Pobeda - Soviet Tier VIII Aircraft Carrier 1950

  Pobeda Soviet Tier VIII Aircraft Carrier 1950

A variant of a large aircraft carrier project based on the hull of a Kronshtadt-class cruiser. The ship's main artillery armament comprises 130 mm dual-purpose mounts.

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Ship Name:    VIII Pobeda
Tier: VIII (8)
Paper ship: Yes
Class: Aircraft Carrier (CV)
WG introduction: June 15th 2021
Status:  Researchable Ship
Ship release: 0.10.8 Early Access
Resource Purchase:  
0.10.8 - 0.10.10  In the Armory buying Sequentially available bundles purchased with Soviet Tokens
0.10.11 Resource Purchase:  SHIP XP161 000  CREDITS11 500 000
Nation:  Russia Flag Soviet
Permaflage: camouflage Type 18

Hull:

armour plating
Hit points: 55,200
Plating: 12~150 mm
Torpedo protection, damage reduction:  34%

Torpedo Bombers:

Hit points: 1,470
Cruising speed: 115.0 knots
Max speed: 150 knots
Engine boost:  20 s
Engine boost reload time:  40 s
Size of attacking flight: 5
Aircraft per squadron: 5
Aircraft restoration time: 109 s
Detectability range: 10.0 km
Number of aircraft on deck: 13
Torpedoes:
Torpedoes in payload: 1
Maximum torpedo damage: 4533
Aerial speed: 41.0 knots
Torpedo range: 6 km
Torpedo arming distance: 716 m
Chance to cause flooding: 39%


Attack Aircraft:

Hit points: 1000
Cruising speed: 161.0 knots
Max speed: 201 knots
Engine boost:  5 s
Engine boost reload time:  10 s
Size of attacking flight: 6
Aircraft per squadron: 6
Aircraft restoration time: 76 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Rockets:
Rockets in payload: 4
Alpha Damage: 3500
Alpha Piercing HE: 40.0 mm
Ammo Type: HE
Air Drag: 0.35
Always Ricochet at: 60.0°
Normalization: 45.0°
Detonator: 0.03 s
Detonator Threshold: 25.0 mm
Diameter: 0.04 m
Krupp: 3.0
Mass: 118 kg
Start Ricochet: 45.0°
Velocity: 315 m/s
Chance of causing fire: 17%

Skip Bombers:

Hit points: 1,310
Cruising speed: 120.0 knots
Max speed: 155 knots
Engine boost:  20 s
Engine boost reload time:  40 s
Size of attacking flight: 6
Aircraft per squadron: 6
Aircraft restoration time: 89 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Bombs:
Bombs in payload: 1
Bounces:  3
Alpha Damage: 8700
Alpha Piercing HE: 54.7 mm
Ammo Type: HE
Aerial torpedo speed:  41 knots
Torpedo arming distance:  661 m
Air Drag: 0.35
Always Ricochet at: 60.0°
Normalization: 45.0°
Detonator: 0.03 s
Detonator Threshold: 25.0 mm
Diameter: 0.04 m
Krupp: 3.0
Mass: 3.0
Start Ricochet: 45.0°
Velocity: 300 m/s
Chance of causing fire: 49%

Secondaries:

6 x 2 130.0 mm:
Maximum HE shell damage: 1800
Range: 6.6 km
Reload: 4 s
Alpha Piercing HE: 22 mm
HE initial velocity: 950 m/s
COF: 8%

AA Defence:

Long Range:
6 x 2 130.0 mm:
Action Zone: 0.1-6.0 km
Hit Probability: 100 %
Damage by Zone Area AA: 123
Damage Caused by Shell Explosions: 1540
Number of Explosions Per Salvo: 6
Action Zone: 3.5-6.0 km
Mid Range:
15 x 2 45.0 mm:
Action Zone: 0.1~3.5 km
Hit Probability: 100 %
Damage by Zone Area AA: 315

Mobility:

Maximum speed: 33.5 kt
Turning circle radius: 1090 m
Rudder shift time: 14.9 s
Propulsion: 231,000 hp

Visibility:

Surface Detectability: 13.8 km
Air Detectability: 12.0 km
Detectability by enemy subs:  0~13.8 km

Consumables:

Slot 1: Damage Control Party:
Action Time:  60 s
Reload Time:  90 s
Slot 2: Fighter:
Charges:  4
Action Time:  600 s
Reload Time:  40 s
Fighters:  x4
Radius:  3 km

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.{alertSuccess}

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