USS Missouri American Tier IX Premium Battleship 1944
One of the Iowa-class battleships that were the fastest ships of this type in the world. She carried very powerful main battery guns, and boasted excellent AA defence and reliable torpedo protection.
USS Missouri Commemorative Flag
A famous American battleship. On September 2, 1945, the "Instrument of Surrender," which marked the end of WWII, was signed by Japanese envoys aboard this ship.
Strength for Freedom
On September 2, 1945, the "Instrument of Surrender", which marked the end of World War II, was signed by Japanese envoys aboard battleship Missouri. "Strength for Freedom" is the ship's motto.
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Updated: August 17, 2021
> An alternative way to purchase Missouri has been announced, cash purchase in the premium shop.
> Release date: August 27, 2021.{alertInfo}
Important!
In the forthcoming update, IX USS Missouri's base economic capabilities will be brought into line with other Tier IX Premium ships. Players who already own the ship at the moment Update 0.10.7 goes live will, on average, earn the same number of Credits as before, a permanent combat mission that applies an economic bonus to all battles will maintain the ship’s economic value for everyone who owned Missouri prior to this change.
> Layman's Terms: According to WG, If you own/ed Missouri before 0.10.7, the boosted economics will stay as they have always been.{alertInfo}
SHIP DETAILS:
Ship Name: IX USS MissouriTier: IX (9)
Paper ship?: Hell No!!
Class: Battleship (BB)
WG introduction renewal: July 21, 2021
Ship status: Premium Ship
Purchase: Premium Shop.
Ship re-release: ~0.10.7
Nation: USA
Permoflage: Missouri Festive > Worth 6000 Doubloons
Armour: 16~439 mm
Fore Athwartships: 16~368 mm
Aft Athwartships: 16~368 mm
Citadel Fore Athwartships: 297 mm
Citadel Aft Athwartships: 16 mm
Citadel plating: 58 mm
Armor Belt: 38~307 mm
Nation: USA
Permoflage: Missouri Festive > Worth 6000 Doubloons
HULL:
Health Points: 78,300 hpArmour: 16~439 mm
Fore Athwartships: 16~368 mm
Aft Athwartships: 16~368 mm
Citadel Fore Athwartships: 297 mm
Citadel Aft Athwartships: 16 mm
Citadel plating: 58 mm
Armor Belt: 38~307 mm
Citadel Armor Belt: 163~297 mm
Citadel Deck: 16~25 mm
Citadel Bottom: 50 mm
Turret Plating: 184~432 mm
Conning Tower: 439 mm
Torpedo Protection Damage Reduction: 25%
Tonnage: 57,000 t
Firing Range: 23.4 km
Reload Time: 30.0 s
180 Degree Turn Time: 45 s
Maximum Dispersion: 294 m
Sigma Value: 1.90σ
Alpha Damage: 5700
Alpha Piercing HE: 68 mm
Ammo Type: HE
Air Drag Coefficient: 0.346
Always Ricochet at: 60.0°
Normalization: 8°
Fusetime: 0.001 s
Detonator Threshold: 2.0 mm
Shell Diameter: 0.406 m
Krupp: 250.0
Mass: 862.0 kg
Start Ricochet: 91.0°
Muzzle Velocity: 820 m/s
Burn Probability: 36%
Alpha Damage: 13500
Ammo Type: AP
Air Drag Coefficient: 0.352
Always Ricochet at: 60.0°
Normalization: 6.0°
Fusetime: 0.033 s
Detonator Threshold: 68.0 mm
Shell Diameter: 0.406 m
Krupp: 2520.0
Mass: 1225.0 kg
Start Ricochet: 45.0°
Muzzle Velocity: 732 m/s
Maximum bomb damage: 3100
Max range: 12.0 km
Min range: 1.5 km
Reload: 50 s
Bombs per payload: x 6
Attack planes per flight: x 2
Flights: x 2
Chance of fire: 18%
Maximum HE shell damage: 1800
Range: 7.3 km
Reload: 6 s
Alpha Piercing HE: 21 mm
HE initial velocity: 792 m/s
COF: 5%
Air Drag: 0.347
Action Zone: ~3.5 km
Hit Probability: 75 %
Damage by Zone Area AA: 511
Action Zone: ~2.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 340
Turning circle radius: 990 m
Rudder shift time: 19.4 s
Propulsion: 212,000 hp
Air Detectability: 11.4 km
Detectability after Firing Main Guns in Smoke: 15.6 km
Action Time 20 s
Reload Time 80 s
Slot 2: Repair Party:
Charges 4
Action Time 28 s
Reload Time 80 s
HP per Second +391.0 hp/s
(Total hp regenerated per charge ~10,948 hp)
Slot 3: Surveillance radar:
Charges: 3
Action Time: 35 s
Reload time: 120 s
Citadel Deck: 16~25 mm
Citadel Bottom: 50 mm
Turret Plating: 184~432 mm
Conning Tower: 439 mm
Torpedo Protection Damage Reduction: 25%
Tonnage: 57,000 t
MAIN BATTERY:
3 x 3 406 mm/50 Mk.7 in a turret:Firing Range: 23.4 km
Reload Time: 30.0 s
180 Degree Turn Time: 45 s
Maximum Dispersion: 294 m
Sigma Value: 1.90σ
SHELL TYPES:
HE SHELLS:
9 x 406 mm HE/HC Mk13:Alpha Damage: 5700
Alpha Piercing HE: 68 mm
Ammo Type: HE
Air Drag Coefficient: 0.346
Always Ricochet at: 60.0°
Normalization: 8°
Fusetime: 0.001 s
Detonator Threshold: 2.0 mm
Shell Diameter: 0.406 m
Krupp: 250.0
Mass: 862.0 kg
Start Ricochet: 91.0°
Muzzle Velocity: 820 m/s
Burn Probability: 36%
AP SHELLS:
9 x 406 mm AP Mk8:Alpha Damage: 13500
Ammo Type: AP
Air Drag Coefficient: 0.352
Always Ricochet at: 60.0°
Normalization: 6.0°
Fusetime: 0.033 s
Detonator Threshold: 68.0 mm
Shell Diameter: 0.406 m
Krupp: 2520.0
Mass: 1225.0 kg
Start Ricochet: 45.0°
Muzzle Velocity: 732 m/s
DEPTH CHARGE AIRSTRIKE:
PBY Catalina:
6 x 325-pound Depth Bomb Mk 17:Maximum bomb damage: 3100
Max range: 12.0 km
Min range: 1.5 km
Reload: 50 s
Bombs per payload: x 6
Attack planes per flight: x 2
Flights: x 2
Chance of fire: 18%
SECONDARIES:
10 × 2 127 mm HE Mk32:Maximum HE shell damage: 1800
Range: 7.3 km
Reload: 6 s
Alpha Piercing HE: 21 mm
HE initial velocity: 792 m/s
COF: 5%
Air Drag: 0.347
AA DEFENCE:
LONG RANGE:
10 × 2 127 mm/38 Mk.12 on a Mk.32 mount:
Action Zone: ~3.5-5.8 km
Hit Probability: 75 %
Damage Caused by Shell Explosions: 1610
Damage by Zone Area AA: 168
Action Zone: ~3.5-5.8 km
Hit Probability: 75 %
Damage Caused by Shell Explosions: 1610
Damage by Zone Area AA: 168
Continuous Damage: 439
Priority Sector Reinforcement: 35%
Number of Explosions Per Salvo: 8
Priority Sector Reinforcement: 35%
Number of Explosions Per Salvo: 8
MID RANGE:
20 × 4 40 mm Bofors on a Mk.2 mount:Action Zone: ~3.5 km
Hit Probability: 75 %
Damage by Zone Area AA: 511
SHORT RANGE:
29 × 2 20 mm Oerlikon on a Mk.24 mount:Action Zone: ~2.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 340
MOBILITY:
Maximum speed: 33.0 ktTurning circle radius: 990 m
Rudder shift time: 19.4 s
Propulsion: 212,000 hp
VISIBILITY:
Surface Detectability: 15.7 kmAir Detectability: 11.4 km
Detectability after Firing Main Guns in Smoke: 15.6 km
CONSUMABLES:
Slot 1: Damage Control Party:Action Time 20 s
Reload Time 80 s
Slot 2: Repair Party:
Charges 4
Action Time 28 s
Reload Time 80 s
HP per Second +391.0 hp/s
(Total hp regenerated per charge ~10,948 hp)
Slot 3: Surveillance radar:
Charges: 3
Action Time: 35 s
Reload time: 120 s
Detection of ships: 9.5 km
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.{alertSuccess}
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times at any time. {alertError}