Sept 11 2020
* Released
* Released
Munchen German Tier VII Light Cruiser 1938
A light cruiser design developed prior to the outbreak of World War II (Cruiser "M"). The ship was notably different from the Königsberg and Nürnberg classes in terms of her artillery armament and layout, with superior speed.
München Flag The first German ship named after the capital of Bavaria. The ship carried a blue and white coat of arms of that land on its stem. |
ship details
Name: München.
Tier: VII (7).
Paper Ship: Yes.
Class: Cruiser.
WG Introduction: June 5th 2020.
Paper Ship: Yes.
Class: Cruiser.
WG Introduction: June 5th 2020.
Status: Premium Ship.
Release: 0.9.8.
Base Value: 8500 Doubloons
Nation: Germany.
Permoflage: Type 10 Free.
Permoflage: Type 10 Free.
Current Status: Released
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hull
Overall: 10~100 mm
Citadel Fore Athwartship: 13~30 mm
Citadel Aft Athwartship: 13 mm
Citadel Torpedo Bulkhead: 30~50 mm
Citadel Armor Belt: 50 mm
Citadel Armored Deck Slopes: 35 mm
Citadel Plating: 16 mm
Citadel Deck: 20 mm
Citadel Bottom: 30 mm
Turrets: 40~100 mm
Superstructure: 10 mm
Tonnage: 10,400 tn
Citadel Fore Athwartship: 13~30 mm
Citadel Aft Athwartship: 13 mm
Citadel Torpedo Bulkhead: 30~50 mm
Citadel Armor Belt: 50 mm
Citadel Armored Deck Slopes: 35 mm
Citadel Plating: 16 mm
Citadel Deck: 20 mm
Citadel Bottom: 30 mm
Turrets: 40~100 mm
Superstructure: 10 mm
Tonnage: 10,400 tn
main battery
4 x 2 150 mm L/55 SK C/41:
Max Range: 16.6 km
Reload: 5 s.
180° Turn Time: 20 s
Dispersion at Max Range: 148 m
Sigma: 2.0σ
shell types
HE SHELLS
150 mm Spr.Gr. L/4.5 Kz. HE:
Alpha Damage: 1700
Alpha Piercing HE: 38.0 mm
Ammo Type: HE
Shell Air Drag: 0.33
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 150 mm
Shell Krupp: 1150.0
Shell Mass: 45.3
Shell Ricochet At: 91.0°
Shell Speed: 875.0 m/s
Burn Probability: 8.0%
Ammo Type: HE
Shell Air Drag: 0.33
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 150 mm
Shell Krupp: 1150.0
Shell Mass: 45.3
Shell Ricochet At: 91.0°
Shell Speed: 875.0 m/s
Burn Probability: 8.0%
AP SHELLS
150 mm P.Spr.Gr. L/3.8 AP:
Alpha Damage: 3750
Ammo Type: AP
Shell Air Drag: 0.33
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diametr: 150 mm
Shell Krupp: 2200.0
Shell Mass: 45.5
Shell Ricochet At: 45.0°
Shell Speed: 875.0 m/s
Ammo Type: AP
Shell Air Drag: 0.33
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diametr: 150 mm
Shell Krupp: 2200.0
Shell Mass: 45.5
Shell Ricochet At: 45.0°
Shell Speed: 875.0 m/s
secondaries
2 x 2 105 mm L/65 Dop. L. C/31 HE:
Range: 4.5 km
Damage: 1200 hp
Chance of Fire: 5%
Reload: 3.4 s
HE Armour Penetration: 26 mm
Shell Velocity: 900 m/s
Shell Mass: 15 kg
TORPEDO ARMAMENT
2 x 4 533 mm Vierling/G7a T1:
Reload: 90 s
180° Turn Time: 7.2 s
Range: 6 km
Damage: 13,700 hp
Speed: 64 kts
Visibility Distance: 1.3 km
Reaction Time: 7.2 s
Chance of Flood: ~227%
aa defence
LONG RANGE
2 x 2 105 mm/65 Dop. L. C/31:
Action Zone: ~3.5-5.2 km
Hit Probability: 90 %
Damage Within an Explosion: 1330
Continuous Damage Per Second: 46
Continuous Damage: 174
Continuous Damage: 174
Number of Explosions Per Salvo: 1
short RANGE
8 x 4 30 mm Flakvierling 103/38:
Action Zone: ~3.0 km
Hit Probability: 85 %
Continuous Damage Per Second: 270
MANOEUVRABILITY
Maximum Speed: 36.0 kts
Turning Circle Radius: 690 m
Rudder Shift Time: 8.3 s
Propulsion: 116,500 hp
CONCEALMENT
Surface Detectability: 10.8 km
* Detectability After Firing MB Guns: 16.6 km
* Detectability After Firing Secondary Guns: 10.8 km
* Detectability With Ship on Fire: 12.8 km
Air Detectability: 5.8 km
* Detectability After Firing Secondary Guns: 5.8 km
* Detectability With Ship on Fire: 8.8 km
Detectability after Firing Main Guns in Smoke: 4.9 km
* Detectability After Firing Secondary Guns: 10.8 km
* Detectability With Ship on Fire: 12.8 km
Air Detectability: 5.8 km
* Detectability After Firing Secondary Guns: 5.8 km
* Detectability With Ship on Fire: 8.8 km
Detectability after Firing Main Guns in Smoke: 4.9 km
CONsumables
Slot 1: Damage Control Party:
Work Time: 5s
Reload Time: 60 s
Slot 2: Hydroacoustic Search:
Charges: 3
Action Time: 110 s
Reload Time: 120 s
Torpedo Detection Range: 3.75 km
Ship Detection Range: 5.5 km
Slot 2: DEFAA:
Charges: 3
Action Time: 40 s
Reload Time: 80 s
Reload Time: 80 s
Damage per Second by AA defences+100%
Damage within the explosion radius of shells fired from medium- and long- range AA defences 100%
Slot 3: Catapult Fighter:
Charges: 3
Action time: 60 s
Reload time: 90 s
Fighter Radius: 3 km
Fighters: x3
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