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July 03, 2020

F.D.Roosevelt Tier X American Aircraft Carrier (0.9.6 nerfs)


July 7th 2020
* Updated nerfs to torpedo and bomber planes
OLD - NEW
Please Note! that all information in this article is preliminary and in some parts datamined, and will change during testing. After release of this ship, the final information will be published on the official WG portal.

American Aircraft Carrier X F.D.Roosevelt 1945

A Midway-class aircraft carrier. The vast scale of the ships of this class allowed them to be equipped with powerful AA defences, excellent anti-torpedo protection, and reliable flight deck armor.
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F.D.Roosevelt Flag
Success may not come with rushing speed, but we shall return again and again!

ship details
Ship Name:   F. D. Roosevelt
WG Introduction:   Mar 6th 2020
Paper Ship:   No
Tier:   X (10)
Class:   Aircraft Carrier (CV)
Status:   Special Ship
Ship Release:   ~0.9.6-0.9.7
Resource Purchase:    Unknown
Nation:   USA
Permoflage:  Type 10 Free
Current Status:   *WIP (ST/CC Testing)

hull
Hit Points:   67,600 hp
Overall:   13~193 mm
Citadel  Fore Athwartship:   160 mm
Citadel  Aft Athwartship:   160 mm
Citadel Torpedo Bulkhead:   74 mm
Citadel Armor Belt:   178 mm
Citadel Deck:   50 mm
Citadel Bottom:   40 mm
Conning Tower:   165 mm
Superstructure:   13 mm
Torpedo Damage Protection:   25%
Tonnage:   59,901 tn

aircraft

attack aircraft:
PLANE STATS:
TB2D Skypirate:
Plane HP:   3200 hp
Cruise Speed:   124 kts
Max Speed:   164 kts
Speed Boost:   5 s
Speed Boost Reload:   10 s
Attacking Plane Amount:   2
Squadron Amount:   14
Detectability:   10 km
Aircraft on Deck:   21
Plane Restoration:   114 s
ROCKET STATS:
HE HVAR 127 MM:
Alpha Damage:   2000
Plane Rocket Payload:   30
Alpha Piercing HE:   33.5 mm
Ammo Type:   HE
Rocket Diameter:   40.0 mm
Rocket Air Drag:   0.35
Rocket Always Ricochet At:   60.0°
Rocket Detonator:   0.03
Rocket Detonator Threshold:   25.0
Rocket Krupp:   3.0
Rocket Mass:   63.96
Shell Ricochet At:   45.0°
Shell Speed:   217.0 m/s
Burn Probability:   7.0%

torpedo bombers:
PLANE STATS:
TB2D Skypirate
Plane HP:   3790 3690 hp
Cruising Speed:   119 kts
Max Speed:   154 kts
Speed Boost:   20 s
Speed Boost Reload:   40 s
Attacking Plane Amount:   2
Squadron Amount:   14
Detectability:   10 km
Aircraft on Deck:   21
Plane Restoration:   141
TORPEDO STATS
MK.7D
Max Torpedo Damage:   4233
Plane Torpedo Payload:   4
Aerial Torpedo Speed:   35 kts
Torpedo Range:   4 km
Torpedo Detection Distance:   1.1 km
Reaction Time after Torpedo Detectability:   12 s
Torpedo Diameter:   569 mm
Torpedo Arming Distance:   517 m

dive bombers:
TB2D Skypirate:
Plane HP:   3860 3710 hp
Cruising Speed:   119 kts
Max Speed:   154 kts
Speed Boost:   20 s
Speed Boost Reload:   40 s
Attacking Plane Amount:   2
Squadron Amount:   14
Detectability:   10 km
Aircraft on Deck:   21
Plane Restoration:   131 s
BOMB STATS:
HE AN-M66:
Alpha Damage: 11200
Alpha Piercing HE: 67.1 mm
Plane Bomb Payload:   4
Ammo Type: HE
Bomb Air Drag: 0.35
Bomb Always Ricochet At: 60.0°
Bomb Detonator: 0.03
Bomb Detonator Threshold: 25.0
Bomb Krupp: 3.0
Bomb Mass: 931.0
Shell Ricochet At:   45.0°
Shell Speed:   300.0 m/s
Burn Probability:   64.0%

secondaries
18 x 1 127 mm/54 Mk39/HE Mk41:
Range:   5 km
Damage:   1800 hp
Chance of Fire:   9%
Reload:   4 s
HE Armour Penetration:   21 mm
Shell Velocity:   808 m/s
Shell Mass:   31.75 kg

aa defence
LONG RANGE 
14 x 1 127 mm/54 Mk39:
Action Zone:   ~3.5-6.0 km
Hit Probability:   100 %
Damage Within an Explosion:   1610
Continuous Damage Per Second:   175
Continuous Damage:   525
Number of Explosions Per Salvo:   8
MID RANGE
21 x 4 40 mm Bofors Mk2:
Action Zone:   ~3.5 km
Hit Probability:   100 %
Continuous Damage Per Second:   539
short RANGE
16 x 1 20 mm Oerlikon Mk4:
Action Zone:   ~2.0 km
Hit Probability:   95 %
Continuous Damage Per Second:   112

MANOEUVRABILITY
Maximum Speed:   33.0 kts
Turning Circle Radius:   1230 m
Rudder Shift Time:   17.3 s
Propulsion:   212,000 hp

CONCEALMENT
Surface Detectability:   15.4 km
* Detectability After Firing Secondary Guns:   15.4 km
* Detectability With Ship on Fire:   17.4 km
Air Detectability:   12.4 km
* Detectability After Firing Secondary Guns:   12.4 km
* Detectability With Ship on Fire:   15.4 km

CONsumables
Slot 1:  Damage Control Party:
Work Time:   60 s
Reload Time:   90 s

Slot 2:  Fighters.
Charges:   4
Action time:   600 s
Reload Time:   40 s
Flight Radius:   3 km
Fighters:   x4

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.