USS Missouri - American Tier IX Premium Battleship 1944
USS Missouri, the third Iowa-class battleship, was laid down in 1941 and launched three years later. During World War II, she served in the Pacific Theater. On September 2, 1945, the Japanese Instrument of Surrender was signed on the battleship. Between 1950 and 1953, the ship participated in the Korean War. In 1984, the battleship was modernized—guided missiles were installed. In 1991, she participated in Operation Desert Storm. Missouri received 11 battle stars for her service; she is now a museum ship in Pearl Harbor."
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Released 0.5.15.1
Brought the Missouri back to life. The old post from 2021 was outdated and WoWs Devs have updated Main Battery reload time reduced: 30 to 28s in Public Test 15.8 part 2. I have also added the new Concentrated AA fire stats.
Ship Info
Ship Name:
IX USS Missouri
Tier / Level: 9
Rarity Level: Epic
WG Introduction: December 8th, 2016
Nation:
USA
How to obtain:
Usually available in the Santa (Holiday) containers in the Tier X Ships or a Rare Ships column.
Armor
Hit Points: 78,300 hp
Fires Duration: 60 s
Torpedo Protection Damage Reduction: 25%
Armour: 6-439 mm
Hull: Fore/Mid/Aft: 32/38/32 mm
Side Plating: Fore/Mid/Aft: 32/38/32 mm
Fore Athwartships: 16-368 mm
Aft Athwartships: 16-368 mm
Citadel Fore Athwartships: 297 mm
Citadel Aft Athwartships: 16 mm
Citadel plating: 58 mm
Armor Belt: 38-307 mm
Citadel Armor Belt: 163-297 mm
Citadel Deck: 16-25 mm
Citadel Bottom: 50 mm
Turret Plating: 184-432 mm
Conning Tower: 439 mm
Tonnage: 57,000 tn
Main Battery Armament
3 x 3 406 mm/50 Mk.7 in a turret:
Max Range: 23.4 km
Reload: 28.0 s
Minimum Shell Type Switching Time: 45.0 s
180° Turn Time: 45.0 s
Dispersion at Max Range: 294 m
Sigma: 1.90σ
Shell Types
HE Shells
9x 406 mm HE/HC Mk13:
Max HE Shell Damage: 5,700
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.346
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 250.0
Shell Mass: 862.0 kg
Shell Ricochet At: 91°
Shell Velocity: 820.0 m/s
Burn Probability: 36%
AP Shells
9x 406 mm AP Mk8:
Max AP Shell Damage: 13,500
Ammo Type: Armor Piercing
Shell Air Drag: 0.352
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0 mm
Shell Krupp: 2520.0
Shell Mass: 1225.0 kg
Ricochet At: 45.0°
Shell Speed: 762.0 m/s
Torpedoes
Not available
Depth Charges
Not available
Secondaries
10 x 2 127 mm HE Mk32:
Range: 7.0 km
Reload: 6.0 s
Alpha Damage: 1,800
Dispersion at Max Range: 426 m
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.347
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 1350.0
Shell Mass: 24.5 kg
Shell Speed: 792.0 m/s
Burn Probability: 5%
Depth Charge Airstrike
Plane: Consolidated PB4Y-2 Privateer (Level 6)
Aircraft HP: 2000
Maximum bomb damage: 4,200
Available flights: 2
Attack aircraft per flight: 1
Range: 10 km
Bombs per payload: 2x 650-lb Depth Bomb HE (DC)
Reload time: 30 s
Burn Probability: 24%
Anti Aircraft Armament
Continuous damage: 439
Long Range
10 x 2 127 mm/38 Mk.12 on a Mk.32 mount:
Firing range: 5.8 km
Hit Probability: 75 %
Damage Within an Explosion: 1610
Damage by long-range AA guns: 168
Number of Explosions Per Salvo: 8
Action Zone: 3.5 - 5.8 km
Mid Range
20 x 4 40 mm/56 Bofors on a Mk.2 mount:
Firing range: 3.5 km
Damage by mid-range AA guns: 511
Hit Probability: 75%
Short Range
29 x 2 20 mm Oerlikon on a Mk.24 mount:
Firing range: 2.0 km
Damage by short-range AA guns: 340
Hit Probability: 70%
Concentrated AA Fire
Long-Press Key or
Activated Effect
Continuous AA damage increase: 50 %.
Instantaneous damage interval: 5.0 s.
Action Time: 40.0 s.
Cooldown time: 15.0 s.
Progress Accumulation and Loss
Progress gain per second: 3 %.
Time before you start losing progress: 130.0 s.
Progress loss per second: 5 %.
Mobility
Maximum speed: 33.0 kt
Turning circle radius: 990 m
Rudder shift time: 19.4 s
Propulsion: 212,000 hp
Detection
Detectability range by sea: 15.7 km
Detectability after firing main guns in smoke: 15.7 km
Detectability range by depths: 0.0-10.0 km
Detectability range by air: 10.0 km
Available Consumables
Slot 1: Damage Control Party
Charges: unlimited
Work time: 20 s
Reload time: 80 s
Slot 2: Repair Party
Charges: 4
Action time: 28 s
Reload time: 80 s
Regeneration per second: +391 hp/s
Slot 3: Surveillance Radar
Charges: 3
Preparation time at the beginning of the battle: 270 s
Action time: 35 s
Reload time: 120 s
Ship detection radius: 8.5 km



If I have Winsconsin already, is there any point in getting this one? I believe all Iowa ships are very similar, probably except for Illinois (I think).
ReplyDeleteI would stick with Wisconsin since there has been some updates to her, or if you can obtain USS New Jersey before the end of this year, I would go for that.
DeleteMissouri has a +40% credit income multiplier instead of the standard +10% for T9 premiums - other than that it's a worse Iowa but with radar
Delete