HMS Queen Mary - British Tier IV Battlecruiser 1913
The last British battlecruiser that entered service before World War I. A fast ship with powerful main battery guns but rather weak armor protection.
Queen Mary Info:
Ship Name:
IV HMS Queen Mary


Level: IV (4)
Paper ship: No
Class: Battlecruiser
WG introduction: April 7, 2022
Early Access: Yes in 0.11.6
Status during Tests and Early Access:
Special Ship

Status when final:
Researchable ship

Ship release: 0.11.6
How to obtain when final in Update 0.11.8:
~6 600 XP
~800 000 Credits


Nation:
Britain

Current development status: Released Early Access
Queen Mary Armor:
Hit Points: 48,800 hp
Armour: 13-254 mm
Main Battery Armament:
4 x 2 343 mm/45 Mk.V on a Mk.II mount:
Max Range: 14.5 km
Reload: 30.0 s
180° Turn Time: 45.0 s
Dispersion at Max Range: 170 m
Sigma: 1.5σ
Shell Types:
HE Shells 8 x 343 mm HE Mk Ia:
Max HE Shell Damage: 5050
HE Max Salvo: 40,400
HE Max DPM: 80,800
Alpha Piercing HE: 57.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.4232
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 2.0
Shell Diameter: 343 mm
Shell Krupp: 3.0
Shell Mass: 567.0 kg
Shell Ricochet: 60.0°/45.0°
Shell Speed: 787.0 m/s
Burn Probability: 39%
AP Shells: 8 x 343 mm AP Mk Ia:
Max AP Shell Damage: 9450
AP Max Salvo: 75,600
AP Max DPM: 151,200
Ammo Type: Armor Piercing
Shell Air Drag: 0.4232
Normalization: 6.0°
Shell Detonator: 0.015
Shell Detonator Threshold: 57.0
Shell Diameter: 343 mm
Shell Krupp: 2145.0
Shell Mass: 567.0 kg
Shell Ricochet: 60.0°/45.0°
Shell Speed: 787.0 m/s
Secondaries:
16 × 1: 102 mm/50 BL Mk.VII on a PVI mount:
Max HE Shell Damage: 1500
Range: 4.0 km
Reload: 7.5 s
Alpha Piercing HE: 17.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.4211
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 102 mm
Shell Krupp: 1.0
Shell Mass: 14.06 kg
Shell Ricochet: 60.0°/91.0°
Shell Speed: 873.0 m/s
Burn Probability: 6%
Torpedoes:
2 × 1: 533 mm Mk II:
Alpha Damage: 10,000
Range: 6.0 km
Reload: 95 s
Speed: 53 kts
180 degree turn time: 15.0 s
Torpedo detectability: 1.1 km
Enemy response time after spotting these torps: 7.98 s
AA Defence:
Mid Range:
4 × 1 76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount:
6 × 1 40 mm/39 Vickers QF Mk.II on a Mk.II HA mount:
6 × 1 40 mm/39 Vickers QF Mk.II on a Mk.II HA mount:
Firing range: 3.0 km
Damage by mid range AA guns: 130
Hit Probability: 75%
Continuous Damage: 98
Mobility:
Maximum speed: 27.5 knots
Turning circle radius: 740 m
Rudder shift time: 13.3 s
Propulsion: 75,000 hp
Visibility:
Surface Detectability: 12.8 km
Air Detectability: 9.1 km
Detectability by enemy subs: 0-9.1 km
Detectability whilst firing in smoke: 10.8 km
Consumables:
Slot 1: Damage Control Party:
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action Time: 28 s
Reload Time: 80 s
Regeneration: 244 hp/s
Regeneration HP per Charge: 6,832 hp/c