Serov - Soviet Tier VI Aircraft Carrier 1939 (0.10.8 Early Access Ship)

russia flag  Serov Soviet Tier VI Aircraft Carrier 1939

A light fleet carrier design based on the hull of the Project 68 cruiser that was developed in the U.S.S.R in late 1930s (Project 71).

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During Update 0.10.8
The ship will be added as an early access ship.{alertSuccess}

For Early Access Details for Serov (CLICK HERE)


Ship Name:  Russia Flag VI Serov
Tier: VI (6)
Paper ship: Yes
Class: Aircraft Carrier (CV)
WG introduction: June 15th 2021
Status:   Researchable Ship
Ship release: 0.10.8 Early Access
Resource Purchase:  
> 0.10.8 - 0.10.10  In the Armory buying Sequentially available bundles purchased with Soviet Tokens
> 0.10.10 purchase with  SHIP XPXP CREDITSCredits
Nation:  Russia Flag Soviet
Permaflage: camouflage Type 16

Hull:

Hit points: 39,500
Plating: 10~120 mm
Torpedo protection, damage reduction:  7%

Torpedo Bombers:

Hit points: 1,340
Cruising speed: 108 knots
Max Speed: 143 knots
Engine boost:  20 s
Engine boost reload time:  40 s
Size of attacking flight: 5
Aircraft per squadron: 5
Aircraft restoration time: 82 s
Detectability range: 10.0 km
Number of aircraft on deck: 13
Torpedoes:
Torpedoes in payload: 1
Maximum torpedo damage: 3,833
Aerial speed: 41.0 knots
Torpedo range: 6 km
Torpedo arming distance: 661 m


Attack Aircraft:

Hit points: 830
Cruising speed: 149 knots
Max speed:  189 knots
Engine boost:  5 s
Engine boost reload time:  10 s
Size of attacking flight: 6
Aircraft per squadron: 6
Aircraft restoration time: 58 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Rockets:
Bombs in payload: 4
Rocket type: HE
Maximum bomb damage: 2,800
Armor penetration: 37 mm
Machine gun action time: 3.4 s
Chance of causing fire: 12 %


Skip Bombers:

Hit points: 1,190
Cruising speed: 112 knots
Max speed: 147 knots
Engine boost:  20 s
Engine boost reload time:  40 s
Size of attacking flight: 6
Aircraft per squadron: 6
Aircraft restoration time: 67 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Bombs:
Bombs in payload: 1
Bomb type:  HE
Maximum bomb damage: 6,100
Armor penetration: 32 mm
Chance to cause fire: 35 %
Skips count: 2

Secondaries:

8 x 2 100 mm:
Maximum HE shell damage: 1400
Range: 4.5 km
Reload: 3.8 s
Alpha Piercing HE: 17 mm
HE initial velocity: 895 m/s
Chance of fire: 6%

AA Defence:

Long Range:
8 x 2 100 mm:
Action Zone: 0.1-5.8 km
Hit Probability: 100 %
Damage by Zone Area AA: 105
Damage Caused by Shell Explosions: 1120
Number of Explosions Per Salvo: 4
Action Zone: 3.5-5.8 km
Mid Range:
4 x 4 37 mm:
Action Zone: 0.1~3.5 km
Hit Probability: 100 %
Damage by Zone Area AA: 91
Short Range:
20 x 2 12.7 mm:
Action Zone: 0.1~1.5 km
Hit Probability: 95 %
Damage by Zone Area AA: 231

Mobility:

Maximum speed: 35.5 kt
Turning circle radius: 880 m
Rudder shift time: 9.5 s
Propulsion: 124,600 hp

Visibility:

Surface Detectability: 12.0 km
Air Detectability: 8.2 km
Detectability by enemy subs:  0~12.0 km

Consumables:

Slot 1: Damage Control Party:
Action Time:  60 s
Reload Time:  90 s
Slot 2: Fighter:
Charges:  4
Action Time:  600 s
Reload Time:  40 s
Fighters:  x4
Radius:  3 km

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.{alertSuccess}

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