Novorossiysk - Tier VI Soviet Battleship 1951

 Novorossiysk Tier VI Soviet Battleship 1951

Novorossiysk was the former Italian battleship Giulio Cesare that was transferred to Soviet Union after World War II as part of the war reparations. In the early 1950s, the ship underwent a major overhaul, receiving Soviet AA machine guns and Surveillance Radar.
 
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Novorossiysk Flag
A former Italian battleship Giulio Cesare that was transferred to Soviet Union after World War II as part of the war reparations. In the early 1950s, the ship underwent a major overhaul, receiving Soviet AA machine guns and Surveillance Radar.
 
Novorossiysk Info:
Ship Name:   VI Novorossiysk
Tier:  VI (6)
Class:  Battleship (BB)
WG introduction:  September 3, 2019
Paper ship:  No
Status:  Premium Ship
Ship release:  0.10.10
Base Value:  6500 Doubloons
Resource purchase: Marathon Mission 6800 Doubloons
Nation:  USSR
Permaflage:  Type 16 Free
Current development status:  Released
Ship Armor:
Health Points: 40,100 hp
Armour: 6~280 mm
Fore Athwartships: 6~130 mm
Aft Athwartships: 110~130 mm
Citadel Fore Athwartships: 80 mm
Citadel Aft Athwartships: 80 mm
Citadel plating: 40 mm
Armor Belt: 130~250 mm
Citadel Deck: 74~100 mm
Citadel Bottom: 40 mm
Turret Plating: 110~240 mm
Conning Tower: 260 mm
Torpedo Protection Damage Reduction: 30%
Tonnage: 29,032 t
Main Battery Armament:
2x2 2x3 320 mm 44 OTO Model 1934 in a turret:
Max Range:  17.5 km
Reload:  29 s
180° Turn Time:  36 s
Dispersion at Max Range:  195 m
Sigma:  1.40σ
Sector of fire: Fore 215°..145° - Aft 35°..325°
 
Shell Types:
 
HE Shells: 10 x 320 mm HE Model 1934:
Max Shell Damage: 4800
Alpha Piercing HE:  55.0 mm
Ammo Type: High Explosive
Shell Air Drag:  0.3786
Shell Always Ricochet At:  60.0°
Normalization:  8.0°
Shell Detonator:  0.001
Shell Detonator Threshold:  2.0
Shell Diameter:  320 mm
Shell Krupp:  32.0
Shell Mass:  485.0 kg
Shell Ricochet At:  91.0°
Shell velocity:   830.0 m/s
Chance of fire:  35%
 
AP Shells: 10 x 320 mm AP Model 1934:
Max Shell Damage:  9250
Ammo Type: Armor Piercing
Shell Air Drag:   0.4098
Shell Always Ricochet At:   60.0°
Normalization:  6.0°
Shell Detonator:   0.033
Shell Detonator Threshold:   53.0 mm
Shell Diameter:   320 mm
Shell Krupp:   2600.0
Shell Mass:   525.0
Shell Ricochet At:   45.0°
Shell velocity:   830.0 m/s
Secondary Armament:
6 x 2 120 mm HE:
Alpha damage:  1700
HE Armour Penetration: 20 mm
Range: 5.0  km
Shell velocity: 950 m/s
Reload: 6.0 s
Chance of fire: 7%
4 x 2 100 mm HE-56:
Alpha damage:  1400
HE Armour Penetration: 17 mm
Range: 5.0  km
Shell velocity: 800 m/s
Reload: 5 s
Chance of fire: 6%
AA Defence:
Long Range:
4 x 2 100 mm:
Firing range: 4.6 km
Hit Probability:  75 %
Damage Within an Explosion:  1050
Continuous Damage Per Second:  28
Number of Explosions Per Salvo:  1
Action Zone:  3.5-4.6 km
Mid Range:
6 x 2 37 mm:
6 x 1 37 mm:
Continuous Damage Per Second:  190
Hit Probability:  75%
Firing range:  ~3.5 km
Mobility:
Maximum Speed: 27.8 kt
Turning Circle Radius: 660 m
Rudder Shift Time: 12.9 s
Propulsion:  97,500 horsepower
Visibility:
Surface detectability: 14.48 km
Air detectability: 8.1 km
Detectability after firing main guns in smoke: 11.2 km
Detectability by depth: 0~8.1 km
Depth Charge Airstrike:
Max bomb damage:   2100
Available flights:  1
Attacking flight aircraft:  2
Bombs in payload:   6
Range:  8.0 km
Reload:   60 s
Consumables:

Slot 1: Fast Damage Control Team:
Charges: 4
Work Time: 10 s
Reload Time: 40 s
Slot 2: Repair Party:
Charges: 3
Action time: 28 s
Reload time: 80 s
HP per second: +222 hp
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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