Soviet Cruiser 
V Kotovsky 1933
One of the first projects of a Soviet light cruiser armed with 152 mm guns. It was a conceptual step forward in comparison to the Svietlana-class ships in terms of her speed, gunfire control system, the arrangement of her main battery artillery, and the strength of her AA defences.
ship details
Ship Name: Kotovsky
WG Introduction: Feb 19th 2020
Tier: V (5)
Class: Light Cruiser
Type:
*Researchable Ship

Ship Release: Update ~0.9.5
Resource Purchase:
11,000
1.350,000


Nation:
Soviet Union

Current Status: Released
Overall: 6~150 mm
Citadel Deck: 50 mm
Citadel Fore Athwartship: 6~35 mm
Citadel Aft Athwartship: 6~35 mm
Citadel Bottom: 20 mm
Citadel Plating: 16 mm
Citadel Armour Belt: 35 mm
Citadel Fore Athwartship: 6~35 mm
Citadel Aft Athwartship: 6~35 mm
Citadel Bottom: 20 mm
Citadel Plating: 16 mm
Citadel Armour Belt: 35 mm
Turrets: 50~100 mm
Torpedo Damage Protection: 10%
Tonnage: 8,540 tn
Tonnage: 8,540 tn
main battery
4 x 2 152 mm/52 B-31:
Max Range: 15.8
Reload: 9 s
180° Turn Time: 22.5 s
180° Turn Time: 22.5 s
Dispersion at Max Range: 132 m
Sigma: 2.0σ
shell types
HE SHELLS
152MM HE MK2:
Alpha Damage: 2150
Alpha Piercing HE: 25.0 mm
ammo Type: HE
Shell Air Drag: 0.2488
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 152 mm
Shell Krupp: 1150.0
Shell Mass: 51.5
Shell Ricochet At: 91.0°
Shell Speed: 880.0 m/s
Burn Probability: 8%
Alpha Piercing HE: 25.0 mm
ammo Type: HE
Shell Air Drag: 0.2488
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 152 mm
Shell Krupp: 1150.0
Shell Mass: 51.5
Shell Ricochet At: 91.0°
Shell Speed: 880.0 m/s
Burn Probability: 8%
AP SHELLS
152MM AP MK2:
Alpha Damage: 3150
Ammo Type: AP
Shell Air Drag: 0.2488
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 152 mm
Shell Krupp: 2300.0
Shell Mass: 51.5
Shell Ricochet At: 45.0°
Shell Speed: 880.0 m/s
Ammo Type: AP
Shell Air Drag: 0.2488
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 152 mm
Shell Krupp: 2300.0
Shell Mass: 51.5
Shell Ricochet At: 45.0°
Shell Speed: 880.0 m/s
secondaries
6 x 1 100 mm/56 B-34/HE-56:
Range: 4.0 km
Damage: 1400 hp
Chance of Fire: 6%
Reload: 4 s
HE Armour Penetration: 17 mm
Shell Velocity: 895 m/s
Shell Mass: 15.8 kg
TORPEDO ARMAMENT
2 x 3 533 mm Triple 39-U/53-39:
Reload: 70 s
180° Turn Time: 7.2 s
Range: 4 km
Damage: 14400 hp
Speed: 64 kts
Visibility Distance: 1.3 km
Reaction Time: 7.81 s
Chance of Flood: ~240%
aa defence
LONG RANGE
6 x 1 100 mm/56 B-34:
Action Zone: ~4.0 km
Hit Probability: 90 %
Damage Within an Explosion: 910
Continuous Damage Per Second: 32
Number of Explosions Per Salvo: 1
MID RANGE
6 x 1 37 mm 70-K:
Action Zone: ~3.2 km
Hit Probability: 90 %
Continuous Damage Per Second: 88
short RANGE
4 x 1 12.7 mm DShK:
Action Zone: ~1.5 km
Hit Probability: 85 %
Continuous Damage Per Second: 46
MANOEUVRABILITY
Maximum Speed: 35.5 kts
Turning Circle Radius: 850 m
Rudder Shift Time: 7.4 s
Propulsion: 120,000 hp
CONCEALMENT
Surface Detectability: 12.0 km
* Detectability After Firing MB Guns: 14.3 km
* Detectability After Firing Secondary Guns: 12.0 km
* Detectability With Ship on Fire: 14.9 km
Air Detectability: 6.4 km
* Detectability After Firing Secondary Guns: 6.4 km
* Detectability With Ship on Fire: 9.4 km
Detectability after Firing Main Guns in Smoke: 5.7 km
* Detectability After Firing MB Guns: 14.3 km
* Detectability After Firing Secondary Guns: 12.0 km
* Detectability With Ship on Fire: 14.9 km
Air Detectability: 6.4 km
* Detectability After Firing Secondary Guns: 6.4 km
* Detectability With Ship on Fire: 9.4 km
Detectability after Firing Main Guns in Smoke: 5.7 km
consumables
Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Hydroacoustic Search:
Charges: 3
Action time: 100 s
Reload Time: 120 s
Detection Range Torpedoes: 3.0 km
Detection Range Ships: 4.0 km
Slot 3: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%
Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Hydroacoustic Search:
Charges: 3
Action time: 100 s
Reload Time: 120 s
Detection Range Torpedoes: 3.0 km
Detection Range Ships: 4.0 km
Slot 3: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%