REMINDER > Free Commander Reset Skills ends after 0.10.7 - All Regions Links

REMINDER > Free Commander Reset Skills ends after 0.10.7 - All Regions Links
(Special reset skills pages added for all regions)

Since the latest Commander skills update, WG said they have taken a close look at the extensive feedback they received from you and compiled statistics related to those changes. WG have therefore made some balance tweaks, as well as improved or replaced unpopular skills. Some skills have received additional effects that are intended to counter submarines.

Free Skill Reset:
Due to the arrival of submarines in Ranked Battles and the changes to Commander skills, you will be able to reset Commander skills and demount upgrades free of charge during Update 0.10.7.
Got a large collection of Commanders and want to reset all their skills at once?
Starting from August 12, after Update 0.10.7 is released for all regions, you'll find a link to a special page (I will add the link when it is available) where you can enable the option to automatically reset all your Commanders' skills for free.{alertInfo}

Free Skill Reset Pages for all Regions.

JUST CLICK YOUR REGION BUTTON BELOW
↓ TO OPEN THE RESET SKILLS PAGE 

Free Skills Reset Ends [UTC]
 Free Skills Reset Ends Ends


Battleship Skills

One skill point

Pyrotechnician

  • The skill has been renamed "Demolition Expert."
  • Bonus added: +15% to the fragmentation damage area of the main battery and secondary battery shells, as well as HE rockets and bombs, when firing at submarines.

Two skill points

Consumables Enhancements

  • This skill has been replaced with the "Brisk" skill, which provides the ship a 10% speed increase while she remains undetected.

Vigilance

  • Bonus added: +7% to the ship's torpedo protection.

AA Gunner

  • The skill has been renamed "AA Defense and ASW Expert."
  • Bonus added: +10% to damage inflicted by depth charges.

Three skill points

Added a new skill called "Improved Repair Party Readiness" that replaces the "Enhanced Anti-Torpedo Protection" skill:
  • Activated effect: –0.8% to the reload time of the Repair Party consumable each time your ship receives potential damage equal to 100% of the ship's base HP.

AA Gun Aiming Expert

  • The skill has been renamed "Focus Fire Training."
  • Bonus added: –10% to the reload time of the Airstrike armament (including the Airstrike with anti-submarine defense aircraft).

Four skill points

Added a new skill called "Furious" that replaces the "Brisk" skill:
  • Activated effect: –5% to the reload time of main battery guns and +5% to the dispersion of shells fired by enemies attacking your ship for each active fire on board.

Improved Secondary Battery Aiming

  • The skill has been renamed "Manual Secondary Battery Aiming."
  • Added the following permanent bonuses:
    • −10% to the reload time of the secondary battery.
    • −10% to the dispersion of secondary battery shells.
  • We've reworked the mechanics for the bonus that gets applied to the maximum dispersion of secondary battery shells fired at a priority target:
    • Activated effect: a gradual increase in secondary gun accuracy at a priority target when secondary battery guns are firing continuously. The maximum bonus to fire accuracy provided by the activated effect equals +50%. This can be achieved if the secondary battery has been continuously firing for 45 seconds.
  • The accuracy bonus gradually decreases if the secondary guns haven't fired for 15 seconds.
  • When the priority target is changed, the accuracy bonus provided by the activated effect instantly drops down to 80% of the accumulated accuracy.

Close Quarters Expert

  • Bonus removed: –10% to the secondary battery reload time.

Cruiser Skills

Two skill points

Pyrotechnician

  • The skill has been renamed "Demolition Expert."
  • Bonus added: +15% to the fragmentation damage area of the main battery and secondary battery shells, as well as HE rockets and bombs, when firing at submarines.

AA Gun Aiming Expert

  • The skill has been renamed "Focus Fire Training."
  • Bonus added: –10% to the reload time of the Airstrike armament (including an airstrike using anti-submarine defence aircraft).

Four skill points

Outnumbered

  • The bonus to the main battery accuracy and ship speed is now activated if the number of visible enemy ships is equal or greater than the number of allies within the firing range of your ship's main guns. The bonus will also apply when there are no enemies or allies within your ship's main battery firing range.

AA Gunner

  • The skill has been renamed "AA Defense and ASW Expert."
  • Bonus added: +15% to damage inflicted by depth charges.

Destroyer Skills

Two skill points

Pyrotechnician

  • Bonus added: +15% to the damage-inflicting area of main and secondary battery shells when firing at submarines.

Extra-Heavy AP Shells

  • The skill has been renamed "Extra-Heavy Ammunition."
  • Bonus added: +10% to damage inflicted by depth charges.

Aircraft Carrier skills

Three skill points

Demolition Expert

  • The skill has been renamed "Pyrotechnician."

Four skill points

Hidden Menace

  • Bonus added: –50% to the height at which aircraft return to a carrier after an attack or upon pressing the F key. Squadrons will now soar up to a height where they are invulnerable to AA fire faster.

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