
Soviet Cruiser 
VIII Ochakov 1950
One of the versions of a project of a small light cruiser (MLK-8-152). Her main battery artillery consisted of dual-purpose 152 mm mounts developed in the U.S.S.R. in the mid-1940s.
![]() | ![]() For your service and bravery. |
![]() | Ochakov Soviet Arc 2020 Permoflage |
Description
Ochakov is one of the draft projects of a small light cruiser developed for the Soviet Navy after World War II. Her main armament comprises dual-purpose 152 mm guns. In World of Warships, she resides at Tier VIII and represents the Soviet Navy. Her main features are her rapid-firing artillery, low detectability, and the wide variety of consumables she has access to.
Key Features
* Eight 152 mm guns in four turrets. Her relatively small number of guns is compensated for by a short reload time for their calibre—just 6.1 seconds
* Two quintuple-tube 533 mm torpedo launchers with a range of 8 km
* Excellent concealment. With the appropriate upgrades and Commander skills, the cruiser's detectability can be reduced to 9.1 km
* She has access to a wide variety of consumables: Surveillance Radar, Defensive AA Fire, and Hydroacoustic Search in separate slots
* The ship's main protection is provided by her manoeuvrability and concealment but her armour is relatively weak, even for a light cruiser
* She earns more credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the ship's post-battle service cost by 10%
Ochakov is one of the draft projects of a small light cruiser developed for the Soviet Navy after World War II. Her main armament comprises dual-purpose 152 mm guns. In World of Warships, she resides at Tier VIII and represents the Soviet Navy. Her main features are her rapid-firing artillery, low detectability, and the wide variety of consumables she has access to.
Key Features
* Eight 152 mm guns in four turrets. Her relatively small number of guns is compensated for by a short reload time for their calibre—just 6.1 seconds
* Two quintuple-tube 533 mm torpedo launchers with a range of 8 km
* Excellent concealment. With the appropriate upgrades and Commander skills, the cruiser's detectability can be reduced to 9.1 km
* She has access to a wide variety of consumables: Surveillance Radar, Defensive AA Fire, and Hydroacoustic Search in separate slots
* The ship's main protection is provided by her manoeuvrability and concealment but her armour is relatively weak, even for a light cruiser
* She earns more credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the ship's post-battle service cost by 10%
ship details
Ship Name: Ochakov
WG Introduction: Feb 6th 2020
Paper Ship: Yes
Tier: VIII (8)
Class: Light Cruiser (CL)
Type:

Ship Release: Update ~0.9.4
Base Value:

Resource Purchase:

Nation:

Permoflage:


Current Status: Released
hull
Hit Points: 30,200 hp
Overall: 13~100 mm
Armor Belt: 70 mm
Hull Fore: 20 mm
Hull Aft: 20 mm
Hull Mid: 25 mm
Deck Fore: 20 mm
Deck Aft: 20 mm
Deck Mid: 27 mm
Superstructure: 13 mm
Turrets: 15~100 mm
Tonnage: 9,903 tn
main battery
4 x 2 152 mm/57 BL-115:
Max Range: 15.6 km
Reload: 6.1 s
180° Turn Time: 13.8 s
Dispersion: 141 m
Sigma: 2.0σ
shell types
HE SHELLS
152MM OFU35 OCHAKOV:
Alpha Damage: 2200
Alpha Piercing HE: 30.0 mm
Ammo Type: HE
Shell Air Drag: 0.321
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 152 mm
Shell Krupp: 1150.0
Shell Mass: 55.0
Shell Ricochet At: 91.0°
Shell Speed: 950.0 m/s
Burn Probability: 12%
Cost: 15 CR Per Shell
Alpha Piercing HE: 30.0 mm
Ammo Type: HE
Shell Air Drag: 0.321
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 152 mm
Shell Krupp: 1150.0
Shell Mass: 55.0
Shell Ricochet At: 91.0°
Shell Speed: 950.0 m/s
Burn Probability: 12%
Cost: 15 CR Per Shell
AP SHELLS
152MM B35 OCHAKOV:
Alpha Damage: 3300.0
Ammo Type: AP
Shell Air Drag: 0.321
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 152 mm
Shell Krupp: 2216.0
Shell Mass: 55.0
Shell Ricochet At: 45.0°
Shell Speed: 950.0 m/s
Cost: 15 CR Per Shell
Ammo Type: AP
Shell Air Drag: 0.321
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 152 mm
Shell Krupp: 2216.0
Shell Mass: 55.0
Shell Ricochet At: 45.0°
Shell Speed: 950.0 m/s
Cost: 15 CR Per Shell
TORPEDO ARMAMENT
2 x 5 533 mm Quintuple PTA-53-68-bis/53-39 mod. 3:
Reload: 131 s
180° Turn Time: 7.2 s
Range: 8 km
Damage: 15100 hp
Speed: 56 kts
Visibility Distance: 1.1 km
Reaction Time: 7.55 s
Chance of Flood: ~240%
aa defence
LONG RANGE
4 x 2 152 mm/57 BL-115:
Action Zone: ~3.5-5.8 km
Hit Probability: 90 %
Damage Within an Explosion: 1610
Continuous Damage Per Second: 60
Continuous Damage: 222
Number of Explosions Per Salvo: 3
MID RANGE
6 x 4 57 mm ZIF-75:
Action Zone: ~4.0 km
Hit Probability: 90 %
Continuous Damage Per Second: 270
MANOEUVRABILITY
Maximum Speed: 35.0 kts
Turning Circle Radius: 750 m
Rudder Shift Time: 8.2 s
Propulsion: 108,000 hp
CONCEALMENT
Surface Detectability: 11.2 km
* Detectability After Firing MB Guns: 15.6 km
* Detectability With Ship on Fire: 13.2 km
Air Detectability: 7.2 km
* Detectability After Firing MB Guns: 10.2 km
* Detectability With Ship on Fire: 10.2 km
Detectability after Firing Main Guns in Smoke: 5.4 km
CONsumables
Work Time: 5 s
Reload Time: 60 s
Slot 2: Defensive AA.
Charges: 3
Action time: 40 s
Reload Time: 80 s
Continuous Damage: +50%
Damage from Shell Explosions: +300%
Slot 3: Surveillance Radar.
Charges: 3
Action time: 20 s
Reload Time: 120 s
Detection Radius: 10 km
Slot 4: Hydroacoustic Search.
Charges: 3
Action time: 100 s
Reload Time: 120 s
Detection Range Torpedoes: 3.5 km
Detection Range Ships: 5.0 km