14.6 Ship Rotation System Explained

14.6 Ship Rotation System Explained

14.6 Ship Rotation System Explained

Too many ships in the shop makes it hard to choose! WG are creating a rotation system where ships will come and go on a schedule.


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Why Are WG Doing This?

There are now so many premium ships that it's overwhelming for players. This system will:

  • Keep popular ships always available
  • Rotate other ships in and out regularly
  • Give players chances to get ships they missed

Coming Soon (Update 14.6)

These ships will return to the shop:

Available for Doubloons:

flag Special Cruiser X Brisbane

flag Premium Cruiser VIII Almirante Grau

flag Premium Cruiser VIII Numancia

Available for Coal:

flag Premium Cruiser VIII Nottingham


New Ships Coming (Update 14.5)

flag shipicon X Irresistible: ResearchPoints62,000 Research Points

flag shipicon X Willem de Eerste: Steel 31,000 Steel


Ships Being Removed (Update 14.6)

flag Premium Cruiser VIII San Diego: Will return as the final reward as part of a free Event Collection in Update 14.7

flag shipicon VI Leone: Will still remain available through Italian Destroyers collection

How It Works

  • Ships will be separated into one of 4 initial planned groups for rotation.
  • The groups are designed to be as evenly distributed as possible in:
    • Total number of ships
    • Nations
    • Classes
    • Tiers
  • Each group of ships will be available for 6 Updates at a time.
    • This means that if a group is introduced in version 14.6, the ships will be available until version 15.0.
  • A group of ships may be out of rotation for a maximum of 6 updates.
  • The deployment of groups will be staggered, so at any given point there will be two groups of ships available with a new group of ships rotating in every 3 updates.

Rotation Announcements

Ship rotations will be announced one Update in advance in the following manner:

  • Within a Version Update Article / Patch Notes.
  • Ships intended to rotate out will be:
    • Tagged with a specific identifying filter in the Armory and will be placed in the filtered subgroup.
    • Placed in a special subgroup above all others in the Premium Shop to spotlight them.

New Ship Release Policy

When a new Uncommon ship is introduced, it will be assigned to a rotation group and become available again 6 to 9 updates after its initial release. Each ship will be available as part of its group for 6 updates, offered through direct sales for Doubloons.

Rare ships will continue to debut through events or special free activities. To make future access more predictable:

  • Ships released within a rolling 12-Update block (e.g: Update 14.2–15.1) will later become available for purchase during an annual Summer Festival.
  • As one would expect, the majority of rare ships released throughout the year will be present in Christmas/Santa Containers.
  • Each ship in the block will follow a minimum wait time of 4 Updates and a maximum of 15 Updates before being eligible for sale.
  • The same Update block system will repeat annually, allowing players consistent opportunities to obtain Rare ships.
  • During the Summer Festival, newly added rare ships will be available for direct purchase.
Ship Rotation Visual Guide
A new image will replace this one once it becomes available.

Ships leaving the Armory and Premium Shop

List of Uncommon ships that will temporarily leave Armory and Prem shop in 14.6, re-released in 15.3
List of Rare ships that will temporarily leave Armory and Prem shop in 14.6, re-released in the summer festival 15.5

Ship Nation Rarity
VIII Kidd USA Uncommon
VIII Congress USA Uncommon
VIII Saipan USA Uncommon
VIII Rochester USA Uncommon
VII Atlanta USA Uncommon
VII Boise USA Uncommon
VII Indianapolis USA Uncommon
VI W. Virginia '41 USA Uncommon
VIII Chkalov USSR Uncommon
VIII Pyotr Bagration USSR Uncommon
VIII Ochakov USSR Uncommon
VIII Borodino USSR Uncommon
VI Molotov USSR Uncommon
V Okhotnik USSR Uncommon
V Murmansk USSR Uncommon
VII Scharnhorst Germany Uncommon
VI Prinz Eitel Friedrich Germany Uncommon
VI Karl von Schönberg Germany Uncommon
VI Ise Japan Uncommon
VII Ashitaka Japan Uncommon
V Yahagi Japan Rare
VI Ark Royal UK Uncommon
VII Collingwood UK Uncommon
V Agincourt UK Uncommon
VIII Gascogne France Uncommon
VIII Bayard France Uncommon
VIII Le Terrible France Uncommon
VII Strasbourg France Uncommon
VI De Grasse France Uncommon
VIII Roma Italy Uncommon
V Genova Italy Uncommon
IX Dalian Pan Asia Uncommon
VIII Irian Pan Asia Uncommon
VIII Loyang Pan Asia Uncommon
VIII Siliwangi Pan Asia Uncommon
VII Yukon Commonwealth Uncommon
VI Perth Commonwealth Uncommon
VI Mysore Commonwealth Uncommon
VII Nueve de Julio Pan America Uncommon
VI Juruá Pan America Uncommon
V Viribus Unitis Europe Uncommon
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.

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