Baleares - Spanish Tier VI Researchable Cruiser 1936


flag shipicon Baleares - Spanish Tier VI Researchable Cruiser 1936

In 1926, Spain ordered two modern "Washington Treaty" cruisers. Vickers-Armstrong created a project based on County-class cruisers with reinforced AA defenses and armor protection. The cruisers were named Canarias and Baleares after the major Spanish archipelagos of the same name. The construction was delayed, but the Nationalists who seized the shipyards forced the ships' construction to speed up until completion. Baleares participated in the offensive against Malaga and in the hunt for transport ships; she carried out raids on coastal fortifications and bombarded cities. The cruiser was sunk by Republican destroyers in the Battle of Cape Palos.
{tocify} $title={Table of Contents}
Flip your mobile device to landscape for better viewing.

Baleares Info

Ship Name: flag  VI Baleares
Tier: VI (6)
Paper Ship: No
WG introduction:  April 14, 2023.
Status when final:  Researchable ship.
Final release: 12.8
Research Cost: image 36 000  CREDITS 3 000 000
Nation:  flag Spain / España
Current development status: Released


Hit Points: 35,100 hp
Armour: 13-110 mm
Fires Duration: 30 s
Armor Belt: 25-51 mm
Superstructure: 13 mm
Turret Plating: 25 mm
Tonnage: 10,840
Torpedo Protection, Damage Reduction: 10%

Main Battery Armament

4x2 203 mm/50 BL Model 1924 Mk.D in a turret:
Max Range:  15.6 km
Reload:  13.0 s
180° Turn Time:  22.5 s
Dispersion at Max Range:  131 m
Sigma:  2.00σ

Shell Types:

HE Shells 8x 203 mm HE 256 lb:
Max HE Shell Damage: 2,850
Alpha Piercing, HE: 34.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3463
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 203 mm
Shell Krupp: 560.0
Shell Mass: 116.1 kg
Shell Ricochet At: 91.0°
Shell Velocity: 855.0 m/s
Burn Probability: 15%
AP Shells: 8x 203 mm AP 256 lb Mk I:
Max AP Shell Damage: 4,550
Ammo Type: Armor Piercing
Shell Air Drag: 0.3463
Shell Always Ricochet At: 60.0°
Normalization: 7.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 34.0 mm
Shell Diameter: 203 mm
Shell Krupp: 2400.0
Shell Mass: 116.1 kg
Shell Ricochet At: 45.0°
Shell Velocity: 855.0 m/s

Burst Series

Reload time: 40.0 s
Burst interval: 1.2 s
Shots in the series: 2
AP shells damage bonus: +15%
AP shells penetration capacity bonus: +100%

Depth Charge Airstrike

Reload: 30 s
Available Flights: 1
No of Aircraft in Attacking Flight: 1
Max Range: 6 km
Bombs in Payload: 1 × 350-Pound Depth Bomb
Max Bomb Damage: 3400


4x3 533 mm MKVII* ES:
Reload:  80 s
180° Turn Time:  15.0 s
Range:  7.0 km
Damage:  15,733 hp
Speed:  59 kts
Visibility Distance:  1.2 km
Enemy response time after spotting these torps: 7.82 s

Secondary Armament

8x1 120-мм granada rompedora HE:
Max HE Shell Damage: 1,700
Range: 5.0 km
Reload: 3.5 s
Sigma:  1.00σ
Ammo Type: High Explosive
Shell Diameter: 120 mm
Shell Velocity: 890.0 m/s
Burn Probability: 8%
4x1 88 mm Spr.Gr.:
Max HE Shell Damage: 1,000
Range: 5.0 km
Reload: 4 s
Sigma:  1.00σ
Ammo Type: High Explosive
Shell Diameter: 88 mm
Shell Velocity: 890.0 m/s
Burn Probability: 4%

Anti Aircraft Defence

Long Range:
8x1 120 mm/45 Mk.F on a shielded mount
4x1 88 mm/45 Flak on an MPL C/13 mount:
Firing range:  5.2 km
Hit Probability:  90 %
Damage Within an Explosion:  1050
Damage by long range AA guns:  95
Number of Explosions Per Salvo:  3
Action Zone:  3.5 - 5.2 km
Short Range:
8x1 20 mm/65 C/38 on an L/30 single mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 67


Maximum speed: 33.0 knots
Turning circle radius: 740 m
Rudder shift time: 9.6 s
Propulsion: soon hp


Surface Detectability: 11.7 km
Air Detectability: 7.2 km
Detectability by depths: 0-7.2 km
Detectability after Firing Main Guns in Smoke:  6.8 km

Available Consumables

Slot 1: Damage Control Party:
Charges: infinite
Work Time: 5 s
Reload Time: 60 s
Slot 2:  Hydroacoustic Search:
Charges: 3
Action time: 100 s
Reload Time: 120 s
Detection Range Torpedoes: 3.0 km
Detection Range Ships: 4.0 km
Slot 2: Defensive AA Fire:
Charges: 3
Action time: 40 s
Reload time: 80 s
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.


😃Thank you for your comment, it will be added asap.✅

  1. I enjoy what you guys are usually up too. This sort of clever work and coverage! Keep up the wonderful works guys I’ve added you guys to my blogroll.

Post a Comment
Previous Post Next Post

Share This

invite code banner
eu link button na link button asia link button