Castilla - Spanish Tier X Researchable Cruiser 1940

flag Castilla - Spanish Tier X Researchable Cruiser 1940

While developing their own heavy cruisers, Spanish engineers actively adopted Italian experience and the latest achievements of Italian engineering in the field of ship armor protection and armaments. The knowledge gained could have culminated in a project based on a fusion of Italian and Spanish naval design thinking—projects of the Ansaldo cruisers and a project for a "Super Washington" cruiser from the Ferrol shipyard.
 
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Castilla Info

Castilla Paint
Ship Name: flagship icon X Castilla
Tier: 10
Paper Ship: Yes
WG introduction:  April 14, 2023.
Status when final: battleship Researchable ship.
Final release: 12.8
Research Cost: image 240 000 CREDITS 20 00 000
Nation:  flag Spain / España
Current development status: Released

Armor

Hit Points: 51,000 hp
Armour: 15-250 mm
Deck Fore/Mid/Aft: 25/30/25 mm
Side Plating Fore/Mid/Aft: 25-40/30-40/25-60 mm
Fires Duration: 30 s
Fore Athwartships: 80 mm
Aft Athwartships: 80 mm
Armor Belt: 30-40 mm
Superstructure: 16 mm
Citadel Torpedo bulkhead: 40 mm
Citadel Deck: 90 mm
Citadel Bottom: 40 mm
Turret Plating: 100-250 mm
Tonnage: 24,455
Torpedo Protection, Damage Reduction: 19%

Main Battery Armament

3x3 254 mm/60 in a turret:
Max Range:  17.1 km
Reload:  13.0 s
180° Turn Time:  25.7 s
Dispersion at Max Range:  151 m
Sigma:  2.05σ
 

Shell Types:

HE Shells 9x 254 mm granada rompedora HE it:
Max HE Shell Damage: 3,450
Alpha Piercing, HE: 42.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.25
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 254 mm
Shell Krupp: 560.0
Shell Mass: 227.9 kg
Shell Ricochet At: 91.0°
Shell Velocity: 954.0 m/s
Burn Probability: 16%
 
AP Shells: 9x 254 mm obús perforante AP it:
Max AP Shell Damage: 6,150
Ammo Type: Armor Piercing
Shell Air Drag: 0.25
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 42.0 mm
Shell Diameter: 254 mm
Shell Krupp: 2650.0
Shell Mass: 227.9.0 kg
Shell Ricochet At: 45.0°
Shell Velocity: 945.0 m/s

Burst Series

Reload time: 28.5 s
Burst interval: 1.2 s
Shots in the series: 2

Depth Charge Airstrike

Reload: 30 s
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Max Range: 8 km
Bombs in Payload: 2× 650-Pound Depth Bomb
Max Bomb Damage: 4900

Torpedoes

2x5 533 mm MKIX ES:
Reload:  106.0 s
180° Turn Time:  7.2 s
Range:  8.0 km
Damage:  16,633 hp
Speed:  62 kts
Visibility Distance:  1.3 km
Enemy response time after spotting these torps: 8.06 s

Secondary Armament

8x2 128 mm granada rompedora HE ger:
Max HE Shell Damage: 1,500
Range: 7.3 km
Reload: 4 s
Sigma:  1.00σ
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Diameter: 128 mm
Shell Velocity: 900.0 m/s
Burn Probability: 5%

Anti Aircraft Defence

Long Range:
8x2 128 mm/61 KM40 in a turret:
Firing range:  6.0 km
Hit Probability:  90 %
Damage Within an Explosion:  1610
Damage by long range AA guns:  116
Number of Explosions Per Salvo:  6
Continuous damage: soon
Action Zone:  3.5 - 6.0 km
Mid Range:
12x4 37 mm/54 Model 1939 on a quadruple mount:
Firing range:  3.5 km
Hit Probability:  90%
Damage by mid range AA guns:  385
Short Range:
8x6 20 mm/70 Breda Model 1941 on a sextuple mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 102

Mobility

Maximum speed: 37.0 knots
Turning circle radius: 820 m
Rudder shift time: 11.5 s
Propulsion: 200,000 hp

Visibility

Surface Detectability: 14.5 km
Air Detectability: 11.34 km
Detectability by depths: 11.34 km
Detectability after Firing Main Guns in Smoke: 10.30 km

Available Consumables

Slot 1: Damage Control Party:
Charges: infinite
Work Time: 5 s
Reload Time: 60 s
Slot 2:  Repair Party:
Charges: 3
Action Time: 28 s
Reload Time: 80 s
HP per Second: +255 hp/s
Slot 3:  Hydroacoustic Search:
Charges: 3
Action time: 100 s
Reload Time: 120 s
Detection Range Torpedoes: 3.5 km
Detection Range Ships: 5.0 km
Slot 3: Defensive AA Fire:
Charges: 3
Action time: 40 s
Reload time: 80 s
Slot 4: Fighter:
Charges: 3
Action Time: 60 s
Reload Time: 90 s
Radius: +3.0 km
Fighters: x4
Slot 4: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload time: 240 s
Firing distance: +20%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 

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