Velos - European (Greek) Tier IX Premium Destroyer 1943 (Armory Bundles)

velos header image

flagshipicon Velos - European Greek Tier IX Premium Destroyer 1943 (Armory Bundles)

One of the numerous Fletcher-class destroyers with powerful AA weapons and a high running speed. Transferred to the Hellenic Navy in 1959.
Velos Commemorative Flag
The Fletcher-class destroyer Velos was acquired by Greece from the United States in 1959. Velos means "arrow" in Greek, and the ship's coat of arms bears the corresponding symbol.
info Velos Info
Velos Info
velos birdseye
Ship Name: flagshipicon IX Velos
Level: IX
Paper ship:  False
Class:  Fletcher class
WG introduction:  July 7, 2022
Ship release:  0.11.9
Cost: resource 19,300 doubloons
Nation:  flag Greece
Game Nation:  flag Europe
Current development status:  Released
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
armor Velos Bundle
Velos Bundle
Velos Standard Bundle Cost: resource 19,300 doubloons includes.
flagshipicon IX Velos
commander Commander with 3 skill points.
port slot 1x Port slot.
mission Bonus Combat mission: +200% all XP types
The ship comes with a permanent camouflage, and she has standard economic bonuses for her tier. She also earns more  Credits per battle and has a reduced post-battle service cost. Commander retraining is not required for this ship.
mission A special combat mission will become available to owners of this bundle for a period of 30 days from the moment of its purchase. Each battle fought playing Velos will bring you an additional 200% Ship XP, Free XP, and Commander XP. You can obtain this combat mission only once per account.
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armor Survivability
Hit Points: 17,100 hp
Overall: 13-20 mm
Side Plating: 19 mm
Superstructure: 13 mm
Bottom: 20 mm
Turret Plating: 20 mm
Tonnage: 2.924 t
 Main Battery Armament
Main Battery Armament
4 x 1 127 mm/38 Mk.12 on a Mk.30 mod.0 mount
Max Range:  12.1 km
Reload:  2.5 s
180° Turn Time:  5.3 s
Dispersion at Max Range:  106 m
Sigma:  2.00σ
Shell Types:
HE Shells 4 x 127 mm HE Mk32
Max HE Shell Damage: 1800
HE Max Salvo: 7,200
HE Max DPM: 196,363
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.347
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 1350.0
Shell Mass: 24.5 kg
Shell Ricochet: 91.0°
Shell Speed: 792.0 m/s
Burn Probability: 5%
AP Shells: 4 x 127 mm AP/SC Mk38
Max AP Shell Damage: 2100
AP Max Salvo: 8,400
AP Max DPM: 229,090
Ammo Type: Armor Piercing
Shell Air Drag: 0.347
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 21.0
Shell Diameter: 127 mm
Shell Krupp: 2598.0
Shell Mass: 25.0 kg
Ricochet: 45.0°
Shell Speed: 792.0 m/s
depthcharge Depth Charges
Depth Charges
Maximum damage: 5100
Charges: 2
Bombs per charge: 12
Reload time: 40 s
torpedoes Torpedoes
1 × 5 533mm Mk16 mod. 1:
Max Damage: 19,033
Range: 10.5 km
Reload: 60 s
Speed: 66 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.4 km
Enemy response time after spotting these torps: 8.16 s
aadefence Anti Aircraft Defence
Anti Aircraft Defence
Long Range:
4 × 1 127 mm/38 Mk.12 on a Mk.30 mod.0 mount:
Firing range:  5.8 km
Hit Probability:  100 %
Damage by Zone Area AA:  60
Damage Caused by Shell Explosions:  1540
Number of Explosions Per Salvo:  3
Action Zone:  3.5 - 6.0 km
Continuous Damage: 463
Mid Range:
3 x 2 76.2 mm/50 Mk.22 on a Mk.33 mount:
Firing range:  4.0 km
Hit Probability:  100 %
Damage by Zone Area AA:  126
Maximum speed: 38.0 knots
Turning circle radius: 620 m
Rudder shift time: 3.9 s
Propulsion: 60,000 hp
Surface Detectability: 7.11 km
Air Detectability: 3.36 km
Detectability by enemy subs: 0-3.36 km
Detectability whilst firing in smoke: 2.7 km
consumables Available Consumables
Available Consumables
Slot 1: Damage Control Party:
Charges: infinite
Action Time: 5 s
Reload Time: 40 s
Slot 2: Smoke Generator:
Charges: 3.
Action Time: 30 s.
Reload Time: 160 s.
Radius: 450 m .
Smoke Dispersion Time: 127 s.
Slot 3: Engine Boost:
Charges: 3
Action Time: 120 s
Reload Time: 120 s
Boost: +8%
Slot 4: Defensive AA Fire:
Charges: 4
Action Time: 40 s
Reload Time: 80 s
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.


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