AL Shimakaze: Tier X Azur Lane Japanese Premium Destroyer 1943

AL-Shimakaze-image

flag DD Premium Ship Icon AL Shimakaze: Tier X Azur Lane Japanese Premium Destroyer 1943

An experimental fast "cruiser destroyer" boasting a heavy-duty power plant, reinforced AA defenses, and powerful torpedo armament. Improved performance was to be achieved by utilizing new boilers. Shimakaze was laid down in August 1941 and entered service in May 1943. She was to have been the lead ship in a series of 16 destroyers, but no sister ships were ever completed. Shimakaze participated in the evacuation of the Aleutian Islands, escorted convoys between 1943 and 1944, and engaged in the Battles of Leyte Gulf and Ormoc Bay.

 
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AL Shimakaze Info

Ship Name: flag DD Premium Ship Icon X AL Shimakaze
Level: 10
WG Introduction: May 13th, 2024
Release: Update 13.4
How to Obtain: 13.4 Azur Lane Event
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Nation: flag Japanese
Current Status: Released

Armor

Hit points: 17,900
Plating: 6-20 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bulkhead: 6 mm
Bottom: 20 mm
Turret Plating: 20 mm
Superstructure: 13 mm
Tonnage: 3,048 t
Overmatch: 8 mm

Main Battery

3x2 127 mm/50 3rd Year Type on a Type D mount:
Firing range:11.4 km
Reload time: 5.7 s
180 degree turn time: 22.8 s
Maximum dispersion: 100 m
Sigma: 2.00σ
 

Shell Types

HE Shells

6x 127 mm HE Type1:
Maximum HE shell damage: 2,150
Maximum HE shell damage per minute: 134,843
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.334
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 450.0
Shell Mass: 23.0 kg
Shell Ricochet At: 91.0°
HE Shell initial velocity: 915.0 m/s
Chance of causing fire: 9.0%
 

AP Shells

6x 127 mm AP Type0:
Max AP Shell Damage: 2,200
Max AP Shell Damage per minute: 137,979
Ammo Type: Armor Piercing
Shell Air Drag: 0.334
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 21.0 mm
Shell Krupp: 2266.0
Shell Mass: 23.0 kg
Ricochet At: 45.0°
Shell Speed: 915.0 m/s

Depth Charges

Maximum damage: 4,600
Number of charges: 2
Bombs in a charge: 16
Reload time: 40.0 s
Chance of starting a fire: 19%

Torpedo Tubes

3x5 610 mm Quintuple:

3x5 Type93:

Maximum damage: 20,967
Range: 15.0 km
Speed: 62 knots
Reload time: 150 s
Launcher 180 degree turn time: 7.2 s
Torpedo detectability: 2.5 km
 

3x5 Type 93 Mod. 3:

Maximum damage: 23,767
Range: 12.0 km
Speed: 67 kt
Reload time: 153 s
Launcher 180 degree turn time: 7.2 s
Torpedo detectability: 1.7 km
 

3x5 Type F3:

Maximum damage: 21,367
Range: 8.0 km
Speed: 76 kt
Reload time: 131 s
Launcher 180 degree turn time: 7.2 s
Torpedo detectability: 1.8 km

AA Defense

Long Range:

3x2 127 mm/50 3rd Year Type on a Type D mount:
Firing range:  5.8 km
Hit Probability:  100 %
Damage Within an Explosion:  1610
Damage by long-range AA guns:  48
Number of Explosions Per Salvo:  2
Continuous Damage: 89
Action Zone:  3.5 - 5.8 km
 

Short Range:

14x1 25 mm/60 Type 96 on a single mount:
1x2 25 mm/60 Type 96 on a twin mount:
2x3 25 mm/60 Type 96 on a triple mount:
Continuous damage per second: 98
Hit probability: 95 %
Action zone: 2.5 km

Mobility

Maximum speed: 39.0 kt
Turning circle radius: 690 m
Rudder shift time: 3.0 s
Propulsion: 75,000 hp

Detection

Surface detectability: 6.9 km
Air detectability: 3.4 km
Detectability after firing main guns in smoke: 2.65 km

Available Consumables:

Slot 1 Damage Control Party
Charges: Infinite
Duration time: 5 s
Reload time: 40 s
 
Slot 2 Smoke Generator
Charges: 3
Action time: 20 s
Duration time: 97 s
Radius: 450.0 m
Reload time: 160 s
 
Slot 3 Engine Boost
Charges: 3
Duration time: 120 s
Reload time: 120 s
Maximum speed: +8%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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