Pobeda Soviet Tier VIII Aircraft Carrier 1950
A variant of a large aircraft carrier project based on the hull of a Kronshtadt-class cruiser. The ship's main artillery armament comprises 130 mm dual-purpose mounts.
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Ship Name:


Tier: VIII (8)
Paper ship: Yes
Class: Aircraft Carrier (CV)
WG introduction: June 15th 2021
Status:

Ship release: 0.10.8 Early Access
Resource Purchase:
> 0.10.8 - 0.10.10 In the Armory buying Sequentially available bundles purchased with
Soviet Tokens

> 0.10.11 Resource Purchase:
161 000
11 500 000
Nation: 


Permaflage:

Hull:
Hit points: 55,200Plating: 12~150 mm
Torpedo protection, damage reduction: 34%
Aircraft per squadron: 5
Max speed: 155 knots
Maximum HE shell damage: 1800
Range: 6.6 km
Reload: 4 s
Alpha Piercing HE: 22 mm
HE initial velocity: 950 m/s
COF: 8%
6 x 2 130.0 mm:
Action Zone: 0.1-6.0 km
Hit Probability: 100 %
Damage by Zone Area AA: 123
Damage Caused by Shell Explosions: 1540
Number of Explosions Per Salvo: 6
Action Zone: 3.5-6.0 km
Mid Range:
Hit Probability: 100 %
Damage by Zone Area AA: 315
Turning circle radius: 1090 m
Rudder shift time: 14.9 s
Propulsion: 231,000 hp
Air Detectability: 12.0 km
Torpedo Bombers:
Hit points: 1,470
Cruising speed: 115.0 knotsMax speed: 150 knots
Engine boost: 20 s
Engine boost reload time: 40 s
Size of attacking flight: 5Aircraft per squadron: 5
Aircraft restoration time: 109 s
Detectability range: 10.0 km
Number of aircraft on deck: 13
Torpedoes:
Detectability range: 10.0 km
Number of aircraft on deck: 13
Torpedoes:
Torpedoes in payload: 1
Maximum torpedo damage: 4533
Aerial speed: 41.0 knots
Torpedo range: 6 km
Torpedo arming distance: 716 m
Maximum torpedo damage: 4533
Aerial speed: 41.0 knots
Torpedo range: 6 km
Torpedo arming distance: 716 m
Chance to cause flooding: 39%
Attack Aircraft:
Hit points: 1000
Cruising speed: 161.0 knotsMax speed: 201 knots
Engine boost: 5 s
Engine boost reload time: 10 s
Size of attacking flight: 6
Aircraft per squadron: 6
Aircraft restoration time: 76 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Rockets:
Aircraft per squadron: 6
Aircraft restoration time: 76 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Rockets:
Rockets in payload: 4
Alpha Damage: 3500
Alpha Piercing HE: 40.0 mm
Ammo Type: HE
Air Drag: 0.35
Always Ricochet at: 60.0°
Normalization: 45.0°
Detonator: 0.03 s
Detonator Threshold: 25.0 mm
Diameter: 0.04 m
Krupp: 3.0
Mass: 118 kg
Start Ricochet: 45.0°
Velocity: 315 m/s
Chance of causing fire: 17%
Skip Bombers:
Hit points: 1,310
Cruising speed: 120.0 knotsMax speed: 155 knots
Engine boost: 20 s
Engine boost reload time: 40 s
Size of attacking flight: 6
Aircraft per squadron: 6
Aircraft restoration time: 89 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Bombs:
Aircraft per squadron: 6
Aircraft restoration time: 89 s
Detectability range: 10.0 km
Number of aircraft on deck: 15
Bombs:
Bombs in payload: 1
Bounces: 3
Alpha Damage: 8700
Alpha Piercing HE: 54.7 mm
Ammo Type: HE
Aerial torpedo speed: 41 knots
Torpedo arming distance: 661 m
Air Drag: 0.35
Always Ricochet at: 60.0°
Normalization: 45.0°
Detonator: 0.03 s
Detonator Threshold: 25.0 mm
Diameter: 0.04 m
Krupp: 3.0
Mass: 3.0
Start Ricochet: 45.0°
Velocity: 300 m/s
Chance of causing fire: 49%
Secondaries:
6 x 2 130.0 mm:Maximum HE shell damage: 1800
Range: 6.6 km
Reload: 4 s
Alpha Piercing HE: 22 mm
HE initial velocity: 950 m/s
COF: 8%
AA Defence:
Long Range:6 x 2 130.0 mm:
Action Zone: 0.1-6.0 km
Hit Probability: 100 %
Damage by Zone Area AA: 123
Damage Caused by Shell Explosions: 1540
Number of Explosions Per Salvo: 6
Action Zone: 3.5-6.0 km
Mid Range:
15 x 2 45.0 mm:
Action Zone: 0.1~3.5 kmHit Probability: 100 %
Damage by Zone Area AA: 315
Mobility:
Maximum speed: 33.5 ktTurning circle radius: 1090 m
Rudder shift time: 14.9 s
Propulsion: 231,000 hp
Visibility:
Surface Detectability: 13.8 kmAir Detectability: 12.0 km
Detectability by enemy subs: 0~13.8 km
Consumables:
Slot 1: Damage Control Party:
Action Time: 60 s
Reload Time: 90 s
Slot 2: Fighter:
Charges: 4
Action Time: 600 s
Reload Time: 40 s
Fighters: x4
Radius: 3 km
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.{alertSuccess}