
Permoflage:  Level 10 Free
Current Status:   WIP (Testing)

hull
Hit Points:   91,800 hp
Overall:   19~550 mm
Fore Athwartship:   150 mm
Aft Athwartship:   150 mm
Citadel  Fore Athwartship:   350 mm
Citadel  Aft Athwartship:   350 mm
Citadel Torpedo Bulkhead:   70~370 mm
Citadel Deck:   150 mm
Citadel Bottom:   50 mm
Conning Tower:   500 mm
Turrets:   254~550 mm
Torpedo Damage Protection:   29%
Tonnage:   82,149 tn

main battery
3 x 3 406 mm/55 B-52:
Max Range:   24.7 km
Reload:   32 33.5 s
180° Turn Time:   45 s
Dispersion at Max Range:   228 m
Sigma:   1.90σ

shell types

HE SHELLS
9x 406 mm B37 HE:
Alpha Damage:   5800
Alpha Piercing HE:   68.0 mm
Ammo Type:   HE
Shell Air Drag:   0.2204 0.2
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.01
Shell Detonator Threshold:   2.0
Shell Diameter:   406 mm
Shell Krupp:   250.0
Shell Mass:   1108.0 890.0
Shell Ricochet At:   91.0°
Shell Speed:   870.0 m/s
Burn Probability:   40%

AP SHELLS
9x 406 mm B37 AP:
Alpha Damage:   13450 12100
Ammo Type:   AP
Shell Air Drag:   0.2367 0.2
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.033
Shell Detonator Threshold:   68.0 mm
Shell Diametr:   406 mm
Shell Krupp:   2430.0 2890.0
Shell Mass:   1108.0 890.0
Shell Ricochet At:   45.0°
Shell Speed:   870.0 m/s

secondaries
8 x 2 130 mm/60 BL-109A/HE-42:
Range:   6 km
Damage:   1800 hp
Chance of Fire:   8%
Reload:   4 s
HE Armour Penetration:   22 mm
Shell Velocity:   950 m/s
Shell Mass:   33.4 kg

aa defence
LONG RANGE 
8 x 2 130 mm/60 BL-109A:
Action Zone:   ~6.6 km
Hit Probability:   75 %
Damage Within an Explosion:   1750
Continuous Damage Per Second:   193
Continuous Damage:   415
Number of Explosions Per Salvo:   8
MID RANGE
12 x 4 57 mm ZIF-75:
Action Zone:   ~4.0 km
Hit Probability:   75 %
Continuous Damage Per Second:   476
Short RANGE
18 x 2 25 mm 2M-3:
Action Zone:   ~2.5 km
Hit Probability:   70 %
Continuous Damage Per Second:   203

MANOEUVRABILITY
Maximum Speed:   29.5 kts
Turning Circle Radius:   1090 m
Rudder Shift Time:   16.3 s
Propulsion:   280,000 hp

CONCEALMENT
Surface Detectability:   16.2 km
* Detectability After Firing MB Guns:   24.7 km
* Detectability After Firing Secondary Guns:   16.2 km
* Detectability With Ship on Fire:   18.2 km
Air Detectability:   13.7 km
* Detectability After Firing Secondary Guns:   13.7 km
* Detectability With Ship on Fire:   16.7 km
Detectability after Firing Main Guns in Smoke:   16.2 km

CONsumables
Slot 1:  Damage Control Party:
Work Time:   15 s
Reload Time:   80 s

Slot 2:  Repair Party.
Charges:   3
Action time:   28 s
Reload Time:   80 s
Regenerated hp per Second:   +459 hp/s
(Total hp regenerated per charge ~12,852 hp)

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.