
Kitakami Tier X Japanese Cruiser
A unique "torpedo cruiser". Originally designed as a Kuma-class light cruiser. In 1941, along with one of her sister ships, IJN ÅŒi, Kitakami was laid up for major retrofitting to be equipped with an unusually powerful torpedo armament of ten quadruple torpedo tubes.ship details
Ship Name: Kitakami
WG Introduction: July 6th 2020
Tier: X (10)
Class: Cruiser
Status:
Premium Ship

Status During testing:
Special Ship

Nation:
Japanese

Current Status: WIP
hull
Hit Points: 28,500 hp
Overall: 16 mm
Tonnage: 7,800 tn
main battery
4 x 1 140 mm/50 3rd Year Type:
Max Range: 13.1 km
Reload: 6.0 s
180° Turn Time: 21.2 s
Dispersion at Max Range: 123 m
Sigma: 2.0σ
shell types
HE SHELLS
140 mm HE Type0:
Alpha Damage: 2400
Alpha Piercing HE: 23.0 mm
Ammo Type: HE
Shell Air Drag: 0.34
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 140.0 mm
Shell Krupp: 360.0
Shell Mass: 38.0
Shell Ricochet At: 91.0°
Shell Speed: 850.0 m/s
Burn Probability: 10%
AP SHELLS
140 mm Capped Common Shell:
Alpha Damage: 2700
Ammo Type: AP
Shell Air Drag: 0.3696
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 23.0 mm
Shell Diametr: 140.0 mm
Shell Krupp: 1794.0
Shell Mass: 38.0
Shell Ricochet At: 45.0°
Shell Speed: 850.0 m/s
secondaries
127 mm HE Type0:
Range: 5.0 km
Damage: 1400 hp
Chance of Fire: 8%
Reload: 5 s
HE Armour Penetration: 21 mm
Shell Velocity: 725 m/s
TORPEDO ARMAMENT
10 x 4 610 mm Quad:
Reload: 141 s
180° Turn Time: 7.2 s
Range: 15 km
Damage: 15,633 hp
Speed: 57 kts
Visibility Distance: 1.9 km
Reaction Time: 12.82 s
Chance of Flood: ?%
aa defence
LONG RANGE
1 x 2 127 mm/40 Type89 A1:
Action Zone: ~3.5-5.8 km
Hit Probability: 90 %
Damage Caused by Shell Explosions: 1610
Damage by Zone Area AA: 70 hp
Continuous Damage Per Second: 18
Priority Sector Reinforcement: 50%
Number of Explosions Per Salvo: 1
short RANGE
10 x 3 25 mm/60 Type96 Triple mod. 1:
Action Zone: ~1.2 km
Hit Probability: 85 %
Continuous Damage Per Second: 105
MANOEUVRABILITY
Maximum Speed: 32.0 kts
Turning Circle Radius: 640 m
Rudder Shift Time: 7.0 s
Propulsion: 78,000 hp
CONCEALMENT
Surface Detectability: 10.6 km
Air Detectability: 7.2 km
Detectability after Firing Main Guns in Smoke: 4.6 km
CONsumables
Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Smoke Generator:
Charges: 6.
Action time: 15 s.
Smoke screen life time: 40 s.
Reload time: 80 s.
Smoke Radius: 450.0 m.
Slot 3: Engine Boost:
Charges: 3
Action time: 120 s
Reload Time: 120 s
Speed Boost: +8%
Slot 4: Repair party:
Charges: 3
Action time: 28 s
Reload Time: 80 s
HP Per sec: +142
IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.