Menno Van Coehoorn: Tier IX Dutch Researchable Cruiser 1945

flag shipicon Menno Van Coehoorn: Tier IX Dutch Researchable Cruiser 1945

A hypothetical design for a light cruiser armed with dual-purpose guns. The ship could have been built in Germany in the 1940s and transferred to the Netherlands after World War II, where it would have undergone modernization, replacing small-caliber anti-aircraft systems with more advanced systems.

 

 

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CT 13.10 Balance Changes

flag shipicon IX Menno Van Coehoorn

  • Armor parameters changed
    • Citadel Deck armor thickness increased: 32mm to 35mm
  • Changed maneuverability parameters:
    • Maximum speed increased: 33 to 34 knots
 

Key Features - New Dutch Light Cruisers

  • Airstrike Capability: These cruisers are equipped with airstrikes that have long range, fast reload, and quick bomb drop times, making them effective at starting fires on enemy ships.
  • Main Battery Guns: They feature small-caliber 128mm guns with good range and ballistics, strong AP shells, and good HE penetration, though with low damage and fire chance.
  • Survivability: Good concealment, Engine Boost, and a fast cooldown Repair Party enhance their survivability. They also have strong AA defenses.
  • Weaknesses: Despite their strengths, they have a small hitpoint pool and weak armor, making them vulnerable when hit.

Menno Van Coehoorn Info:

Ship Name: flag shipicon IX Menno Van Coehoorn
Level: 9
WG Introduction: September 27th, 2024
Estimate Release: ~13.11
Testing and Possible Early Access: shipicon IX Menno Van Coehoorn
Base Researchable Cost: shipxp 170 000 credits 13 000 000
Nation: flag Netherlands
Current Development Status: Work in Progress

Ship Specifications

Armor

m_v_coehoorn_armor_image
Hit Points: 34,900
Overall: 13-100 mm
Torpedo Protection, damage reduction: 10%
Plating: 16 mm
Fires Duration: 30 s
Fore Athwartships: 16-80 mm
Aft Athwartships: 16 mm
Citadel  Fore Athwartships: 80 mm
Citadel  Aft Athwartships: 80 mm
Armor Belt: 16-80 mm
Torpedo Bulkhead: 32 mm
Armored Deck Slopes: 32 mm
Citadel Deck: 35 mm
Superstructure: 13 mm
Citadel Bottom: 40 mm
turrets Plating: 20 mm
Tonnage: 12,300 t

Main Battery

5x2 128 mm/61 KM40 in a turret
Firing Range: 16.5 km
Reload Time: 5.5 s
180-Degree Turn Time: 10.6 s
Maximum Dispersion: 147 m
Sigma: 2.05
 

Shell Types:

HE Shells:

10x 128 mm Spr.Gr.
Alpha Damage: 1,350
Ammo Type: High Explosive
Alpha Piercing HE: 32.0 mm
Shell Air Drag: 0.23
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 128.0 mm
Shell Krupp: 475.0
Shell Mass: 30.3 kg
Shell Ricochet At: 91.0°
Velocity: 960.0 m/s
Burn Probability: 5%
 

AP Shells:

10x 128 mm P.Spr.Gr.
Alpha Damage: 3,100
Ammo Type: Armor Piercing
Shell Air Drag: 0.23
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 21.0 mm
Shell Diameter: 128.0 mm
Shell Krupp: 1700.0
Shell Mass: 30.3 kg
Shell Ricochet At: 45.0°
Velocity: 960.0 m/s

Airstrike (HE)

Plane: Fokker T.V. (Level 8)
Health: 1,960
Speed carrying Bomb: 158.0 kn
Max Speed: 200.0 kn
Reload Time: 50.0 s
Available Flights: 2
Number of Aircraft in Attacking Flight: 6
Maximum Range: 13.5 km
Number of Bombs in Payload: 5x P.u.W. 120 kg
Maximum Bomb Damage: 5,800
Armor Penetration Capacity: 34.3 mm
Chance of Causing Fire: 33%

Depth Charges

Maximum Damage: 5,000
Number of Charges: 2
Bombs in a Charge: 6
Reload Time: 40.0 s

Anti Aircraft Defense

Long Range:

5x2 128 mm/61 KM40 in a turret
Continuous Damage per Second: 84
Hit Probability: 90%
Action Zone: 6.0 km
Explosions in a Salvo: 4
Damage within an Explosion: 1,540
Continuous Damage: soon
Action Zone: 3.5 - 6.0 km
 

Medium Range:

12x1 40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount
2x2 57 mm/60 SAK Model 1950 on a Model 1950 mount
Continuous Damage per Second: 686
Hit Probability: 90%
Action Zone: 4.0 km

Mobility

Maximum Speed: 34.0 kt
Turning Circle Radius: 660 m
Rudder Shift Time: 9.1 s
Propulsion: 84,000

Detection

Surface Detectability: 11.8 km
Air Detectability: 7.4 km
Detectability after Firing Main Guns in Smoke: 5.4 km

Available Consumables

Slot 1: Damage Control Party

Duration Time: 5 s
Reload Time: 60 s
Charges: Unlimited
 

Slot 2: Engine Boost

Duration Time: 120 s
Maximum Speed Increase: +8%
Reload Time: 120 s
Charges: 3
 

Slot 3: Repair Party

Duration Time: 28 s
HP per Second: 174.5
Reload Time: 40 s
Charges: 3
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.
 

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