La Pampa: Tier X Pan-American (Argentina) Destroyer 1945 (Including Short Video)
byJoby-
1
La Pampa: Tier X Pan-American (Argentina) Destroyer 1945
A battle-class destroyer built in the 1940s according to a project that considered the experience of the war. While still on the slipway, the destroyer could have been purchased by the government of Argentina, which in the post-war decades sought to strengthen its Navy by purchasing "surplus" ships from Great Britain and the United States. La Pampa differs from its British counterparts in its enhanced torpedo armament due to installing a third torpedo launcher.
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Short YouTube Video
Key Features
Unlike other Battle-class destroyers in the game such as Jutland, La Pampa is geared towards torpedo gameplay - she sacrifices her rear turret for an extra rack of torpedoes, bringing her total up to 15 tubes, rivalling the legendary Shimakaze. The torpedoes themselves have medium range and a comfortable blend of characteristics.
Great concealment will allow her to outspot other destroyers and conduct torpedo attacks from close range. Complementing her torpedo armament is a strong set of consumables: Torpedo Reload Booster will allow her to put up to 30 fish in the water at once, while Specialized Repair Teams and Smoke Generator will give her substantial survivability.
While all of her consumables come with a long cooldown time, Combat Instructions charged with torpedo hits and time spent undetected can be used to reduce it.
Key weaknesses of the ship include a low base hitpoint pool, a weak main battery, and slow speed with no access to Engine Boost.
Gameplay
La Pampa will function best as an invisible assassin, using her concealment to avoid being spotted and launching devastating torpedo attacks with the aid of her Torpedo Reload Booster.
While not the strongest against enemy Destroyers in a direct engagement, La Pampa can outspot most of her tiermates and is capable of recovering a lot of of the damage taken if forced to engage in a gunfight.
Ship Info
Ship Name: X La Pampa
Level: 10
Class: Battle-class destroyer
WG Introduction: August 1st, 2024
Status and Name During Testing and Final: X La Pampa
Estimated Release: Update 13.11
Base value: 34,650
Nation: Pan-American (Argentina)
Current Development Status: Work in Progress
Armor
Hit points: 18,800
Plating: 19 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 6 mm
Superstructure: 13 mm
Tonnage: 3,290 t
Main Battery Armament:
2x2 113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount:
Max Range: 12.3 km
Reload: 3.3 s
Minimum Shell Type Switching Time: 3.3 s
180° Turn Time: 9.0 s
Dispersion at Max Range: 107 m
Sigma: 2.0σ
Shell Types
HE Shells
4x 113 mm HE 5crh:
Alpha Damage: 1,700
Alpha Piercing HE: 19.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.329
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 113 mm
Shell Krupp: 1.0
Shell Mass: 24.95
Shell Speed: 746.0 m/s
Burn Probability: 8%
AP Shells
4x 113 mm SAP 55 lb:
Alpha Damage: 2,100
Ammo Type: Armor Piercing
Shell Air Drag: 0.3296
Shell Always Ricochet At: 67.5
Normalization: 10.0
Shell Detonator: 0.01
Shell Detonator Threshold: 19.0 mm
Shell Diameter: 113 mm
Shell Krupp: 1600.0
Shell Mass: 25.0 kg
Shell Ricochet At: 60.0
Velocity: 746.0 m/s
Depth Charges:
Maximum damage: 5000
Charges: 2
Bombs per charge: 6
Reload time: 40 s
Torpedoes:
3x5 533 mm Mk 17/Mk IXM:
Max Damage: 17,500
Range: 10.5 km
Reload: 125 s
Speed: 66 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.3 km
Combat Instructions:
Covert Consumable Readiness:
Progress per 10 seconds while unspotted: 5%
Progress per torpedo hit: 25%
Time of inactivity before progress loss: 30.0 s.
Progress loss per second of inactivity: 5.0 %.
Activation effect:
Consumable preparation and reload time: -85%
Duration: 30.0 s
AA Defence:
Long Range:
2x2 113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount:
Firing range: 5.8 km
Hit Probability: 100 %
Damage by Zone Area AA: 46
Damage Caused by Shell Explosions: 1540
Number of Explosions Per Salvo: 2
Action Zone: 3.5 - 5.8 km
Continuous Damage: 129
Mid Range:
3x2 40 mm/56 OQF Mk.XI on a Mk.V mount: 3x1 40 mm/56 OQF on a Boffin mount:
Firing range: 3.5 km
Hit Probability: 100 %
Damage by Zone Area AA: 137
Mobility:
Maximum speed: 34.0 knots
Turning circle radius: 560 m
Rudder shift time: 4.2 s
Propulsion: 50,000 hp
Visibility:
Surface Detectability: 7.1 km
Air Detectability: 3.5 km
Detectability by enemy subs: 0-3.5 km
Detectability whilst firing in smoke: 2.5 km
Consumables:
Slot 1: Damage Control Party:
Charges: Infinite
Work Time: 5 s
Reload Time: 40 s
Slot 2: Smoke Generator:
Charges: 3
Action time: 20 s
Reload time: 220 s
Lifetime: 97 s
Radius: 450 m
Slot 3 Torpedo Reload Booster
Charges: 2
Duration time: 1 s
Torpedo tube reload time: 5 s
Reload time: 330 s
Slot 4: Specialized Repair Teams:
Charges: 3
Action Time: 20 s
Reload Time: 180 s
HP per second: +282
All statistics are presented without crew and upgrade modifiers, but with the best modules available. Please note that these statistics may change at any time.
Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.
its a nice one!
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