Hildebrand: Tier X German Hybrid Heavy Cruiser 1945 (13.9 How to Obtain)

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flag Cruiser Special Ship Icon Hildebrand: Tier X German Hybrid Heavy Cruiser 1945

A large hybrid ship, originally an O-class cruiser, converted to function as an aircraft carrier. This design resembles the German "Atlantic cruiser-carrier" project developed in 1942. In addition to six main battery guns concentrated in the hull's bow, the ship received powerful auxiliary armament, including 150 mm secondary guns and 105 mm dual-purpose guns.


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Key Features

  • Hybrid Capabilities: Hildebrand is unique as a hybrid with access to both torpedo bomber and dive bomber squadrons.
  • Armament and Protection: It boasts a large hit point pool, well-protected citadel, but has a vulnerable hangar and poor concealment.
  • Consumables: The ship is equipped with Hydroacoustic Search, a standard Repair Party, and a special Repair consumable for dive bombers.
  • Tactical Play: Effective use of cover and aviation is crucial, with torpedo bombers being the primary attack force and dive bombers reserved for high-value targets.

Gameplay

  • Effective Armament Use: Utilize both the main battery and aviation squadrons to their fullest potential.
  • Strategic Cover: Employ cover strategically to protect the ship while managing aviation assets.
  • Torpedo Bombers: Rely on torpedo bombers as the primary offensive tool, with fast preparation time.
  • Selective Dive Bombing: Reserve dive bombers for high-value targets due to longer preparation time.

Remember to monitor the minimap closely to identify and engage the most advantageous targets.


Hildebrand Info

Default Permanent Camouflages
Camo #1 Camo #2

Ship Name: flag shipicon X Hildebrand
Level: 10
Class: O-class battlecruiser
WG Introduction: July 3rd, 2024
Release: 13.9
Base Value: doubloons 34,650
Nation: flag Germany
Current Status: Released

How to Obtain

Possible 2% chance of a Drop in 13.9 German Cruiser Premium Containers

Hildebrand, a Tier X German Hybrid Heavy Cruiser, is available through special container containers in the game. Here’s how you can obtain it:

  1. Containers for Purchase: You can buy individual container containers for doubloon 1,250 doubloons each. Each container container has a 2% chance of containing the Hildebrand.
  2. Discounted Bundles: You can purchase 10 consecutive bundles, totalling 50 container containers, for doubloon 49,874 doubloons. If you do not receive the Hildebrand after purchasing these 10 bundles, the ship will be available for credits 1 credit.

This system ensures that even if luck isn’t on your side with the individual containers, you can still obtain the ship after a certain number of purchases.

German Cruiser Premium Containers

Slot 1

  • 3x Boost Rare economic bonuses of one type - 40%
  • 375,000 credits Credits, 6,250 freexp Free XP, or 18,750 elitecommanderxp Elite Commander XP - 60%

Slot 2

  • One of the following permanent camouflages: Camos Black, Camos White, Camos Red or Black, Camos Red, and Camos Gold - 80% 
  • 18,750 freexp Free XP, 7 days of Premium Time Warships Premium Account, or coal7,500 Coal - 16%
  • German Cruiser flag shipicon X Hildebrand - 2%

If you already have Hildebrand, you will instead receive 18,750 freexp Free XP.

Slot 3

  • 3x Boost Rare economic bonuses of one type - 40% 
  • 375,000 credits Credits, 6,250 freexp Free XP or 18,750 elitecommanderxp Elite Commander XP - 20%

Armor

hildebrand_armor
Hit Points: 63,650 hp
Overall Plating: 16-360 mm
Hull Plating fore/mid/aft: 27/27-190/27 mm
Deck Plating fore/mid/aft: 27/30/27 mm
Citadel Fore Athwartship: 25-100 mm
Citadel Aft Athwartship: 25-100 mm
Armor Belt: 30-190 mm
Citadel Torpedo Bulkhead: 60 mm
Superstructure: 19 mm
Armored Deck Slopes: 80 mm
Citadel Deck: 60 mm
Citadel Bottom: 40 mm
Turrets: 130-360 mm
Torpedo Damage Protection: 37%
Tonnage: 36,000 tn

Main Battery

2x3 305 mm/56 SK C/39 in a turret
Max Range: 18.5 km
Reload: 15 s
180° Turn Time: 25 s
Dispersion at Max Range: 203 m
Sigma: 2.05σ

Shell Types

HE Shells

6x 305 mm Spr.Gr. L/4.9:
Alpha Damage: 3,600
Alpha Piercing HE: 76 mm
Ammo Type: HE
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 390.0
Shell Ricochet At: 91.0°
Shell Speed: 865 m/s
Burn Probability: 27%

AP Shells

6x 305 mm P.Spr.Gr. L/3.8:
Alpha Damage: 9,500
Ammo Type: AP
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51 mm
Shell Diameter: 305mm
Shell Krupp: 2650.0
Shell Mass: 390.0
Shell Ricochet At: 45.0°
Shell Speed: 865 m/s

Air Wing

Torpedo Bombers (Ta 152C-1/R14)

Plane HP: 1710 hp
Cruising Speed: 174 kts
Max Speed: 214 kts
Engine Boost Time: 20 s
Engine Boost Reload Time: 40 s
Attacking Plane Amount: 3
Squadron Amount: 3
Aircraft on Deck: 3
Plane Restoration: 3/80 s
Detectability: 10 km

Torpedo Stats:

Alpha Damage: 4,533
Torpedoes in Payload: 1x BT 1000
Aerial torpedo speed: 55 knots
Torpedo Range: 3.0 km
Detection Range: 1.3 km
Arming distance: 591 m
Chance of flood: 39%
 

Dive Bombers

Plane HP: 1530 hp
Cruising Speed: 174 kts
Max Speed: 214 kts
Engine Boost Time: 20 s
Speed Boost Reload: 40 s
Attacking Plane Amount: 6
Squadron Amount: 6
Aircraft on Deck: 6
Plane Restoration: 6/300 s
Detectability: 10 km

Bomb Stats:

Alpha Damage: 13,700
Bombs in Payload: 1x PC 1000 HE
Armor Penetration: 68.7 mm
Chance of fire: 78%

Secondaries

8x2 105 mm Spr.Gr. Kz.
Damage: 1200 hp
Range: 8.3 km
Reload: 3.4 s
Chance of Fire: 5%
HE Armour Penetration: 26 mm
Shell Velocity: 900 m/s
8x2 150 mm Spr.Gr. L/4.5
Damage: 1700 hp
Range: 8.3 km
Reload: 7.5 s
Chance of Fire: 8%
HE Armour Penetration: 38 mm
Shell Velocity: 875 m/s

Depth Charges Airstrike

Aircraft HP: 2,000
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Bombs in Payload: 2x SC-300
Max Bomb Damage: 4900
Max Range: 8 km
Reload: 30 s
Burn Probability: 28%

AA Defense

Long Range:

8x2 105 mm/65 SK C/33 on a Dop. L. C/37 mount:
Action Zone: 3.5-5.2 km
Hit Probability: 90 %
Damage Caused by Shell Explosions: 1540
Damage by Zone Area AA: 154
Continuous Damage: 408 hp
Number of Explosions Per Salvo: 7
 

Mid Range:

6x2 55 mm/77 Gerät 58 on a twin mount:
Action Zone: 4.0 km
Hit Probability: 90 %
Damage by Zone Area AA: 245
 

Short Range:

10x2 30 mm/45 Flak 103/38 on a twin mount:
Action Zone: 3.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 203

Mobility

Maximum Speed: 34.0 kts
Turning Circle Radius: 880 m
Rudder Shift Time: 14.1 s
Propulsion: 176,000 hp

Detection

Surface Detectability: 15.5 km
Air Detectability: 10.3 km
Detectability after Firing Main Guns in Smoke: 12.5 km

Available Consumables

Slot 1: Damage Control Party
Charges: Infinite
Work Time: 5 s
Reload Time: 60 s

Slot 2: Hydroacoustic Search
Charges: 3
Action time: 120 s
Reload Time: 120 s
Detection Range Torpedoes: 4.0 km
Detection Range Ships: 6.0 km

Slot 3: Repair Party
Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +318.25 hp/s
 
All statistics are presented without crew and upgrade modifiers, but with the best modules available. Please note that these statistics may change at any time.

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