Victoria B - Tier IX Spanish Premium Battleship 1945

Black Friday Ship Victoria B

Victoria B - Tier IX Spanish Premium Battleship 1945

Black Friday 2026 ship.
A swift battleship that shared the layout and features of the Italian Vittorio Veneto-class warships was considered for construction in Spain through discussions with the Italian government in 1939 and 1940; however, the escalation of World War II and the condition of the Spanish economy hindered the implementation of these plans.

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Ship Info

Ship Name: Spain shipicon IX Victoria B
Level: 9
WG introduction: September 03, 2026
Rarity: Rare
WG base value: doubloon 21,500
Game Nation: Spain Spain

How to obtain: Victoria B

Victoria B will be available during 15.9 across multiple offerings: a single bundle unifying Victoria B and two other black Friday ships, additional separate bundles that contain just the ship and a port slot, and the reworked Black Friday and Black Friday Premium containers.

Armor

victoria_armor
Health Points: 64,800
Armour: 13-380 mm
Superstructure: 19 mm
Armour Belt: 70 mm
Fore Athwartships: 70 mm
Aft Athwartships: 70 mm
Citadel Fore Athwartships: 100-210 mm
Citadel Aft Athwartships: 70-210 mm
Citadel Plating: 40 mm
Citadel Torpedo Bulkhead: 50 mm
Citadel Deck: 102-162 mm
Citadel Bottom: 50 mm
Turret Plating: 130-380 mm
Torpedo Protection, Damage Reduction: 38%
Tonnage: 45,752

Main Battery Armament

3x3 381 mm/50 Model 1934 on a Model 1934 mount:
Firing Range: 23.9 km
Reload Time: 30.0 s
180 Degree Turn Time: 30 s
Maximum Dispersion: 299 m
Sigma Value: 2.0σ

Shell Types

HE Shells

9x 381 mm proiettili HE:
Alpha Damage: 5,100
Alpha Piercing HE: 64.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.275
Shell Detonator: 0.03
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 824.3
Shell Speed: 880.0 m/s
Burn Probability: 24%

AP Shells

9x 381 mm proiettili AP:
Alpha Damage: 12,000
Ammo Type: Armor Piercing
Air Drag Coefficient: 0.2954
Always Ricochet at: 60.0
Normalisation: 6.0
Fusetime: 0.033 s
Detonator Threshold: 64.0 mm
Krupp: 2634.0
Mass: 884.8kg
Start Ricochet: 45.0
Muzzle Velocity: 850 m/s

Combat Instructions

Burst Fire and Modified Shells:

Number of bursts in a series: 2
Interval between shots: 2s
Maximum shell damage reduced by -25%
Burst Fire and Modified Shells cooldown: 53s

Secondaries

4×3 152 mm proiettili HE:
Maximum HE shell damage: 2,100
Range: 7.0 km
Reload: 12.0 s
Air Drag: 0.3246
Alpha Piercing HE: 25 mm
HE initial velocity: 950 m/s
Chance Of Fire: 7%

12x1 90 mm proiettili HE:
Maximum HE shell damage: 1,300
Range: 7.0 km
Reload: 4.0 s
Air Drag: 0.414
Alpha Piercing HE: 15 mm
HE initial velocity: 860 m/s
Chance Of Fire: 5%

Depth Charge Airstrike

Max bomb damage: 4,200
Available flights: 2
Attacking flight aircraft: 1
Bombs in payload: 2x 650 LB Depth Bomb HE
Range: 10.0 km
Reload: 30 s
Chance of fire: 24%

Anti Aircraft Armament

Continuous damage: 373

Long Range

4x3 152 mm/55 Model 1936 on a Model 1936 mount:
12×1 90 mm/50 Model 1939 in a turret:
Action Zone: 3.5-4.6 km
Hit Probability: 75 %
Damage Within an Explosion: 1400
Continuous Damage Per Second: 179
Number of Explosions Per Salvo: 8

Mid Range

4x1 55 mm/77 Gerät 58 on a single mount:
2x2 55 mm/77 Gerät 58 on a twin mount:
2x1 37 mm/69 Flak M42 on an LM/42 single mount:
Action Zone: 4.0 km
Hit Probability: 75 %
Damage by Zone Area AA: 259

Short Range

6x2 20 mm/65 C/38 on a twin mount:
14x4 20 mm/65 C/38 on a Flak 35 Vierling L/38 mount:
Action Zone: 2.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 228

Concentrated AA Fire

    Activated Effect
      Continuous AA damage increase: 50%.
      Instantaneous damage interval: 5.0 s.
      Action Time: 40.0 s.
      Cooldown time: 15.0 s.
    Progress Accumulation and Loss
      Progress gain per second: 3%.
      Time before you start losing progress: 130.0 s.
      Progress loss per second: 5%.

Mobility

Maximum Speed: 30.0 kts
Turning Circle Radius: 810 m
Rudder Shift Time: 15.5 s
Propulsion: 130,000 hp

Detection

Surface Detectability: 14.5 km
Air Detectability: 10.0 km
Detectability after Firing Main Guns in Smoke: 13.67 km

Available Consumables

Slot 1: Damage Control Party

Charges: unlimited
Work time: 15 s
Reload time: 80 s

Slot 2: Repair Party

Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +324 hp/s

Slot 3: Fighter

Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Fighters per Charge: x3

Slot 3: Spotting Aircraft

Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%

Slot 4: Main Battery Reload Booster

Charges: 2
Action time: 30 s
Main Battery Reload Booster cooldown: 300 s
Bonus to the main battery reload provided by the Main Battery Reload Booster consumable: -33%
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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