German Heavy Cruiser 
IX Agir 1945
Ägir is one of the variants for the project of a super-heavy O-class cruiser. In World of Warships, she represents Germany at Tier IX. She boasts powerful 305 mm main calibre guns with potent armor-piercing shells.![]() | ![]() In Norse mythology, Aegir is a god associated with the ocean. Like Poseidon and his Roman equivalent, Neptune, possessed a divine attribute of power, a trident of his own. |
![]() | Nordic Viking Permoflage Quenched in the heart of the volcano, polished by seawater and wind. |

Ägir's Main Features:
ship details* Nine 305 mm guns placed in three turrets. Standard firing range—18.5 km. * Her AP shells deal substantial damage compared to those of other cruisers
* Eighteen 128 mm secondary guns. Her secondary artillery, which is decent for a cruiser, can be relied upon in short-range encounters
* Two 533 mm quadruple-tube torpedo launchers. Her torpedoes with a 6 km reach offer a powerful armament option for close quarters combat
* The Hydroacoustic Search consumable she carries has a range of 6 km for ships and 4 km for torpedoes, and will very helpful for evading enemy torpedo attacks
* Solid armor for a cruiser
*She earns more credits per battle, and her permanent camouflage adds a 100% XP bonus per battle and reduces the cost of the ship's post-battle service by 20%
* Eighteen 128 mm secondary guns. Her secondary artillery, which is decent for a cruiser, can be relied upon in short-range encounters
* Two 533 mm quadruple-tube torpedo launchers. Her torpedoes with a 6 km reach offer a powerful armament option for close quarters combat
* The Hydroacoustic Search consumable she carries has a range of 6 km for ships and 4 km for torpedoes, and will very helpful for evading enemy torpedo attacks
* Solid armor for a cruiser
*She earns more credits per battle, and her permanent camouflage adds a 100% XP bonus per battle and reduces the cost of the ship's post-battle service by 20%
Ship Name: Agir (Ägir)
WG Introduction: Jan 14th 2020
Paper Ship: Yes
Tier: IX (9)
Class: Super Heavy Cruiser (CA)
Type:

Ship Release: 0.9.5
Resource Purchase:


Nation:

Permoflages:



Current Status: Final
hull
Hit Points: 62,850 hp
Overall: 16~360 mm
Citadel Fore Athwartship: 30~100 mm
Citadel Aft Athwartship: 30~100 mm
Citadel Torpedo Bulkhead: 45~60 mm
Citadel Deck: 60 mm
Citadel Bottom: 40 mm
Turrets: 130~360 mm
Torpedo Damage Protection: 37%
Tonnage: 35,720 tn
main battery
3 x 3 305 mm L/56 SK C/39:
Max Range: 18.5 km
Reload: 20 s
180° Turn Time: 30 s
Dispersion at Max Range: 203 m
Sigma: 2.05σ
shell types
HE SHELLS
9x 305 mm P.Spr.Gr. L/4.9:
Alpha Damage: 3600
Alpha Damage: 3600
Alpha Piercing HE: 76 mm
Ammo Type: HE
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 390.0
Shell Ricochet At: 91.0°
Shell Speed: 865 m/s
Burn Probability: 27%
Ammo Type: HE
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 390.0
Shell Ricochet At: 91.0°
Shell Speed: 865 m/s
Burn Probability: 27%
AP SHELLS
9x 305 mm Spr.Gr. L/3.8:
Alpha Damage: 9100
Ammo Type: AP
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51 mm
Shell Diameter: 305
Shell Krupp: 2650.0
Shell Mass: 390.0
Shell Ricochet At: 45.0°
Shell Speed: 865 m/s
Ammo Type: AP
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51 mm
Shell Diameter: 305
Shell Krupp: 2650.0
Shell Mass: 390.0
Shell Ricochet At: 45.0°
Shell Speed: 865 m/s
secondaries
9 x 2 128 mm L/61 KM40/Spr.Gr. Kz. HE:
Range: 5.3 km
Damage: 1500 hp
Chance of Fire: 5%
Reload: 3.6 s
HE Armour Penetration: 32 mm
Shell Velocity: 900 m/s
Shell Mass: 26 kg
TORPEDO ARMAMENT
2 x 4 533 mm Vierling/G7 Steinbutt:
Reload: 90 s
180° Turn Time: 7.2 s
Range: 6 km
Damage: 13700 hp
Speed: 65 kts
Arming Time: 1 s
Visibility Distance: 1.3 km
Reaction Time: 7.2 s
Chance of Flood: ~227%
aa defence
LONG RANGE
9 x 2 128 mm L/61 KM40:
Action Zone: ~3.5-6.0 km
Hit Probability: 90 %
Damage Caused by Shell Explosions: 1540 hp
Damage by Zone Area AA: 130 hp
Continuous Damage: 369 hp
Number of Explosions Per Salvo: 6
Priority Sector Reinforcement: 50%
MID RANGE
9 x 2 55 mm L/77 Gerät 58 Zwilling:
Action Zone: ~4.0 km
Hit Probability: 90 %
Damage by Zone Area AA: 364 hp
short RANGE
6 x 4 20 mm Flakvierling 38:
4 x 4 20 mm Flakvierling 38:
Action Zone: ~2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 119 hp
MANOEUVRABILITY
Maximum Speed: 33.5 kts
Turning Circle Radius: 880 m
Rudder Shift Time: 14 s
Propulsion: 176,000 hp
CONCEALMENT
Surface Detectability: 14.7 km
* Detectability After Firing MB Guns: 18.5 km
* Detectability After Firing Secondary Guns: 14.7 km
* Detectability With Ship on Fire: 16.7 km
Air Detectability: 10.7 km
* Detectability After Firing Secondary Guns: 10.7 km
* Detectability With Ship on Fire: 13.7 km
Detectability after Firing Main Guns in Smoke: 11.7 km
CONsumables
Work Time: 5 s
Reload Time: 60 s
Slot 2: Hydroacoustic Search.
Charges: 3
Action time: 120 s
Reload Time: 120 s
Detection Range Torpedoes: 4.0 km
Detection Range Ships: 6.0 km
Slot 3: Repair Party.
Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +314 hp/s
(Total hp regenerated per charge ~8,792 hp)