De Ruyter Dutch Researchable Tier IV Light Cruiser 1936
A light cruiser built to defend the interests of the Netherlands in the Pacific. Her main battery guns were placed in super firing turrets.
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Ship Details:
Ship Name: 
IV De Ruyter


Tier: IV (4).
Paper ship: No.
Class: Light Cruiser.
WG introduction: April 8th, 2021.
Status:
Researchable Ship.

Ship release: ~0.10.6.
Resource purchase:
5,600
700,000


Nation when Final:
Netherlands

Current development status: Released
Hull:
Hit points: 24000.
Overall: 7~100 mm.
Main Battery:
3 × 2 150 mm/50 Bofors Мк.9
1 × 1 150 mm/50 Bofors Мк.10
Firing Range: 12.5 km.
Reload Time: 9.0 s.
180 Degree Turn Time: 22.5 s.
Maximum Dispersion: 138 m.
Sigma Value: 2.0σ.
HE Shells:
7 x 150 mm HE Brisantgranaat:
Maximum HE shell damage: 2150.
Alpha Piercing HE: 25.0 mm.
Shell Air Drag: 0.284.
Shell Always Ricochet At: 60.0°.
Normalization: 8.0°.
Shell Detonator: 0.001.
Shell Detonator Threshold: 2.0.
Shell Diameter: 150 mm.
Shell Krupp: 1150.0.
Shell Mass: 46.0.
Shell Ricochet At: 91.0°.
HE Shell initial velocity: 900.0 m/s.
Chance of causing fire: 11.0%.
AP Shells:
7 x 150 mm AP Pantsergranaat:
Maximum AP shell damage: 3000.
Shell Air Drag: 0.2884.
Shell Always Ricochet At: 45°/60°.
Normalization: 8.5°.
Shell Detonator: 0.025.
Shell Detonator Threshold: 25.0 mm.
Shell Diametr: 150 mm.
Shell Krupp: 2200.0.
Shell Mass: 46.7.
Shell Ricochet At: 45.0°.
AP Shell initial velocity: 900.0 m/s.
AA Defence:
Mid Range:
5 × 1 40 mm Bofors on a Mk.36 mount:
Action Zone: 3.5 km.
Hit Probability: 90 %.
Continuous Damage Per Second: 112.
Close Range:
4 × 1 12.7 mm/80 Browning:
Action Zone: 1.5 km.
Hit Probability: 85 %.
Continuous Damage Per Second: 67.
Mobility:
Maximum speed: 32.0 kts.
Turning circle radius: 660 m.
Rudder shift time: 7.0 s.
Propulsion: 75000.
Concealment:
Surface detectability: 12.1 km.
Air detectability: 5.1 km.
Detectability after firing main guns in smoke: 5.7 km.
Consumables:
Slot 1: Damage Control Party:
Charges: Infinite.
Action time: 5 s.
Reload time: 60 s.
Slot 2: Hydroacoustic Search:
Charges: 3.
Action time: 100 s.
Reload time: 120 s.
Detection of Torps: 3.0 km.
Detection of Ships: 4.0 km.
Slot 3: Spotting Aircraft:
Charges: 4.
Action time: 100 s.
Reload time: 240 s.
MB Firing Range: +20%.
Slot 3: Fighters:
Charges: 3.
Action time: 60 s.
Reload time: 90 s.
Radius: 3.0 km.
Active Fighters: x1.