Orzel - Tier X European Polish Premium Submarine

Orzel - Tier X European Polish Premium Submarine

Orzel - Tier X European Polish Premium Submarine

Lead member of her class of two submarines built for the Polish Republic in the Netherlands during the 1930s. With the outbreak of the Second World War, Orzeł operated in the Baltic before being interned in Estonia, but her crew took back the submarine and sailed to the United Kingdom without navigational aids. She would serve alongside the Royal Navy in the Norwegian Campaign before going missing in 1940."

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Key Features and Battle Tips

Key Features

  • High surface speed: Enhanced mobility with access to the Engine Boost consumable.
  • Good survivability: Equipped with a unique variant of the Torpedo Defense System consumable.
  • Flexible torpedo layout: Rotating torpedo launchers provide wide firing angles, backed by numerous torpedo groups.
  • No Hydrophone access: Lacks the traditional Hydrophone consumable, requiring extra situational awareness.
  • Slow ping velocity: Requires precise leading when targeting fast, maneuverable ships.

Battle Tips

To make full use of her strengths, aim to spend most of your time on the surface. That is where her speed shines and where you can access your full torpedo firing angles.

However, staying surfaced makes you easier to spot, and without access to Hydrophone to detect nearby threats, you must rely on smart positioning. This is where her signature consumable comes into play: a special version of the Torpedo Defense System.

Timing this consumable correctly reduces incoming torpedo and depth-charge damage by 70% for a short duration. Use this resilience to make daring, aggressive plays and survive close-range brawls that would sink most other submarines outright.

Ship Info

Ship Name:
Europe Flag Special submarine X Orzel
Tier / Level:
10
Rarity Level:
soon
WG Introduction:
Estimated Release:
Update 15.10
Nation:
Europe Flag Europe (Poland)

How to obtain: Details will be shown just before release

 

Armor

Hit points: 16,400
Fore- and Aft-end Plating: 19 mm
Fires duration: 30.0 s

Main Battery Armament

1 x 1 105 mm:
Max Range: 6.0 km
Reload: 5.0 s
180° Turn Time: 18.0 s
Dispersion: 36 m
Sigma: 2.0σ

Shell Types

SAP Shells

1x 105 mm:
Alpha Damage: 2,250
Alpha Piercing CS: 29 mm
Ammo Type: Semi Armor Piercing
Shell Speed: 850.0 m/s

Sonar

Reload: 6.0 s
Duration of a ping effect on a highlighted sector: once 25 s/ twice 65 s
Ping velocity: 500 m/s
Max range: 12.0 km
Ping width: 15 m

Torpedoes

2 × 2 550 mm:
Number of loaders: 2/4
Reload: 50.0 s
Torpedo type switching time: 10.0 s

Standard Torpedo
Max damage: 7,833
Range: 12.0 km
Speed: 89.0 kts
Detectability range: 2.4 km

Alternative Torpedo
Max damage: 17.133
Range: 10.0 km
Speed: 69.0 kts
Detectability range: 1.6 km
8 × 1 550 mm:
Number of loaders: 2/4
Reload: 50.0 s
Torpedo type switching time: 10.0 s

Standard Torpedo
Max damage: 7,833
Range: 12.0 km
Speed: 89.0 kts
Detectability range: 2.4 km

Alternative Torpedo
Max damage: 17.133
Range: 10.0 km
Speed: 69.0 kts
Detectability range: 1.6 km

Dive Capacity

Dive capacity: 290 units
Dive capacity depletion: 1.0 units/s
Dive capacity recharge rate: 1.4 units/s

Mobility

Surfaced Speed
Maximum speed: 32.0 knots
Turning circle radius: 460 m
Rudder shift time: 5.9 s

Submerged Speed
Maximum submerged speed: 16.0 knots
Dive plane shift time: 14.9 s
Maximum dive and ascent speed: 3.7 m/s
Propulsion: 4,400 hp

Detection

Sea
Detectability range by sea: 5.2 km
Detectability after firing a main gun shell: 6.0 km
Detectability after firing main guns in smoke: 2.0 km
Detectability when ship is on fire: 5.2 km

Depths
Detectability range by depths: 0.0-1.9 km
Detectability range by air: 1.9 km
Detectability when ship is on fire: 1.9 km

Available Consumables

Slot 1: Damage Control Party:

Charges: 3
Action time: 15.0 s
Reload time: 60.0 s

Slot 2: Submarine Surveillance:

Preparation time at the beginning of the battle: 330 s
Submarine spotting range at maximum depth: 6.0 km
Duration time: 60.0 s
Reload time: 120.0 s

Slot 3: Torpedo Defense System:

Charges: 2
Duration time: 10.0 s
Reload time: 180.0 s
Effects
Damage taken from aircraft torpedoes: -70%
Torpedo damage taken: -70%
Depth charges damage taken: -70%

Slot 4: Engine Boost:

Charges: 3
Maximum speed: +8%
Duration time: 120.0 s
Reload time: 120.0 s

1 Comments

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  1. Pretty gimmicky, and a historical ship too. Could this be the first RB sub ever?

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