La Pampa: Tier X Pan-American (Argentina) Destroyer 1945 (How to Obtain)

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flag DD Special Ship Icon La Pampa: Tier X Pan-American (Argentina) Destroyer 1945

A battle-class destroyer built in the 1940s according to a project that considered the experience of the war. While still on the slipway, the destroyer could have been purchased by the government of Argentina, which in the post-war decades sought to strengthen its Navy by purchasing "surplus" ships from Great Britain and the United States. La Pampa differs from its British counterparts in its enhanced torpedo armament due to installing a third torpedo launcher.

 
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Key Features of La Pampa

  • Torpedo-Focused Armament: Sacrifices her rear turret for an additional torpedo rack, bringing her total to 15 tubes, rivaling the Shimakaze.
  • Medium-Range, Balanced Torpedoes: Torpedoes offer a blend of speed, damage, and range, suited for versatile engagements.
  • Superior Concealment: Great concealment allows La Pampa to outspot most destroyers, enabling effective close-range torpedo strikes.
  • Powerful Consumables:
    • Torpedo Reload Booster: Fires up to 30 torpedoes in quick succession for overwhelming spread.
    • Smoke Generator: Provides concealment for ambushes or retreat, enhancing her survivability.
  • Combat Instructions: Reduces consumable cooldowns by landing torpedo hits and remaining undetected.
  • Weaknesses: Low base hitpoints, weak main battery, slow speed, and no Engine Boost make her vulnerable in direct gunfights.

Gameplay Tactics for La Pampa

  • Invisible Assassin: Use concealment to remain undetected, positioning for close-range torpedo ambushes.
  • Maximize Torpedo Potential: Use the Torpedo Reload Booster to launch multiple waves of torpedoes in quick succession, overwhelming the enemy.
  • Outspotting and Ambushing: Avoid direct combat with other destroyers. Instead, outspot and ambush from stealth to launch torpedo strikes.
  • Survivability Tactics: Use Smoke Generator to conceal yourself when under fire, avoiding open water gunfights.
  • Combat Instructions Utilization: Charge cooldown reductions by staying undetected and landing torpedo hits, allowing more frequent use of powerful consumables.

La Pampa excels as a stealthy, torpedo-heavy destroyer that thrives in ambush tactics and quick strikes, leveraging her consumables to outlast and outmaneuver enemies.


Ship Info

Ship Name: flag shipicon X La Pampa
Level: 10
Class: Battle-class destroyer
WG Introduction: August 1st, 2024
Released: Update 13.10
Resource Cost: token 380 La Pampa Tokens - token 304 La Pampa Tokens using the coupon.
Base value: doubloon 34,650
Nation: flag flag Pan-American (Argentina)
Current Development Status: Released
 
Released on NA - Asia at November 13th 22:00:00 UTC - EU at November 14th 05:00:00 UTC

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Armor

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Hit points: 18,800
Plating: 19 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 6 mm
Superstructure: 13 mm
Tonnage: 3,290 t

Main Battery Armament:

2x2 113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount:
Max Range: 12.3 km
Reload: 3.3 s
Minimum Shell Type Switching Time: 3.3 s
180° Turn Time: 9.0 s
Dispersion at Max Range: 107 m
Sigma: 2.0σ
 

Shell Types

HE Shells

4x 113 mm HE 5crh:
Alpha Damage: 1,700
Alpha Piercing HE: 19.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.329
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 113 mm
Shell Krupp: 1.0
Shell Mass: 24.95
Shell Speed: 746.0 m/s
Burn Probability: 8%
 

AP Shells

4x 113 mm SAP 55 lb:
Alpha Damage: 2,100
Ammo Type: Armor Piercing
Shell Air Drag: 0.3296
Shell Always Ricochet At: 67.5
Normalization: 10.0
Shell Detonator: 0.01
Shell Detonator Threshold: 19.0 mm
Shell Diameter: 113 mm
Shell Krupp: 1600.0
Shell Mass: 25.0 kg
Shell Ricochet At: 60.0
Velocity: 746.0 m/s

Depth Charges:

Maximum damage: 5000
Charges: 2
Bombs per charge: 6
Reload time: 40 s

Torpedoes:

3x5 533 mm Mk 17/Mk IXM:
Max Damage: 17,500
Range: 10.5 km
Reload: 130 s
Speed: 66 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.3 km

Combat Instructions:

Covert Consumable Readiness:

Activation effect:

Consumable preparation and reload time: -85%
Duration: 30.0 s

Activation conditions:

Progress per 10 seconds while unspotted: 5%
Progress per torpedo hit: 25%

Activation effect when condions are not met:

Time of inactivity before progress loss: 30.0 s.
Progress loss per second of inactivity: 5.0 %.


AA Defence:

Long Range:

2x2 113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount:
Firing range:  5.8 km
Hit Probability:  100 %
Damage by Zone Area AA:  46
Damage Caused by Shell Explosions:  1540
Number of Explosions Per Salvo:  2
Action Zone:  3.5 - 5.8 km
Continuous Damage: 129
 

Mid Range:

3x2 40 mm/56 OQF Mk.XI on a Mk.V mount:
3x1 40 mm/56 OQF on a Boffin mount:
Firing range:  3.5 km
Hit Probability:  100 %
Damage by Zone Area AA:  137

Mobility:

Maximum speed: 34.0 knots
Turning circle radius: 560 m
Rudder shift time: 4.2 s
Propulsion: 50,000 hp

Visibility:

Surface Detectability: 7.1 km
Air Detectability: 3.5 km
Detectability by enemy subs: 0-3.5 km
Detectability whilst firing in smoke: 2.5 km

Consumables:

Slot 1: Damage Control Party:
Charges: Infinite
Work Time: 5 s
Reload Time: 40 s
 
Slot 2: Smoke Generator:
Charges: 3
Action time: 20 s
Reload time: 220 s
Lifetime: 97 s
Radius: 450 m
 
Slot 3 Torpedo Reload Booster
Charges: 2
Duration time: 1 s
Torpedo tube reload time: 5 s
Reload time: 330 s
 
Slot 4: Repair Party:
Charges: 2
Action Time: 28 s
Reload Time: 80 s
HP per second: +94
 
All statistics are presented without crew and upgrade modifiers, but with the best modules available. Please note that these statistics may change at any time.

2 Comments

😃Thank you for your comment, it will be added asap.✅

  1. its a nice one!

    ReplyDelete
  2. Not the most enjoyable DD to play, bit of a one trick pony ikea the Jager but slower and worse Stealth. Can get some big scores and upto 45 torpedoes in the water at one time.

    ReplyDelete
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