Prins Van Oranje Golden: Tier X Dutch Special Cruiser 1947
Developed from Project 1047, the battlecruiser was designed in the late 1930s to challenge the Japanese Navy in the Dutch East Indies. It boasted a unique armament configuration, with its main battery consisting of twelve 234 mm guns mounted in quadruple turrets. The main battery guns, developed using British technology, underscored the significant cooperation between Great Britain and the Dutch Navy throughout World War II.
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Key Features of Prins van Oranje
- Heavy Armament: Equipped with twelve 234mm guns in three quadruple turrets, emphasizing a powerful main battery with high burst damage potential.
- Dutch Airstrike: Features a long-range, high-damage HE Bomb Airstrike, unique among cruisers, though with a longer cooldown and slower arrival times, making it ideal for hitting stationary targets.
- Strong AA Defense: Powerful anti-aircraft suite, effective at deterring air attacks.
- Enhanced Concealment: Excellent concealment enables ambush tactics and stealthy maneuvers.
- Consumables: Comes with Hydroacoustic Search to spot torpedoes and hidden ships and Defensive AA Fire to bolster air defenses.
Gameplay Tactics
- Open-Water Engagement: Best suited for mid-to-long-range combat in open waters, leveraging concealment and ballistics to stay effective while avoiding enemy focus.
- Support Role: Ideal for supporting friendly destroyers, using her heavy guns to pressure enemy cruisers and battleships from a safe distance.
- Target Stationary Enemies with Airstrike: While challenging to lead, the airstrike is powerful against static targets like snipers or ships hiding behind islands.
- Avoid Prolonged Fights with Battleships: Her armor and maneuverability are less effective against battleships; hit-and-run tactics are preferable.
- Stay Alert for Torpedoes: Due to limited maneuverability, be cautious of torpedo ambushes, especially in tight spots. Use Hydroacoustic Search proactively to detect threats early.
Ship Info:
Ship Name: X Prins Van Oranje Golden
Level: 10
Estimate Release: 13.11
How to obtain: Santas Golden Containers via Santa Gift and Santa Mega Containers in Update 13:11
Base Value: 34,650
Nation: Netherlands
Current development status: Work in Progress
How to Obtain:
To obtain the Tier X Dutch Special Cruiser Prins Van Oranje Golden during Update 13.11 in World of Warships, here are your options:
- Steel Event:
- Costs 36,000 Steel.
- Includes the "Made of Steel" permanent camouflage, a special flag, and a 30-day economic boost.
- Golden Santa Containers:
Armor:
Health: 51,900
Overall: 16-260 mm
Fires Duration: 30 s
Hull Plating fore/mid/aft: 25-40/39-40/25 mm
Deck Plating fore/mid/aft: 25/30/25 mm
Superstructure: 16 mm
Armor Belt: 40-225 mm
Armored Sloped Decks: 30 mm
Fore Athwartships: 30-200 mm
Aft Athwartships: 30-200 mm
Citadel Fore Athwartships: 30-200 mm
Citadel Aft Athwartships: 30-200 mm
Citadel Torpedo Bulkhead: 40 mm
Citadel Deck: 30 mm
Citadel Bottom: 40 mm
Turret Plating: 120-229 mm
Torpedo Damage Reduction: 25%
Main Battery Armament:
3x4 234 mm/50 Mk.XI in a turret:
Max Range: 18.1 km
Reload: 16.0 s
180° Turn Time: 22.5 s
Dispersion at Max Range: 158 m
Sigma: 2.05σ
Shell Types:
HE Shells:
12x 234 mm HE 6 CRH:
Maximum HE shell damage: 3,200
Alpha Piercing HE: 39.0 mm
Shell Air Drag: 0.21
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 234 mm
Shell Krupp: 560.0
Shell Mass: 185.3 kg
Shell Ricochet At: 91.0°
HE Shell initial velocity: 841.0 m/s
Chance of causing fire: 18.0%
AP Shells:
12x 234 mm AP 6 CRH:
Max AP Shell Damage: 5,750
Ammo Type: Armor Piercing
Shell Air Drag: 0.21
Shell Always Ricochet At: 60.0°
Normalization: 7.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 39.0
Shell Diameter: 234 mm
Shell Krupp: 2950.0
Shell Mass: 185.3 kg
Shell Ricochet At: 45.0°
Shell Speed: 841.0 m/s
HE Airstrike:
Reload time: 160 s
Available flights: 2
Number of Aircraft in Attacking Flight: 12
Maximum range: 15.0 km
Number of Bombs in Payload: 7x P.U.W. 250 Kg
Maximum bomb damage: 8,500
Armor penetration capacity: 46 mm
Chance of causing fire: 48 %
Secondaries:
6 x 2 120 mm/50 Model 1942 in a turret/HE Brisantgranaat:
Max HE Shell Damage: 1,700
Range: 7.30 km
Reload: 3.0 s
Chance of Fire: 7%.
HE Armour Penetration: 20 mm.
Shell Velocity: 850 m/s.
Depth Charges:
Maximum damage: 5,000
Number of charges: 2
Bombs in a charge: 4x1
Reload time: 40.0 s
Chance of causing fire: 20 %
AA Defence:
Long Range:
6x2 120 mm/50 Model 1942 in a turret:
Firing range: 6.0 km
Hit Probability: 90%
Damage Within an Explosion: 1680
Damage by long-range AA guns: 168
Number of Explosions Per Salvo: 7
Continuous Damage: 433
Action Zone: 3.5 - 6.0 km
Mid Range:
12x1 40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350:
Firing range: 3.5 km
Damage by mid-range AA guns: 536
Hit Probability: 90%
Mobility:
Maximum speed: 33.5 knots
Turning circle radius: 790 m
Rudder shift time: 12.7 s
Propulsion: 150,000 hp
Visibility:
Surface Detectability: 13.3 km
Air Detectability: 9.7 km
Detectability by enemy subs: 0-9.7 km
Detectability whilst firing in smoke: 8.8 km
Consumables:
Slot 1: Damage Control Party:
Charges: Infinite
Action time: 5 s
Reload time: 60 s
Slot 2: Hydroacoustic Search:
Charges: 3
Action time: 100 s
Reload time: 120 s
Detection of Torps: 3.5 km
Detection of Ships: 5.0 km
Slot 3: Defensive AA fire:
Charges: 3
Action time: 40 s
Reload time: 80 s
Continuous damage: +50%
Damage from shell explosions: +300%
Slot 4: Repair Party:
Charges: 3
Action time: 28 s
Reload time: 80 s
Repaired HP per second: 259.5 hp/s