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October 07, 2020

Vermont Tier X American Battleship 1945


October 07 2020
* ST Testing Stats
*
Speed loss due to steering was reduced.

Vermont Tier X American Battleship 1945

A design of a powerful 102,800 hit points battleship with modest speed that was armed with 457 mm main battery guns.

SHIP DETAILS
Ship Name:   Vermont
Tier:   X (10)
Paper ship:   Yes
Class:   Battleship (BB)
WG introduction:   July 3rd 2020
Status:   Researchable Ship
Status during testing:   Special Ship
Ship release:   -0.9.10
Resource purchase:    240,000 20.000,000
Nation:   USA
Permoflage:   Type 20 <Cost icon5000   Gold Eagle
Current Status:   WIP

HULL
Health Points:   102,800
Armour:   19~508 mm
Citadel  Fore Athwartship:   64~406 mm
Citadel  Aft Athwartship:   64~127 mm
Citadel Torpedo Bulkhead:   41 mm
Armor Belt:   406 mm
Citadel Deck:   140~165 mm
Deck:   32~51 mm
Citadel Bottom:   50 mm
Turret Plating:  254~508 mm
Conning Tower:   457 mm
Torpedo Protection Damage Reduction:   40%
Tonnage:   77,506 t

MAIN BATTERY
4 x 3 457 mm/47 MkA in a turret:
Firing Range:   24.5 km
Reload Time:   40.0 s
180 Degree Turn Time:   45 s
Maximum Dispersion:   305 m
Sigma Value:   1.95σ

SHELL TYPES

HE SHELLS
457 mm HE Type B:
Alpha Damage:  6450
Alpha Piercing HE:  77 mm
Ammo Type:  HE
Drag Coefficient:  0.3
Always Ricochet:  60.0°
Normalisation:  8°
Fusetime:  0.001 s
Arming Threshold:  2.0 mm
Shell Diameter:  0.46 m
Krupp:  240.0
Mass:  1230.0 kg
Start Ricochet:  91.0°
Muzzle Velocity:  800 m/s
Burn Probability:  43%

AP SHELLS
457 mm AP Type B:
Alpha Damage:  15750
Ammo Type:  AP
Drag Coefficient:  0.34
Always Ricochet:  60.0°
Normalisation:  6.0°
Fusetime:  0.033 s
Arming Threshold:  76.0 mm
Shell Diameter:  0.457 m
Krupp:  2290.0
Mass:  1746.0 kg
Start Ricochet:  45.0°
Muzzle Velocity:  732 m/s

SECONDARIES
8 x 2 127 mm/38 Mk32:
Maximum HE shell damage:   1800
Range:   6 km
Reload:   6 s
Alpha Piercing HE:   21 mm
HE initial velocity:   792 m/s
COF:   5%
Air Drag:   0.347

AA DEFENCE
LONG RANGE 
8 x 2 127 mm/38 Mk32:
Action Zone:   ~3.5-5.8 km
Hit Probability:   75 %
Damage Caused by Shell Explosions:   1680
Damage by Zone Area AA:   137
Continuous Damage:   448
Priority Sector Reinforcement:   35%
Number of Explosions Per Salvo:   6
MID RANGE
21 x 4 40 mm Bofors Mk2:
Action Zone:   ~3.5 km
Hit Probability:   75 %
Damage by Zone Area AA:   536
SHORT RANGE
36 x 2 20 mm Oerlikon Mk20:
Action Zone:   ~2.0 km
Hit Probability:   70 %
Damage by Zone Area AA:   424

MANOEUVRABILITY
Maximum speed:   23.0 kts
Turning circle radius:   850 m
Rudder shift time:   19.1 s
Propulsion:   65,000 hp

CONCEALMENT
* Denotes = CE + CSM1 and Camouflage Mounted.
Surface Detectability:   18.0 km.
* Surface Detectability:   14.2 km.
Air Detectability:   15.3 km.
* Air Detectability:   12.4 km.
Detectability after Firing Main Guns in Smoke:   19.2 km.
* Detectability after Firing Main Guns in Smoke:   19.2 km.

CONSUMABLES
Slot 1: Damage Control Party:
Action Time:   20 s
Reload Time:   80 s

Slot 2: Repair Party:
Charges:   4
Action Time:   28 s
Reload Time:   80 s
HP per Second:   +514.0 hp/s
(Total hp regenerated per charge ~14,392 hp)

Slot 3: DFAA
Charges:   4
Action Time:   40 s
Reload time:   80 s
Continuous damage:   +50%
Damage from shell explosions:   +300%

Slot 4: Fighter:
Charges:   3
Action time:   60 s
Reload Time:   90 s
Flight Radius:   3 km
Fighters:   x4

Slot 4: Spotting Aircraft:
Charges:   4
Action Time:   100 s
Reload time:   240 s
Main Battery Firing Range:   +20%

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released. 


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