HMS Queen Mary - British Tier IV Battlecruiser 1913

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flag warship HMS Queen Mary - British Tier IV Battlecruiser 1913

The last British battlecruiser that entered service before World War I. A fast ship with powerful main battery guns but rather weak armor protection.
 
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Queen Mary Info:

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Ship Name:  flag warshpicon IV HMS Queen Mary
Level: IV (4)
Paper ship: No
Class: Battlecruiser
WG introduction:  April 7, 2022
Early Access: Yes in 0.11.6
Status during Tests and Early Access: battleshipSpecial Ship
Status when final: warshpicon Researchable ship
Ship release: 0.11.6
How to obtain when final in Update 0.11.8: ~6,600  XP  ~800,000  Credits
Nation:  flag Britain
Current development status: Work In Progress

Queen Mary Armor:

Hit Points: 48,800 hp
Armour: 13-254 mm

Main Battery Armament:

4 x 2 343 mm/45 Mk.V on a Mk.II mount:
Max Range:  14.5 km
Reload:  30.0 s
180° Turn Time:  45.0 s
Dispersion at Max Range:  170 m
Sigma:  1.5σ
 

Shell Types:

HE Shells 8 x 343 mm HE Mk Ia:
Max HE Shell Damage: 5050
HE Max Salvo: 40,400
HE Max DPM: 80,800
Alpha Piercing HE: 57.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.4232
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 2.0
Shell Diameter: 343 mm
Shell Krupp: 3.0
Shell Mass: 567.0 kg
Shell Ricochet: 60.0°/45.0°
Shell Speed: 787.0 m/s
Burn Probability: 39%
 
AP Shells: 8 x 343 mm AP Mk Ia:
Max AP Shell Damage: 9450
AP Max Salvo: 75,600
AP Max DPM: 151,200
Ammo Type: Armor Piercing
Shell Air Drag: 0.4232
Normalization: 6.0°
Shell Detonator: 0.015
Shell Detonator Threshold: 57.0
Shell Diameter: 343 mm
Shell Krupp: 2145.0
Shell Mass: 567.0 kg
Shell Ricochet: 60.0°/45.0°
Shell Speed: 787.0 m/s

Secondaries:

16 × 1: 102 mm/50 BL Mk.VII on a PVI mount:
Max HE Shell Damage: 1500
Range: 4.0 km
Reload: 7.5 s
Alpha Piercing HE: 17.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.4211
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 102 mm
Shell Krupp: 1.0
Shell Mass: 14.06 kg
Shell Ricochet: 60.0°/91.0°
Shell Speed: 873.0 m/s
Burn Probability: 6%

Torpedoes:

2 × 1: 533 mm PR Mk II:
Alpha Damage: 10,000
Range: 6.0 km
Reload: 95 s
Speed: 53 kts
180 degree turn time: 15.0 s
Torpedo detectability: 1.1 km
Enemy response time after spotting these torps: 7.98 s

AA Defence:

Mid Range:
4 × 1 76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount:
6 × 1 40 mm/39 Vickers QF Mk.II on a Mk.II HA mount:
Firing range:  3.0 km
Damage by mid range AA guns:  130
Hit Probability:  75%
Continuous Damage:  98

Mobility:

Maximum speed: 27.5 knots
Turning circle radius: 740 m
Rudder shift time: 13.3 s
Propulsion: 75,000 hp

Visibility:

Surface Detectability: 12.8 km
Air Detectability: 9.1 km
Detectability by enemy subs: 0-9.1 km
Detectability whilst firing in smoke: 10.8 km

Consumables:

Slot 1: Damage Control Party:
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action Time: 28 s
Reload Time: 80 s
Regeneration: 244 hp/s
Regeneration HP per Charge: 6,832 hp/c
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

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