Gdańsk - Tier X European Polish Destroyer 1939

Gdańsk - Tier X European Polish Destroyer 1939

Gdańsk - Tier X European Polish Destroyer 1939

Poland aimed to achieve naval superiority through quality rather than quantity, and they designed large destroyers capable of countering light cruisers to this end. In the late 1930s, several projects for such ships were being considered in Gdynia. The Mogador-class destroyers were suitable for the purpose as they were comparable to light cruisers in certain parameters and outmatched them in others (for example, in speed). Had ships of this class been built in France, the destroyers that survived the war would have been reequipped in the 1950s and 1960s with Soviet air defense systems, radars, and torpedoes.

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Released 12.6
Brought the ship profile up to date with the latest live server values and public test modifications.

Ship Info

Ship Name: Europe shipicon X Gdansk
Level: X
WG introduction: February 10, 2023
WG base value: 240 000 SXP - 20 000 000 Credits
Game Nation: Europe Europe

How to obtain: Gdansk

European Tech Tree Ship

Armor

Hit Points: 24,000 hp
Overall: 6-20 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 10 mm
Superstructure: 13 mm
Tonnage: 4.790 t

Main Battery Armament

1 x 1 139 mm/50 Mle 1929 on an Mle 1929 mount;
3 x 2 139 mm/50 Mle 1934 on an Mle 1935 mount:
Max Range: 12.0 km
Reload: 3.7 s
180° Turn Time: 18.0 s
Dispersion at Max Range: 105 m
Sigma: 2.00σ

Shell Types

HE Shells

7x 139 mm HE OEA Mle 1928:
Max HE Shell Damage: 2,000
Alpha Piercing HE: 23.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.234
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 360.0
Shell Mass: 39.9 kg
Shell Speed: 840.0 m/s
Burn Probability: 10%

AP Shells

Not Available

Torpedoes

2x5 533 mm PTA-53-30/Torped M1947 mod 0:
Max Damage: 11,200
Range: 10.0 km
Reload: 106 s
Speed: 86 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.6 km

Depth Charges

Maximum damage: 2500
Charges: 2
Bombs per charge: 12
Reload time: 40 s

Anti Aircraft Armament

Continuous damage: 267

Long Range

Not Available

Mid Range

5 x 4 57 mm ZIF-75 mount:
Firing range: 4.0 km
Hit Probability: 100 %
Damage by Zone Area AA: 238

Short Range

2 x 4 25 mm 110-PM on a 4M-120 mount:
Firing range: 3.1 km
Hit Probability: 95 %
Damage by Zone Area AA: 39

Concentrated AA Fire

  • Activated Effect
    • Continuous AA damage increase: 25%.
    • Damage from AA shell explosion increase: 100%.
    • Instantaneous damage interval: 5.0 s.
    • Action Time: 40.0 s.
    • Cooldown time: 10.0 s.
  • Progress Accumulation and Loss
    • Progress gain per second: 3%.
    • Time before you start losing progress: 130.0 s.
    • Progress loss per second: 5%.

Mobility

Maximum speed: 41.2 knots
Turning circle radius: 810 m
Rudder shift time: 5.3 s
Propulsion: 92,000 hp

Detection

Surface Detectability: 9.1 km
Air Detectability: 4.7 km
Detectability by enemy subs: 0-4.7 km
Detectability whilst firing in smoke: 3.7 km

Available Consumables

Slot 1: Damage Control Party

Charges: unlimited
Work time: 20 s
Reload time: 80 s

Slot 2: Smoke Generator

Charges: 3
Action Time: 20 s
Smoke screen dispersion time: 97 s
Radius: 450.0 m
Reload Time: 160 s

Slot 3: Engine Boost

Charges: 4
Action Time: 90 s
Reload Time: 90 s

Slot 4: Surveillance Radar

Charges: 4
Action Time: 10 s
Reload Time: 60 s
Ship detection range: 9.0 km
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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